If you don’t like the quest, don’t do it.
That’s all I would say is important here.
If everyone stopped doing the quest, Blizzard would recognize that.
I don’t believe that is what you will do though.
You will just sit there and wait for the thing to respawn instead, and use the extra time to vent frustration, which does nothing but muddies the waters even more on stuff like this.
Thank you!
Influencers like who? Their paying customers? I agree that some customers can be unreasonable, but if you’ve ever worked in a place with PR you know it is the HEAD of a company or facility’s responsibility to handle rawdy or unreasonably riled customers, or in this case the mod department’s job. All of this objectively is a sign of poor management: lack of communication, shoddy product quality, unhappy customers en masse, etc…all of it poor management. If WoW were a store or other service setting it would have already been shut down or it’s higher-ups replaced as soon as possible…
Not so sure. It has been this way for a Night Fae specific daily to where items on the ground are shared. Then it started the last patch with the animacone world quest in Ardenweald. Now it’s happening in the Maw. So they either are doubling down on this design or they are just willfully ignorant since I’ve posted bug reports about this behavior before.
But here’s the thing.
If you hate doing particular piece of content but feel compelled to because of the reward, is that positive engagement or engagement that’s going to lead to dropped subscription soon?
Not all engagement is good engagement.
Just stop. It’s poor design. This isn’t classic WoW. We can’t just “not do it” if its one of the better ways to get stygia.
Ever heard if it ain’t broke why fix it??
If you say so.
I don’t see a lot of this off the forums, is all I’m saying.
I think you have just drank the negativity in so long you think everyone hates the game.
I can assure you, that is not the case, and that the “word of mouth” is not bad at all around this expansion, and no one leading serious discussions about this game is basing their opinions on whether this one daily takes a few minutes longer than it did before the patch.
I disagree, especially when it comes to an exploit. While I do strongly believe people should actually ownership of their actions, Blizzard already bans or otherwise punishes abusers. If there is a clear exploit issue going on, communication to prevent people from partaking in the advantage would save them a lot of work in the long run, as well as saving accounts.
But in regards to something like this, there is no exploit, and it’s clearly upsetting the forums. Communication in an expansion with a lot of turbulence would help potential bugs like this not feel like a purposeful change.
Posts like this wouldn’t happen and people wouldn’t be so upset if they would just share issues regarding bugs as they happen. Because they don’t, we’re always going to get these. And it’s why people don’t believe Blizzard can do their job/Blizzard doesn’t care. That’s the front they put out, and that is 100% on them.
Sure you can.
You get a set amount of eye of the jailer no matter what.
Of course not, but they’ve demonstrated a remarkable ability to drag their feet on obvious things in the past when the numbers showed they would warrant it. (Legacy servers).
They’ve shown who they are…and we should believe them…
What’s really goofy here is the number of people freaking out over the Maw quest who, every other day, proudly proclaim that THEY NEVER GO TO THE MAW AT ALL.
People are just complaining to complain. And wowhead is acting like a bad late-night cable news host, just posting stuff to stir up controversy.
Would it really have hurt to just say in the article “this is likely a bug”? Come on.
Word of mouth?
lol
You should go work for Blizz, metro. You’d fit right in with this dev team.
And more often than not people go by “how can I get this done the quickest” and not “what is the most enjoyable way to do this” because those two are typically not aligned.
I’m not happy about the change either. I hope it’s just a bug.
Negativity is a result of dissatisfaction, if people were happy there’d be no negativity…have you ever seen a negative happy person? No? The word of mouth is terrible, there’s a reason people come into WoW and then just leave…even several Youtube personalities paid to endorse WoW SL have just stopped, because even THEY have to admit it’s just not worth it. WoW advertises itself (or at least it did in past expansions) as an MMORPG…which quite frankly by this point is false advertising…
changing or bugged quest either way sucks just get rid of it. and don’t tell me shadowlands don’t suck with dumb bugs still going on and some even before shadowlands. for one my sham every loading screen reapply weapon imbues, lightning shield constantly reapple in timewalking torghast. my pally yay you brought auras back yay but there freaking broke to in torghast and timewalking. if you going to put things in a game make sure they work before doing so and don’t sit there and not fix. tab targetting still broke after all these yrs yes these devs changed it says target the closest target in front of you but yet after all these yrs it still doesn’t when they changed it. all i know there is way more annoyances in shadowlands than fun and nothing gets fixed cause i guess they don’t feel it important lol like that annoying weapon imbue every loading screen to make sure it works.
know what i’d do if i were blizz? id just post stuff weekly on the whys and why nots, and just ignore completely any replys. heck, just post it on the blizzard website and not allow anyone to reply. at lease there would be transparancy.
id also make it someones job to scan the forums and social media all day to put together statistical data on complaints and such. then just feed me worthy stuff. each week i would post why im not going to listen to the complaints or why we added valor but kept rng gear as is when the players wanted more drop rates or purchasable loot.
Metrohaha seems to ignore why they would make the game a chore like this. I’ve been over this before. By not raising sub fees over the years, WoW dug itself economically into a hole. They needed to dramatically grow the number of players to keep making good profits. They reached saturation effectively around early cata and suffered a massive loss of subs when their creativity fell.
They introduced the token shortly after the disaster that was wod and the economic incentive to cash out on the game and fleece it was realized. The game is now designed to not have too much server load at a given time, but to still be tolerable enough that some players will be out and about doing chores to keep it feeling somewhat alive. They seek to frustrate players and funnel them into harder difficulty content, such as dungeons and raids, where an exclusive community and fomo can incentivize a steady stream of token purchases to sustain or progress in these activities.
They now make more off of microtransactions than sub revenue. That should be a clue. They don’t want you out there playing. At least not all of you all at once. They want you guys to raid log and buy tokens.
Just ask yourself what a dream sub would be for Blizzard. It would be an addicted whale who buys tons of gold and raid logs.
This is their dream. It’s who they design the game for.
It’s more that people in this thread are quick to ignore how many bugs creep into the game on a daily basis.
If the quest is still like that in 2 weeks, sure, be annoyed. Until then? Wait for the bug to get fixed.