Why do people compare ff14 and wow for system’s differences?

Thats good for the people who play it. For the years I had, it wasn’t like that. And im happy to be in wow.

I mean, not much reason to replay the story of wow either.

Artificially you do (to an extent) via alts + zone scaling. Level one character through Wrath, another through BC, another through Legion, etc.

14 kind of minimizes that avenue due to jobs being leveled almost exclusively through tedious chore means such as roulettes and PotD/HoH.

You could roll an alt, as did I, but people complain about gating in WoW, this is even worse.

They used to have limits. In FF11 you had to actually pay for extra characters.

But why bother when you can just spam dungeons or pvp to max level :stuck_out_tongue: questing via the story doesn’t offer anything over that.

I found it unbearable, and I’m not a big fan of WoW these days either. The gameplay is even slower/more dull than WoW when you’re solo; they gate every piece of content behind about a thousand hours of extremely dull questing – including current content, which you literally cannot even touch until you’ve done these thousands of solo story quests; you spend as much time running back and forth from place to place as you do actually fighting things; it is SO CUTSCENE HEAVY I thought I was going to lose my mind; and while you are able to do every dungeon at any level, you get scaled down abilities-wise, which means in many of the random dungeons you lose 9/10ths of your kit when you land in the low-level dungeons and you can’t use any of your skills except press 1 & 2 over and over.

I’d rather bounce between WoW and ESO than ever go back to FFXIV. There are some interesting class concepts, and endgame group content is not terrible, but yeah. It definitely was not for me.

They really don’t.

We could argue all day about why or why not, the fact is there is a reason to do it on an alt (xp, gold) compared to doing new game plus on your main character in 14.

Yea, that line didn’t make any sense to me, FFXIV is rather stale on a systems design front.

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14 is basically forever stuck at the Wrath systems level

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I was hoping they would actually at least give XP for doing NG+

There’s parts of it I like, parts I don’t.

I like that we can farm up currency to buy gear, I don’t like that that’s basically the majority of gearing.

Admittedly, this may also have been some of my problem. Not this terminology specifically, but the whole anime style yeah.

I really wish FFXIV had enough to keep me invested. But on retrospect there’s really just… not a lot I enjoy about it.

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Their end game is a real spectacle, but extremely limited, i wouldn’t even really call their raids a raid… you get dropped in front of the boss and you just kill it and zone out.

I got my 500 weapon on DRK, started farming up more Allegories for my RDM, but then quickly decided it was pointless because getting more powerful in 14 doesn’t feel rewarding or even necessary.

At least in WoW being uber geared makes destroying overworld and dungeon content a breeze and satisfying…in 14 there just isn’t any combat-related overworld content and dungeon stuff ilvl syncs you half the time.

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Yeah, I got into it a bit; I couldn’t find a static for any of the harder raiding, so I gave up on that after a couple of weeks, and the dungeons really bore me. Add on the GCD making things feel slow and sluggish, and… mleh.

Story was okay, and DNC was really fun. I liked how pretty my Miqo was.

Tribalism. They want their game to be better. When in reality its different games for different people.

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I feel the same. I was totally culture shocked when I learned I can’t send ingame mail to my own alt. And there way too much dungeon grinds to level up alt spec.

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I don’t understand their need to ilvl sync 80 dungeons. If we want to blow through them at 500, let us.

I can queue up for a normal 120 dungeon right now at 475 and just melt it if I want lol.

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