Why do people get mad at Classic Players?

By whose standards? Yours? Boo hoo, people feel strongly about these issues.

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They miss the entire point of what an MMORPG is supposed to be. They think were sacrificing, when we’re actually upgrading.

And because we are willing to demand something that is more challenging, time consuming, grindy, and my favorite, has sub-par graphics, cuz you know, that’s really what makes and breaks a game, that we are hardcore elitists.

If you like BFA and the direction WoW went after TBC, that’s fine, but it was never what a lot of players signed up for.

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Nobody is mad at Classic players, they just have no patience with entitled people regardless of the games they play.

The amount of emotions and verbal anguish people write on these forums, it’s just really sad that this is where we are now, the worst thing we go through is a WoW expansion, and it’s just too much for our fragile hearts and minds.

You could take some of these tearful letters and copy/paste them on a victim support group, it might not look out of place without the gamespeak, it’s that ridiculous.

Online gaming is like a social disease that disappears when we log off.

It’s like WoW itself as a game is this little kid that all the subscribers are super protective of, and we’re all shouting “NO NO NO” when we see it getting ready to sip some Drano, while others are yelling “YES YES YES!”

Except, WoW is not some kid, it’s a group of grown adult developers. We can’t fix this, we can’t convince them of anything, they can drink the toxic stuff if they wanna do it.

Let Blizzard run their business, make their mistakes and have to pay the price for them, that’s the only way corporate businesses know how to learn or will learn. Customers flailing their arms and grunting isn’t actually doing much.

It got customers from having their threads asking for legacy servers deleted (and the customers themselves sometimes forum banned) to the point we’re at now.

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By people that actually want to discuss things?

They use their #s to try and out shout the opposition, no logic, no debates, no discussion. Just them screaming their #s and it’s bad for both sides. It doesn’t express to blizzard why a change is bad, and it doesn’t express to the pro changer why the change is bad so they still try to support said bad change.

As an example on trasmogs discussions I saw many no change zeliots who screamed no changes, without once addressing the damage trasmogs do to the economy, leveling experience, and player behavior., Just saying #nochanges isn’t an argument, it’s an opinion with 0 context.

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There doesn’t need to be context, because if it wasn’t in Vanilla, why should it be part of the discussion?

A discussion, with contextual arguments, should be had about, for example, which version of AV.

Some things we can do nothing about, but additions to Classic? No.

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Not so much hyped about it just curious as to how true the vanilla experience will be as people remember it.

classic
killing retail. LOL

The assumption is that sharding is going to be necessary at launch. Blizzard did NOT say they are expecting problems only that they were expecting large numbers at launch at were POSSIBLY looking at sharding to deal with it. It’s not set in stone yet.

Historically, it wasn’t need for Vanilla. If you want to argue that there are potentially going to be millions of people at launch of Classicℱ let’s look at TBC. Millions at launch. Was it messy? For some, yes. Did TBC survive? Yes. WoTLK. Millions at launch. Did they have sharding? No. Did WotLK survive? Yes.

“WAAGH!”
-High Marshal Helbrecht

:cocktail:

Except we were encouraged by blues to DISCUSS possible changes from outside the vanilla time line.

Sorry that your biase makes you unable to tell the difference between discussion and “it will happen if you don’t shout it down”

And that was at a time when we were being swarmed with people asking to change everything under the sun so the no changers dug in hard

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And since then it’s been changed to we aren’t having post vanilla changes.
And no, that blue in question was purely projecting his own opinion and not blizzards stance

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learning to read helps, part of his post was an opinion, the other part was a statement.

Talk about a bad example! The transmog arguments raged off and on for months with the no-transmog folks repeatedly bringing up the very points you mention and explaining them in depth. I can attest to this because I was involved in them (on my lowbie priest alt that I was leveling at the time of the announcement) at the start. And you’re focusing on the few who didn’t feel like participating? Yeah, OK buddy.

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You must be new here if you haven’t seen a single argument for why transmog is bad.

If you would really like me to list some of them I would be more than happy to educate.

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Not new, for the first month or so of discussion on trasmogs I didn’t see anyone mention what I stated so I brought it up back then.

90% of the replies against trasmogs had be #nochanges, I brought up the issues I mentioned because I saw a lack of actual discussion on it at the time.

