If it’s more profitable than BfA, then Blizzard has a new revenue stream that requires they expend very few resources. If it’s less profitable, they can use that as an excuse to keep it a sideline project.
Nobody but Blizzard will know how many players Classic gets unless Blizzard decides to release those numbers, which they don’t release subscription numbers anymore.
So there is no bad reputation to gain, assuming that Classic being wildly successful would actually count as bad rep.
The fact you think classic will fail when we live in a society where a girl can sell out her bath water in a day for $30 a bottle, is laughable. It might not sustain millions but easily thousands for years to come.
Im beginning to think you are a troll or just not that bright when it comes to business.[/quote]
Nobody is arguing against businesses maximizing profits, it’s literally the point of this thread.
Once again, not arguing against this, great for business - bad for gameplay. Try to keep up. It actually ruined starwars battlefront.
And my point is you’re naive if you think this altruism towards maintaining game integrity is going to be there down the road when cash shop microtransactions exist and Activision sells their games “as a service”
We’ll just have to wait and see at this point, I’m hoping to eat my lunch and classic wow is a huge success and is true to the experience as possible without microtransaction cash shops
im hoping it will cause some changes in retail for the better. i know that will take time and will be diffiulcult with the games evolution over 15 years. classic will not fail and they could even take it to lich king, the last xpac before the fkd up and changed the talent system.