Yes, that is why they kept them in for those who have them. But, it doesn’t support why they are not including them in classic wow. Which makes
Not a very compelling point.
It is a special case because it visually shows that having armor doesn’t always equal epic speed. Hence,
Isn’t very compelling either (especially if there are exceptions to the rule of mount visuals).
The point of the example was to show that players, are already spoiled with knowledge of future outcomes and already basing their goals (regardless of how farfetch it is) around them (what would I do differently?). which makes
not very compelling since everyone is spoiled to some degree on different things.
Blizzard never stated they are 100% going with 1.12.
They are using 1.12 as a template/guide for clarity, not as a rule of law or an opposition to other changes. Which is why Blizzard is more than willing to add layering and 2 hour trade windows(not that I’m in support of these) to help them achieve (what they believe) a more classical experience/health of the game. For that reason,
doesn’t sound very compelling.
There were at least some things in vanilla that were a mistake or they wanted to implement. But, this isn’t just an opportunity for current Blizzard to go back and do things right by fixing them (bugs/launch experience). It’s to recapture that classical experience in whatever way they can. With that in mind, some players believe that unarmored mounts should be included in some way for that experience.