Why do people expect a massive fall off?

so i’m a retail wow player because i re subbed for a streamer beta, got to 120 did a few things and just waiting on classic , ok lol. honestly calling me a retail player is the biggest insult you could say so good on ya. also its not gate keeping when all you hear is whining and complaining from retail plebs that do not have a single clue of what the are even talking about.

Those are builds, not balances.

3 Races, each unit has a weakness, a neutral, and a strength.

So yes, 3 things to balance.

Regardless, your point that blizzard is capable of balancing anything is already refuted by the previous hearth stone / diablo / SC II / Overwatch examples provided earlier.

You pretty much summarized my experiences and thought process succinctly.

I made more friends in the stress test than I have in the last 10+ years in WoW.

I genuenely have no idea how to repond to this. You simplified it to such a horrifying degree that I dont even know how to begin to reply.

Not only that, even if you simplify it to this horrifying a degree, starcraft 2 STILL wins out unless you count each rank of a skill like wrath as a seperate ability.

Then I just give up, there is no convincing either of you. I gave examples however you two just want to be right/angry. Theres no point in arguing with you two. Im just wasting my time.

You don’t play a lot of RTS if you think SC2 is the “most balanced RTS” -

Total war series, age of empires, stellaris, hearts of iron, men of war. The list goes on. That’s your OPINION, not a fact. There is a reason the top MLG players prefer certain factions over others.

Then I just give up, there is no convincing either of you. I gave examples however you two just want to be right/angry. Theres no point in arguing with you two. Im just wasting my time.

Not angry in the slightest, merely concluding the argument as, it’s your opinion, not fact.

You even admitted that their other games aren’t balanced, therefore if one of five games is balanced, you can’t say blizzard is good at balancing with an 80% failure rate.

This.

There’s countless amazing games out there being made sure, but MMORPGs? Not a lot of strong competition.

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Actually, i said hearthstone has recently been one of the more ballanced CCGs on the market and i couldnt speak for overwatch.

Not only that, i was arguing for blizzards intelligent decision making, not their ballance of those games, please dont misquote me.

Yeah, thats why SC has survived the death of the RTS genera. Because its so unbalanced compared to these other games.

Im done

I agree.

I truly hope vanilla is successful so we can see a revitalization of old world style RPG’s with actual challenge. Too many games now go the easy route and turn it into a chore.

The dopamine rush you get from completing a challenge in vanilla, downing a boss, or getting a new gear is intense and addicting.

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It’s pretty much guaranteed that a ton of players will wander off a month or two after launch.

This is just the way things are in 2019 MMOs.

  • A new game is announced and people go nuts at the hype.

  • The game is released and tons of players flood the servers.

  • A month goes by and people log on less and less.

  • A new game is announced and people go nuts at the hype.

  • Rinse and repeat.

Players always want to jump over to the new, fresh shiny.

It’s sad, but it’s the way that it is.

After ~2 months or so we’ll be left with most of the people who will actually stick around and play Vanilla for a while.

Actually, i said hearthstone has recently been one of the more ballanced CCGs on the market and i couldnt speak for overwatch.

Categorically false, I don’t know ANYONE who would say hearthstone is balanced what so ever. There have been so many new card additions to that game they pump them out like clockwork, it’s impossible to balance.

Not only that, i was arguing for blizzards intelligent decision making, not their ballance of those games, please dont misquote me.

Trust me when I say, you don’t want to open that bag of worms bud.

Yeah, thats why SC has survived the death of the RTS genera. Because its so unbalanced compared to these other games.

Actually compared to SC1, SC2 has seen a massive fall off in player base based on rates in the same amount of time because it just wasn’t nearly as enjoyable. Just because a game is imbalanced doesn’t mean people stop playing it. A lot of people play SC2 for the user map settings, not it’s balance.

Groups are for doing cho’gal or w/e his name is the group quest in that area north east of loch modan. The ogre guy at lvl17

There were times in Vanilla where I disappeared for weeks at a time to play the new “hot up and coming” triple A title, but I never left it for any other MMO and I always returned.

Vanilla wow is great because you don’t fall behind on the gear creep or power level crap just because you take a week off. It’s a much slower game.

I believe we will see a “small” down turn, followed by a rampant build up as players get further into the game and reinvigorate their friends to give it another attempt through their war stories.

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Of course, some people leave and come back.

But look at any MMO launch in the last 5-10 years. That big player drop off after a month or two is quite predictable.

That is not at all a simplification and you should probably also read my entire post if you want to actually understand it.

But sure let’s play your game let’s look at humans in SC2. 15 units, 16 buildings. Some of those have a single ability or two as well so what maybe 40-45 widgets to balance?

Now let’s look at say a vanilla druid, 48 or so base abilities before getting into talent trees. Now talent trees get even more complex with somewhere around 46 options. And then let’s look at itemization, with what a dozen or so item slots and many items that have more interesting effects than just stat buffs, and potions/use from inventory items there’s a huge chunk more variables right there. So easily over 150 widgets(being generous with items)

Yeah I’m gonna go ahead and see yes a single class in WoW is vastly more complex than a race in SC2. And there’s 8 of them in vanilla vs only 3 in SC2.

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That normally results due to the game not satisfying the MMO urge that for the game that they left in the first place (most likely WoW), or mismanagement of the game through poor servers (example, Blizzard, right now.)

I’ll agree that most new players attempting to try the game for the first time will be unwilling to sit through 20K+ queues for each server come launch, but I think the time frame is too short.

1-2 months is hardly enough time to get to 30-40 unless you’re killing yourself doing it. If we’re using WoW expansions as an example it’s because they have been an extreme disappointment once you finish the content in 2 weeks and have nothing to do.

I think everyone will be pleasantly surprised with the amount of people who stick with the game just because it brings something no other MMO is bringing to the table right now (with the slight exception of ESO) which is community, challenge, and dopamine dumps.

Oh please, there is nothing you can say that hasent been whined about 1000 times on these forums.

This forum is the most jaded community ive ever seen. If anything kills classic, it will be community attitude.

Then you dont know anyone who plays hearthstone, its generally agreed upon that league of evil had one of the most diverse metas since whispers of the old gods.

I would also add to this, each class interacts with 7 other classes so you have to balance it for each of those, and inversely you have to balance each of THOSE 7 classes individually to compare with all of the other classes.

If youre going to continue simplifying it to that horrifying a degree im not arguing with you.

There is more to balance in an rts than number of abilities.

Then you dont know anyone who plays hearthstone, its generally agreed upon that league of evil had one of the most diverse metas since whispers of the old gods.

That’s because most players quit hearth stone because it’s terrible inbalanced and hard to keep up with the constantly changing environment. Franchise fatigue is activisions calling card, it’s been no different in WoW.

Oh please, there is nothing you can say that hasent been whined about 1000 times on these forums.

I’ll go ahead and just spark notes it down for you, if blizzard made intelligent decisions, BFA wouldn’t be in the position it’s in now and the player base wouldn’t be dwindling from franchise fatigue.