Why didn't we get per mount flying type settings?

Show me who complained about it in 10.3. Show me even one person who thought it was bad that this was possible. I don’t think even a single one exists.

Static flight can’t be removed, there’s a small but perfectly valid segment of players who can’t handle dynamic flight. That doesn’t mean they shouldn’t be allowed to even touch the game. So it has to have both. Having both is not optional, it is set in stone. One way or another, both have to be available.

So why does the toggle NEED a cast time.

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No reason to throw shade on this whole thing.

It would make perfect sense if they said that. They haven’t and that is why we are in this situation where everyone is asking why decided to make this in-between bad situation.

Also, when did they decide it is “exploitive”. It has been around for 9 out of the 10 versions of the game so far, so why is it suddenly so bad?

Sorry but this idea that it is obvious is just totally against everything Blizzard has done up till this sudden long cast time. It doesn’t make sense because they have not communicated anything about it.

Also, if you can just use it all the time…it doesn’t exactly stop it. So our points don’t seem to make much sense there.

It has been around for 9 out of the 10 versions of the game so far

No, it was restricted by level early on. And then in WoD it was locked behind path finder. And Blizzard explained numerous times that they felt flying trivialized open world content.

Also, if you can just use it all the time…it doesn’t exactly stop it.

That’s because they’re trying to discourage switching, if they wanted to ban it they would do it. But maybe they don’t want to because of people with vertigo.

But the people out here acting like they don’t understand why static flying is restricted when it’s been restricted in every single expansion in some way. How many times does it need to be explained?

Show me who complained about it in 10.3. Show me even one person who thought it was bad that this was possible. I don’t think even a single one exists.

Really you can’t find ANY people complaining that open world content is boring? Not a single one?

Yeah! Dare you to show me one, and people will complain about the color of the inside of a box.

Switching was never restricted before. Why now. Why was this not an earth-shattering problem for all of 10.2 and 10.3 that demanded a fix.

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Which it will continue to be. You can’t use it in the new area until you hit max level and finish the campaign.

I find your arguments to be a bit biased and it really feels like you just have an axe to grind against a certain flying type here.

Maybe Blizzard is trying to push people to not swap back and forth but if so they need to say it. Right now it is a bit of a bait and switch as most of the response on the forum seems to reflect. We didn’t see a flight type switching nerf coming and thought we would get something…ie can use all flying mounts with the new flying style…but didn’t see that the switching would get a nerf.

It’s not a huge nerf just an annoying one so it is both ineffective in restricting it and a bait and switch. It just seems like a bad thing all around.

The reason is that they are structuring dragonriding for TWW. obviously they can’t just leave dragonriding with 0 changes going into a new expansion.

Yeah! Dare you to show me one,

Okay, here’s a random person complaing about how solo leveling/open world content is mind numbingly boring.

Switching was never restricted before.

Okay, and now it is.

No no no. I want you to find someone complaining that they could pick flight modes. I know full well what kind of things get complained about, so this should be easy. Right?

Unless nobody actually cared.

Which it will continue to be. You can’t use it in the new area until you hit max level and finish the campaign.

This I cannot explain.

But the question is why are the keeping static flying around at all? Not why did they nerf it.

But if they are keeping it around so people with motion sickness can use it, why lock it behind path finder? I don’t have a good answer for this.

So I guess we can agree that blizzard could be more clear about what their design vision is going forward.

Oh, but the reason open world content is bad and boring (in large part) is because you can fly over everything.

People wouldn’t say “I hate being able to instantly kill every boss in X game”

What they would say is “X game is boring. It’s too easy.”

That’s not complaining about being able to switch modes. They don’t want flight to exist at all. Maybe not even dynamic.

That makes sense. But at the same time… the spaghetti code they are working around from the past 20 years.
Makes me wonder if they tried it and it caused more problems, so they just went with the toggle.
No telling honestly.

But my argument still stands that if they reduced the cast time, a lot of the arguments and complaints would dissipate for the most part.

Now I would agree with that. Dragonriding makes it harder to create overworld content and should probably be restricted too. You could even make the argument that ground mounts make overworld content trivial because they let you run past everything.

But there is no question that static flying is the worst, the most overpowered, the most exploitative, and the most damaging. It also serves no real purpose now that dragonriding exists.

Static flight is not going away. If that’s what you want then go crusade about that in its own topic and get laughed at for claiming very seriously that it’s “CHEATING”. This is about switching modes. In 11.0 where that’s relevant and static flight is obviously not being removed, that’s where this problem lives.

Switching was such a tiny and insignificant issue in DF, no one even thought to complain about it. That is the point. It didn’t bother anyone because why would it. Players had their own agency to deal with it, with no inconvenience at all.

All I really wanted was make more mounts able to dragonride and have a toggle to set a chosen mount to dragon riding.

We had a good though not perfect system. Some mounts are for dragonflying, some not. It worked. The current system is taking a good system and purposefully breaking it. We had a good random mount system that would give you a flying mount in areas that supported it and a ground mount where it did not. It was kind of fun seeing what you would get. Now if you select steady flight, it will only give you a ground mount. Why? If something is a good idea, you don’t need to force people to do it. If a lot of people don’t want to do it, i’s probably not a good idea.

Who is this everyone? I don’t want to go through the entire mount journal to pick and choose. I prefer the toggle. A second or two off of it wouldn’t be unwelcome, but setting it for individual mounts? Forget that.

Exactly. Nobody complained about this issue specifically. Trying to say this was the cause of boring land traversal is…really weird with the super fast other option we had. Just odd logic all around. That usually means axe to grind to me.

I second this.

You can’t seem to explain why they should get rid of it either, or how any of your ideas about it tie into the current issue.

We get it, you don’t like static flying. Please move on or discuss what they are currently doing as that is the purpose of this thread.

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