Why did Blizzard nerf alliance premades?

Try forming more than just 2. Pocketing a hunter sounds horrible. In AB, hunters are fantastic at defending and spinning flags. A healer is being wasted pocketing that.

I don’t think anyone else in my guild does BG’s, like ever. It really is a wasteland for solo q’s. If people have T1 or better gear, they seem to have zero incentive to step into the pvp slaughterhouse for zero progression (or else they got whatever T0 pvp pieces they needed long ago and quit BG’s after that). I’m one of the few that still does for “fun”. And I have no non-guild friends atm

It’s just for fun and to pull off some outnumbered situations. It’s not needed to win, horde tends to win about 90% of ab pugs I actually get, whether I have a healer or not. Last one I remember getting was a 4cap all match 2000-600ish

I’m not familiar with your realm, I’d suggest searching for their discord and ranking community. Possibly even reach out to those in your war room.

Maybe, but a 3man or even a 4man is not going to cut it against premades. It’s just not. I’m in 4 piece T1 and blue items rank 4, so it’s not like I am rocking some serious gear. Also, I just bought my epic mount a few days ago, which put me to 100g. So it’s not like I have the time or gold to be throwing around iron grenades (expensive to make as engi for me here) and potions. Put me in my old rank 14 gear with at least 7ish people who have the pvp experience and I’ll wreck some premades

But then, ill also wreck PuGs. And once again, I am not into becoming part of the problem. Not when I don’t have the free time to grind the gear anyway

Eh, not really. Last AB weekend we beat every team we faced just with a well organised 5 man.

Just a suggestion, mate. Good luck with your play.

This is false. AV premades were nerfed twice. The first nerf removed the BG numbers in pop-ups and thus made opening new instances useless.

After this, however, premades found a new way: have a scout in a PuG vs PuG game, or in another premade, have him report when the game is about to end in 2 minutes, and report what BG number they were in. The premade would then queue into that specific BG number, and when the game would end, most of them would get in the same BG.

This way premades got 30+ people in, more consistently than with the old method. No extra empty lobbies were created. No alliance PuGs suffered any negative consequence now. The only affected PuGs were 5-10 PuGs every game who were carried to a win, and I’ve never seen one of them complain about it.

The second nerf had nothing to do about helping alliance. It was done purely to appease Horde, the dev pet faction.

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It may have been part of the second nerf but if I remember correctly there was a separate third nerf which gave us an artificial queue time to scramble the order in which people got into new games.

Anyone who actually thinks Blizzard nerfed AV queues to help alliance PuGs clearly doesn’t know the timeline of premade nerfs. It was made very clear that their intent was to kill people gaining an advantage from having a premade, not to “save” the alliance left in empty lobbies.

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Because the horde asked

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You’re welcome Alliance!!

IMO it was a good change because it cleaned out a lot of bad players who were mostly just AFK anyway.

Over the last month the quality of players in battlegrounds has actually gone up. Previously like say 6 months back I can honestly say I had never in my life played vs worse horde or with worse alliance.

the meta on what takes place in AB keeps changing and that pleases me. I do occasionally get flat blitzed by organized premades, but I make them work hard for that 5 cap. I love it when they send a single guy to back cap. NOM NOM NOM!

Because horde cried a lot.

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It’s known Blizzard is biased towards Horde which doesn’t surprise me cause Horde are just degenerates who grunt at each other as a form of communication.

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Because most of their customers are Horde players.

I played Horde at the start of WoW and rerolled Alliance in 2006.

This started after BGs were released in Vanilla WoW and the ORIGINAL Horde were known to dominate most BGs.

After that, many Alliance started rerolling Horde. They were terrible at pvp on Alliance but somehow they were instant pvp pros on Horde.

Now, enter Blizzard.

Blizzard saw the Horde hype and as usual wanted to claim it as their own so they jumped on the bandwagon. It didn’t matter anymore that the story was about two warring factions.

No. Now it was just jumping on the PVP PRO HORDE BANDWAGON!

This is why at their Blizzcons, Blizzard have infamously insulted Alliance players.

They really started believing they were cool or better just because they played Horde.

Putting Blood Elves and Paladins on the Horde was done on purpose to lure more Alliance players to Horde, hence the TBC trailer is mostly a Horde advertisement.

They also love putting the Alliance story in the books but not really showing it in game.

It’s just a Horde fest because Blizzard skewed the game in their favor to pretend they are superior.

If Horde were winning a lot in premade, they wouldn’t have changed anything.

See how many threads Horde made complaining about PREMADES?

DOES THAT SOUND LIKE A HARDCORE PVP FACTION? Or just entitled players used to the game being changed to benefit them?

Alliance is what the orginal Horde was.

This new Horde is mostly try hard trash that run from almost every fight, then call it skill or until they get help.

Alliance are the real raid bosses.

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What’d this second nerf entail?

An artificial queue of about 2 minutes before the real queue started, which scrambled people queuing into a specific BG into random BGs instead. Before that, queues were instantaneous for alliance, and even now there is a wait time, even if there are empty spots in ongoing BGs.

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Ah, I see. You sure that’s AV specifically? Players were scouting AB with one player to dodge those they faced.

That was fixed by different means, by making it impossible to see the enemy team unless your team fills up fully.

No, you use eagle eye/far sight. I still do it every game to see what we are facing and how many are being sent to each base.

It has nothing to do with the score board.

My understanding is that there is no artificial scrambling in AB or WSG, unlike AV, since queue times could, on ocasion, be shorter than a minute.

I am not an expert on this, though. I was never in a scouting premade, while I was in AV BG sniping premade.

If Alliance believed that who they faced would result in a longer AB game than they wanted, they’d dodge the popped queue and try again.

I saw it happen many times, my guy. The same hunter scouting every time.

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