i think it swings both ways, there are loudmouths on both sides who think they speak for the majority. there is no reason at all that both versions of wow cant flourish, or people cant enjoy both, or just one without bashing the other.
And everyone knows how faithful Russia is to rules, laws, and treaties. Iâll give you this: itâs illegal. Itâs just highly unlikely to be prosecuted.
Thereâs also nothing stopping Blizzard in the future from coming after individuals in the US who may be running those servers. Where the server is hosted is irrelevant.
LOL that would mean that Classic has been in development for 10 years or more
they are not run from the US, and it does matter where the server is
as for people playing on them, blizzard can suspend or ban their accounts. thats all that will happen, and if you have quit anyway then who cares?
Why do people get mad that people are hyped about classic? It really makes no sense to me.
Why does anybody care if they do? Weâre getting Classic!
Why do people get mad that people are hyped about classic?
Because they think we like our milk with ice.
Most of us donât though⊠can somebody please tell them?
I like milk with iceâŠ
Doesnât matter one bit what people think about Classic Players. Look at the most popular game in the world right now, look at the video game industry today and realize that you are in the minority. The sad reality is that most people are stupid, anyone that can play retail wow today and not realize that it is a stripped down gear escalator to nowhere with as much depth as a urine filled kitty pool is either oblivious, stupid, or both.
As someone whoâs never played Classic, I originally was irritated with the hype simply because I felt annoyed. Yes, Classic is the best, we know the game I enjoy is too dumbed down and anyone who enjoys it is a filthy casual. Also I was of the mind of, âIf you hate retail so much, then get lost. Vanillaâs in the past, get over it.â But after being so bored with BFA, so tired of modern games having loot-boxes and microtransactions, a part of me just wants an honest RPG again. I want my classes to feel unique. I want to feel the thrill of exploration and take my time, not rush and get to the end as fast as possible. I may hate Classic and thatâs alright, but Iâm willing to give it a chance. (Been unsubbed from BFA for almost 3 months now cause Iâm so bored)
Because itâs Chess, not checkers!
I donât get mad at classic players, I get mad at the classic purist zeliots who canât think logically because they are blinded by nestalgia and was to have classic be their 2004 time machine while they speed nonsence at the suggestion of changes that could potentially help the game.
As an example there is a form on a suggestion of raising the ignore lost number cap because what it was back in the day was not enough at times to prevent yourself from being bothered by the multitude of trolls and jerks on each realm. A d one of said purists was trying to claim changing that would be a slippery slope and would lead to other changes, implyo g raising the ignore list limit would lead to things like flying and transmogs.
Thatâs the type of classic player I hate, because they canât think and just repeat the same nonsence they have been trained to say, aka they act like npc.
Thatâs the type of classic player I hate, because they canât think and just repeat the same nonsence they have been trained to say, aka they act like npc.
Ugh, I despise seeing that Reddit crap here. Those people have POVs that differ from yourâs and that doesnât mean theyâre âNPCsâ. It means theyâve been fighting for this for years and theyâre scared that something, anything will screw it up. Now Iâm with you that an increased ignore list cap would probably not be the thing to start screwing it up. But Iâm not in that other personâs head.
Oh I have no emotions whatsoever for classic .if somebody enjoys it .who am I to blame them ? Same is with bfa
I said npc because they talk like one.
Their argument is always it wasnât in classic, it will lead to âinsert severe gameplay changeâ, or you want a small change, you want retail not classic.
They have 3 replies, and canât communicate or think of any form of debate beyond them. Those are the people I hate on these forums because they use those âargumentsâ to try and science others through sheer numbers. But Iâve seen a lot less of them since the forum changes, so thatâs good.
I said npc because they talk like one.
Their argument is always it wasnât in classic, it will lead to âinsert severe gameplay changeâ, or you want a small change, you want retail not classic.
They have 3 replies, and canât communicate or think of any form of debate beyond them. Those are the people I hate on these forums because they use those âargumentsâ to try and science others through sheer numbers. But Iâve seen a lot less of them since the forum changes, so thatâs good.
What word would you use to describe the people that come to the forums of a game that will be a copy of the original and start suggesting all sorts of changes?
