The argument you’re making rests on the assumption that player population will not decrease between now and the end of P1. If there is population drop-off, queues when layering is removed will not be as severe as they will be now.
If there’s not enough drop-off to cause what you’re talking about, Blizzard is still going to have to offer realm transfers even if they don’t increase the player cap now.
To be safe, you only need about 3,000 people per server. That was vanilla, TBC and Wrath. It took 6 years for the alts to stop being made to the point that cross-server dungeon finder needed to be added. Classic’s realms are going to have a higher limit, and are intentionally being limited in number so that it’s going to force them to still be well above that 3,000 mark for a while. Servers should be fine for probably longer than most of us are going to actually play.
I have no doubt the average population of the server will decrease between P1 and P2, but i bet you anything that when P2 launches A LOT of those people come back.
But you heard what they said. “Low” is still on the upper end of the population from back then, and a server still has to move from full to whatever threshold no layering is by phase 2.
And I think it’s worth mentioning that introducing phase 2 will more than likely create a spike in population.
And they say they want to remove layering by phase 2…
For a lot of players, each phase may be better than the last. The game will still grow. With that being said, removing layering altogether may take beyond P2.
People that actually get in ahead of the queue are going to feel like they accomplished something only for Blizzard to need to bring the servers down for something putting everyone back on level playing field and starting queues over again.
To keep this very short. This is a bad idea. Most people not moving are quoting either keeping their names or their communities as why. If they had to do server transfers later you would still probably lose your name. There is no reason to try and overload their servers by changing how the layers will work when they can simply open more servers. Now if they choose not to open any more that will be a problem but as things stand now any player can avoid the Queue if they truly want. The launch day rush will show if they need more but frankly Blizzard doesn’t need any other “solution” and no one has posted a solution yet that is actually to their benefit.
You mean, like, they allowed it to get so crowded, that I may not even be able to queue up at all?
I didn’t choose a full server, I took the time to make sure I was there to create my char the moment the server went up.
If you (not you) were dragging your feet and showed up late to the party, you deserve to wait in queue.
I just wanted my name reserved, I didn’t realize when I picked my server that queues WITH LAYERING (Which I had no real say so in the matter) would mean hours and hours of waiting.
Lets say they expect 50% of players to quit before phase 2. And they want their pops to sit around where they were back in the day. So lets say they want pop caps in phase 2 set to 4k (higher than before). That means, if they let MORE than 8k people on at once in Phase 1 before queueing, they wont meet their expectations. If they have it at 10k, but increased it to 20k so there were no queue’s, then in phase 2 we suddenlyt have 10k still… thats way to high to not have layering in Phase 2.