And when I pushed the no changers to give actual discussion, they said they didn’t need to because it wasn’t in vanilla


It has gotten a lot better from what it was, but I still see some of these no change zeliots who will give no context and just use #nochanges.

Well, in all honesty, me being guilty of #NoChanges
a lot, and I mean A LOT of the # spam was due to having explained the same thing for the nth time, to the nth person that didn’t even bother to read the thread, let alone scroll the front page! Transmog, Pally Tanks, Flying, and Guild Banks typically had multiple threads going at once on the front page. I suspect for fear of their snowflake opinion getting lost in the flotsam. But seriously. It’s kind of galling getting called out for #'s when the poster can’t/won’t even read the thread of the subject they have a question(s) about.

Some people are tired of arguing about these things.

This forum (and the old forum) have a entire year of discuss about changes, you explain one time and one more and one more and one more
 and people don’t understand that these changes that they ask for, never alter only one thing. All things in classic are connected, if you change adding transmog, will alter the economy, if the economy change, will alter the game professions, the leveling, how you get your skills (they need be paid), the talent reset cost and more
 Many things will be different because only one transmog addition.

Obviously for who never played Vanilla and never wish play Vanilla you all are good. But i will say the truth, the target audience is for who want play Vanilla, you all already have a game that’s your target audience, that game is BFA with all QoL that you want.

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Well, to be fair it doesn’t NEED context. It wasn’t in vanilla so there shouldn’t even be a discussion about it at all. Not to mention they already said it isn’t going to happen so discussion about it is pointless because it isn’t going to happen.

BUT with that said, that doesn’t mean that there isn’t actual bad sides to it. And if you would like to have an actual discussion about it and not just say “LOL THAT ISN’T TRUE” then I will start it off for you.

I will rank these by how much I find them important.

  1. PVP

In world pvp and bgs you 100% need to know what you are dealing with. I’ll give you an example. Let’s say I am a shadow priest and I see two horde coming to gank me and this is on a 100% vanilla like server. I see that it is a mage and a priest. I notice the priest is in full rank 10 pvp gear and I see the mage is in questing gear and still has the mask from ZF. I know the mage is trash so I will fear them both, and nuke the mage and deal with the priest after that.

Now lets say your transmog is on. They are both running at me and they are transmoged into looking like they are both level 5s. I have no idea who has more health and who doesn’t. Now my instinct is to try to kill the healer first. Well, he is in full pvp gear and I go oom trying to kill him and now I am dead.

I can give you 100 more examples of how this messes up pvp as well

  1. What you wear is what you wear in vanilla

This is more of a preference to how the game should be played but it is still a major issue. If I see a guy walking around in IF and I see him in full scarlet monastery gear and he is level 60, he could be a tier 3 raider or he could be a fresh level 60. That is not how vanilla is and this is basically some sort of monstrosity franken game that ruins the whole feel of what the game should be.

  1. Economy

Transmog messes up the economy. This one is a smaller issue but it is still real. Items that low levels buy on the AH to get better gear will sky rocket specifically because it has a unique model. People keep saying this isn’t true and I don’t see how you could possibly think that.

There are items in retail now that are random level 40 greens that go for MILLIONS of gold right now specifically because of the way it looks. This will create people farming low level dungeons or farming for xmogs and people farming for gold in order to obtain these xmogs. Just leave it out

And the single biggest reason to most is the simple fact that it is anti-vanilla.

Transmog wasn’t in vanilla, it won’t be in classic, nor should it be. When people run around they need to be in the gear that they have. If I look like a clown but could xmog to some cool low level set then it kills a part of the motivation for me. If you want to look cool, then you have to get that gear. Period. If you want to look cool in your low level gear, then be prepared to be stomped in every aspect of the game. Period.

The fact that you people even consider xmog a possiblity of being okay in classic seriously blows my damn mind. Your view of classic and what it should/will be is so far gone, it would be best if you just sat out on the conversations and go back to BfA if it bothers you that much. And if it doesn’t bother you that much then just quit talking about it. It isn’t happening.

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A lot of classic WoW goes against what they stand for at a fundamental gameplay level; flying, accessibility, faster gratification, QoL changes, etc. Some people also have a hard time acknowledging that different people like different things. Combine those two things and you’ll get a lot of anti-classic posts. I’ve also noticed that some people take offense to the idea that ‘not everything has to be designed for everyone’ which should be common sense good game design, but some take as an insult.