Well, thereâs different kinds of them, some want the game to be what they want it to be, some want things fixed because of security, scams, exploiting, exc. To be prevented but still want the core gameplay to stay, and others just want UI updates and fixes.
However asking for changes was PART of vanilla, blizzard not doing it was also part of vanilla.
I would call them pro changers but they all want a different level of change for different reasons.
My personal stance is blizzard should never consider a change purely for QoL. A change should be considered if it addresses a security, exploit, scam, bug, CS work load, exc. Not based on QoL or âpersonal preferenceâ of a change but how it effects those key categorys for the better AND weigh it against the fact that if it changes a core gameplay mechanic.
For example the mailing system had a bug that occasionally when you right clicked an item (consumable) it would use it instead of putting it into the mail item slot (wasnât fixed until BC), I would consider this something to be changed as 1 itâs a bug that can cause CS tickets and thus more workload for blizzard and 2 it doesnât effect any form of core game play.
But itâs heavily based on perspective for things, however the npc donât even formulate an argument or form of reasoning, they repeat the same lines again and again to try and out shout the opposition because âwasnât in vanillaâ, but that doesnât mean every possible change shouldnât be in classic, very few should, but still some.
Iâve shot down many change suggestions through explaining how it effects the games core game play mechanics and game play designs. But saying âno change not from vanillaâ gives nothing but an opinion based on emotional preference vs the option to explain why a change is bad.
Example, trasmogs is a bad change to make toward classic because it would effect the economy, item worth, gold farming locations, questing experience, and the general leveling experience in terms of economic wealth.
A lvl 10 should not get a lucky drop and be able to sell it for 100g purely because of itâs appearance, this ruins the economy leveling experience of the character building their wealth and the feeling and gameplay that is involved with it. Part of the issue with retail is that you never really feel an economic growth in your character as by level 20 you usually have enough gold to cover any and all expenses you will face until max level. Partially due to the cost of leveling having been reduced severely and partially due to a over the top gold flow.
I donât get mad at classic players, I get mad at the classic purist zeliots who canât think logically because they are blinded by nestalgia and was to have classic be their 2004 time machine while they speed nonsence at the suggestion of changes that could potentially help the game.
As an example there is a form on a suggestion of raising the ignore lost number cap because what it was back in the day was not enough at times to prevent yourself from being bothered by the multitude of trolls and jerks on each realm. A d one of said purists was trying to claim changing that would be a slippery slope and would lead to other changes, implyo g raising the ignore list limit would lead to things like flying and transmogs.
Thatâs the type of classic player I hate, because they canât think and just repeat the same nonsence they have been trained to say, aka they act like npc.
How many changes posted on this forum will actually make the game less convenient or more difficult? How many proposed changes will make the classes more distinct; less homogenized? Nearly every desired change pushes the game closer to retail, and the sole reason many of us, including myself, want to play Classic is because it represents a version of the game that is most removed from modern WoW.
We donât want changes because any given change is 90% likely to make the game worse, and each change emboldens the community and Blizzard itself to champion and introduce more changes; that is basic human nature.
Perhaps I would have been #changes if most changes proposed by the community made the game less like retail than even vanilla was. However, the exact opposite is true, so I continue to hold the line against changes.
Not going to argue that there arenât a lot of bad suggestions.
However, there are a good bit that actually make sense to do as they perfectly fit the vanilla design and game play.
Example the calendar system, itâs a UI that letâs you plan and invite people to events, such as raids, pvp, rp, exc. But in vanilla it was not there.
Many of the classic purist zeliots want to argue against adding this UI which helps organize group/guild events because of the only reason being it wasnât in vanilla.
There are some changes that very likely should be made, and many many changes that should not be made.
Not going to argue that there arenât a lot of bad suggestions.
However, there are a good bit that actually make sense to do as they perfectly fit the vanilla design and game play.
Example the calendar system, itâs a UI that letâs you plan and invite people to events, such as raids, pvp, rp, exc. But in vanilla it was not there.
Many of the classic purist zeliots want to argue against adding this UI which helps organize group/guild events because of the only reason being it wasnât in vanilla.
There are some changes that very likely should be made, and many many changes that should not be made.
where are all these die hard zealots (you canât spell by the way) who are so against stuff like expanding the ignore list or adding the calendar?