Yes, that is why they kept them in for those who have them. But, it doesn’t support why they are not including them in classic wow. Which makes
Not a very compelling point.
It is a special case because it visually shows that having armor doesn’t always equal epic speed. Hence,
Isn’t very compelling either (especially if there are exceptions to the rule of mount visuals).
The point of the example was to show that players, are already spoiled with knowledge of future outcomes and already basing their goals (regardless of how farfetch it is) around them (what would I do differently?). which makes
not very compelling since everyone is spoiled to some degree on different things.
Blizzard never stated they are 100% going with 1.12.
They are using 1.12 as a template/guide for clarity, not as a rule of law or an opposition to other changes. Which is why Blizzard is more than willing to add layering and 2 hour trade windows(not that I’m in support of these) to help them achieve (what they believe) a more classical experience/health of the game. For that reason,
doesn’t sound very compelling.
There were at least some things in vanilla that were a mistake or they wanted to implement. But, this isn’t just an opportunity for current Blizzard to go back and do things right by fixing them (bugs/launch experience). It’s to recapture that classical experience in whatever way they can. With that in mind, some players believe that unarmored mounts should be included in some way for that experience.
Correct, I was trying to explain that the vendor was not added because they wanted the mounts in the game still. It was a necessary evil. This point can be taken generally, however, to support one of my main points, which is that Blizzard sees the mounts as a mistake they had to fix in Vanilla, and they don’t feel that Vanilla mistakes make Vanilla authentic.
I take your point. You have a counterexample, and so I can’t claim that Blizzard thinks no armor == not epic. What I am trying to show is that by making the Wintersaber really, really hard to get they have limited the scope of the problem to only a few players. So maybe the Wintersaber is just an exception to the rule that you have to earn through lots and lots of effort. If everyone could get an epic unarmored mount for way less effort, then it would in fact be invalidating the Wintersaber mount which is supposed to very an incredibly unique reward for lots of work.
My response was that the impact of this “meta knowledge” is sized proprtional to how important the content is. For example, Naxx is a hugely important piece of content that is a definitive part of Vanilla. In the case of the mount, something that is a “bug” so to speak is having perhaps more of an influence on players decision making than Naxx is.
Layering and two hour trade windows were never in Vanilla, so it doesn’t support your argument that Blizzard is not firm on patch 1.12. For the content that was in Vanilla, it’s 1.12. The content patches on top of that only include very, very big features as time gates.
It may not be compelling to you because your bias places a heavier weight on this change than someone else’s bias. By not being selective, Blizzard doesn’t have to play the game of trying to make everyone happy.
They aren’t fixing them. It was fixed in Vanilla. They are simply trying to launch the most definitive version of the game. It would be impossible for them to be “authentic” in the sense that the course of the game follows an accurate timeline of patches and events, or at least they are not willing to do that.
I want unarmored mounts as much as the next person. And I definitely think Blizzard’s excuse of “we don’t want people to feel obligated to rush” is just that an excuse. It’s not a valid reason. The people whom protested for Vanilla WoW servers are the more hardcore crowd. You don’t pester a company for ten years for legacy servers if you’re extremely laid back. Honestly, I would want to believe as a kind gesture they would give us the unarmored mounts, but they’re too stuck using a poor excuse as to why we can’t have them.
And lets take this for example. They aren’t holding MC back saying “lets wait for them to hit 60 before we release raids because we want them to take their time”. I’d be more to give Blizzard the benefit of the doubt if the data for the mounts were corrupt or lost than their current excuse.
Blizzard Logic: They were not “Buy-able” in 1.12 Player Logic: They were obtainable in vanilla & people had them in 1.12
Solution?:
Blizzard: Do nothing and pretend the want for them goes away. (Making the artists work on the mounts and models become forgotten for all time.)
OR!
Player: Find a way to convince blizzard to put them into the game. Even if it means removing them part way through. Turning them into a vanity item like the Scarab Lord & Raid Mounts, except these would be a rewards for anyone who hit level 60 in the early days of classic and had the gold to purchase them. (TRUE STORY)
Just a reminder we have a new megathread for this topic, everyone is more than welcome to jump in over there too and share their support, comments, questions, or complaints there. We are just trying to regain one main centralized thread like we had before it was deleted.