This particular change may be a bug. But the trend is the same.
Hey if you want to talk about the devs’ insane War On Flying, or how Covenants were a complete disaster, sure, I’m on board.
The Maw quest is likely a bug, though.
We used to have a lot more blue presence on the forums where they actually explained things. They fired them. Since then, it has been mostly radio silence, and it’s beyond frustrating.
Communication seems to be everyone’s weakness. Be that friends, family, couples, enemies, competitors, or even just random people, communication is something people fail. If people would just talk, it would open the lines of communication to potentially ease up on the tension and frustration that is gathering on both sides.
Something like this would be nice. Yes, you can’t make sweeping changes because someone wanting one thing isn’t the same as someone else. However, especially in regards to bugs like this (which hopefully it is), talking would go a long way. They need to do something about their horrific PR, or it’s going to continue be assumed Blizzard doesn’t care.
I don’t care about getting explanations from Blizzard, and I think people who ask for it are missing the mark.
I don’t want Blizzard to waste time explaining their bad decisions to me.
I want them to make good decisions, instead.
People mistakenly say they want “more communication”, but they don’t. That’s a red herring. What people want is to hear that more decisions are being made the way they want.
you contradict yourself. If you find the post to be childish and attention seeking, scroll. Nothing to do with you.
More than anything, they need to bring up bugs more. Something like this? A simple “We know this is an issue and we’re going to work on it, this is a bug” would be evidence that they’re doing something. Radio silence makes it seem like it’s intentional, and that’s why people react the way they do.
They already have the perception of nerfing fun; no communication furthers that.
Either devs maliciously change things like Maw and some other WQ where lootable items are not personal loot in order to artificially extend play time metric, or their QA team is so incompetent that they let so many bugs slip through before a patch launch. Which is it?
Negativity is a state of mind.
You have embraced it and look for it everywhere now.
It is not normal or frankly expected to ever be so unhappy with a video game you are choosing to play that this is how you react to minor changes within it.
I am not a psychologist, but I imagine that is not a healthy perspective, and feedback as such can NOT be coming from a balanced place.
For me, I always look for the positives.
If this quest is impossible to complete for me today, then the positive is, I can spend more time doing something else, for example.
I like the maw
The QA team is very very poor at their “jobs” this much is obvious.
Is there even a QA team lol?
Every single patch comes with tons and tons of bugs.
Up next: The Kyrian stewards required for the five-chore quest in Hero’s Rest will now despawn when someone else clicks on them.
there’s tons of bugs they just don’t feel like there important enough anymore to even deal with anymore i guess. some ain’t big some are just ignored but most sure are annoying so don’t tell me they care about fun.
If a TV show gets bad we stop watching it.
Why don’t people just adopt the same attitude towards a video game they claim to hate?
As a member of my company’s QA team, their QA is definitely hurting, lol. Though I understand the war QA has to have with upper management after two years of that battle, and I imagine whatever QA team they have us in a similar issue (if they exist at all).
Maybe I want to see if the Fonz can jump that shark??
If you look ONLY for the positives, then you WILL miss the negatives, a fatal mistake. I’m neither a glass half full or half empty guy, I have a thorough enough grasp of physics to realize anything less than a full glass is a void…which is not naturally possible…the glass is ALWAYS full… the question is…what state of matter is it full OF? See what I’m saying here? Happy and unhappy are mental states…negativity is a PRODUCT of a state of mind, not a state of mind in and of itself. Agreed a lot of the stuff some people “gripe” about is nitpicking, but when you have data and stuff from past performance and current customers in the majority saying they “liked” past performance, why not…I don’t know…take that feedback and use it?
I would never agree to work on this game for a few reasons.
1, it would kill my enjoyment of the game if I saw everything the way they saw it and I do not want that to happen, no matter how much money was involved.
2. The job is thankless. No amount of money in the world would please me enough to know whatever I did people would find reasons to dislike.
and most importantly
3. The state of communication from this development team is so bad I could not imagine it would be enjoyable to be a part of.
I am the type of person that communicates everything.
Hate, love, anger, pleasure.
The good and the bad alike.
They communicate nothing, and I could never agree with enough to align with their goals as a company right now.
If this is happening so poorly forward-facing, I can only imagine what the actual office space is like.
Plus I could never see myself living in California.
Bugs slip into the game all the time. Just read the daily hotfixes about them. You know, the ones that don’t get headline coverage on wowhead that make people freak out.
This has been in the game for weeks now, just in a different form: Go Beyond! - Quest Bugged
In 9.0.5 they extended this functionality to a WQ: A Dangerous Harvest - Animacones Despawning - #3 by Nilana-perenolde
Now it’s part of the Maw. It’s possible they are bugs, but it definitely doesn’t seem like it to me.
I don’t know, but that seems to be a trend with all people even off the internet anymore.
I think its just something that has happened thanks to how easy and convenient life has become for so many.
The luxury has spoiled us and our minds still look for problems to solve.
When there are no problems to solve, you start making up problems at the expense of others, and that, I believe, will ultimately be the death of free thinking in our society.