Why Dishonorable Kills failed at their intended purpose

You call it ludicrous. I call removing DHK’s ludicrous. Here we are. I think the arguments for taking DHKs away are completely irrelevant, but you cling to them like a drowning man and a plank of wood.

Yet you hover around this thread like a buzzard.

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im not trolling or dense im just going off my experiences of how things were ok maby the killing low level players wasent apart of it but i know for a fact that killing civilian npc’s were a major part of it as it was to stop people camping areas such as town’s ect as it would risk in most cases people’s ranking to go down

Dense I think so, especially since you were replying to a post about you being ignorant. Ignorant to the plenty of times it has been said that ganking lowbies gives no DHKS. Anyways I’m outa this post, so I can bump the one that wants WSG early. Maybe I can convince blizzard with that chicken little post to keep DHKS in to save people from all the open world ganking.

I think though that subjects that do get taken on for changing are ones that the wider community really care about. If you look through this thread it’s mostly people why kinda care, don’t care either way, or wan’t it to stay in.

Just a bit unlucky that your tastes are a bit more specialised in this way.
Anyhow, good luck :slight_smile:

You honestly must be stupid and dident read my entire post which i actualy expected because what else was i to expect? did you even read the fact that i actualy agree with you on the fact that ofcause killing lowbies dident give dhk’s?

DKs existed in Vanilla, therefore they will be in Classic. End of discussion.

You should be required to take a short quiz about the contents of the OP, before you’re allowed to post in this thread.

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Interesting how you characterize “caring” as removing DHKs, as opposed to caring about the game by not removing DHKs.

Two types of dishonorable kills in wow, the ones you get from killing a citizens titled npc not all npcs gave you it and the ones people get from being killed in pvp as a debuff doesn’t reward person any honor if killed.

Citizen npcs were like low level compared to the npcs in town, basically they were made to screw people who can easily kill them like a level 1 npc standing next to quest vendors in a town.
Can’t remember the exact level but they were very very low and had low hp to boot.

Well dishonorable kills are worth keeping, people with high ranks need obstacles when raiding towns.
Hey don’t hit that citizen or anything its right here or so leader says, next thing you know some dude runs up to it in your raid to tag it and you kick them out.

Community aspect. You want your precious vanilla-lite experience and the illusion of server and community mattering, you deserve the bad with the good.

Uhoh, GD is leaking trolls again.

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DHK’s should be removed, or changed to only effect the person that gets the KB on the civ… city raids, large scale world pvp is a back bone of Vanilla, and is the reason a lot of people play.

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Just like you deserve to suffer by playing BFA, now go do some world quests, you still gotta unlock the other races that are gated behind reputation.

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I don’t get this attitude. DHK’s were in Vanilla for 80% of its life. Therefore city raids, your backbone occurred despite DHKs in the game.

Man up and play Vanilla like it was.

Why don’t you man up and stop trying to win this like it’s an actual debate, if you don’t agree with what we want man up and go do something else.

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If this isn’t a debate what is it? A whine fest?

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No, those were just zero honor kills. They were not actually registered or counted as dishonorable kills.

The challenge with town and city raids is supposed to be (and was) players and npc guards which spawned from NPC’s calling for help.

Dishonorable kills were initiated due to people killing quest givers making it impossible for leveling players to, well, play.

So instead of redesigning NPCs and quests, which they did in the expansion (which is why they removed dk’s) they simply punished any group or individual who killed those NPCs.

So people started purposely killing those quest givers to see how many dk’s they could get. The dk’s didn’t stop the griefers. So with the prospect of possibly getting dk’s regular players had one more reason (besides organizing difficulties) to not world pvp.

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Seems to be general attitude of your posts usually.

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Better than “Go away we don’t like you pointing out holes in our plan to franken-patch Classic”.