I consider Night Elf burrows to be Night Elf aesthetic. I consider Night Elf structures to be Night Elf aesthetic. I don’t see any Tauren stuff. It’s all Night Elf. So go blow that smoke up someone else’s behind.
Jesus the first NPC we talk to in this patch is Shandris and these people are telling us that none of this is really Alliance and we are really imagining things.
Shandris: “Champion, may I have a word with you?”
Me (as Horde): Looks around. “Are… are you talking to me? I remember how you were acting towards me last expansion, lady. So no. You may not have a word with me.”
You can blame that on bad writing. Storytelling is not Wow’s strongpoint. Never has been. But it is what it is, and as players we have to deal with it.
Like I said, it’s one of the reasons I took long breaks. Too tilted towards the Horde, even if it’s to make them the bad guys. But I mean, Horde has been “the evil side” since launch.
Remember all those quests in TM/SS in vanilla? Poisoning the residents of SS because reasons. They were always twisted. This is nothing new.
Another great one was in BfA when you bring Ebonhorn back to the sanctum and Magni is all surprised “and ye brought back… a TAUREN!!!”
Me, on my Druid: Um… I’m also a Tauren…
The game’s just written from an Alliance perspective, by default.
I think it’s pretty safe to assume that, canonically, or at least in the devs minds, the “Champion” or “Hero” is an Alliance character.
Sure, you can play it with a Horde character, but it’s pretty evident the story only makes sense if the champion is Alliance.
I have always felt that making Thrall the centerpiece in Cataclysm, for both factions, was the beginning of the end.
Not only was it unfair to Alliance players, but the backlash from them was so fierce that Blizzard felt obligated to RUIN Thrall as a character ever since.
(Also, Aggra is insufferable. But that’s another topic.)
Or the most successful mmorpg of all time that still supposedly makes millions of dollars a month should easily be able to afford to go back to writing a seperate storyline for each faction to play through like how the first ~15 years of this game worked.
Right? Did we run out of faction leaders to kill off?
Is there a less angry Teg to which we could speak?
You should protest in front of stormwind
lol what
The “first ~15 years” of this game had us facing off against everything from localized threats up to uniting against Sylvanas. At no point has there ever been any story that focused on both sides separately, so I’m not really entirely sure what you’re talking about.
Dear Player Who’s Obviously New to the Game,
When Horde players went through the Dark Portal, they went to a Horde town (Thrallmar) and did Horde-themed quests for Horde quest-givers.
Then on to Falcon Watch, another Horde town, to do more Horde-themed quests for more Horde quest-givers.
Then on to Zangermarsh to do more Horde-themed quests for more Horde quest-givers.
Then on to Nagrand to do more Horde-themed quests for more Horde quest-givers.
Then on to Shadowmoon Valley to do more horde-themed quests for more Horde quest-givers.
Repeat in Howling Fjord. Or Borean Tundra.
Repeat in Dragonblight.
etc.
etc.
etc.
We don’t get that anymore. The last gasp was the first part of BfA, and they dropped that after the first patch.
Ever since then it’s been Horde players having to do things for predominantly Alliance NPC’s.
That’s what he’s talking about.
Take the hint and reroll to the superior faction.
For real though the Horde’s peak fantasy was in classic back when it was still about building a coalition of unlikely allies. It’s been downhill ever since. I think the last time I was hyped playing a Horde was in WoD.
It went downhill for the Horde the moment they added Blood Elves. In vanilla, the Horde was the underdog faction and represented a bunch of outcasts banding together fighting for survival and freedom in a world that feared, mistrusted, and were racist against.
Even their quests were harder. Having to survive classic Barrens for like 20 levels.
But after TBC, they were the cool faction. And have been ever since.
We were outcasts as well damned and sentenced to death. That’s how we ended up fitting into the Horde. We had nowhere else to go.
Literally Blood Elves
Literally Blood Elves
I never found anything in Vanilla to be hard. Even going back during Classic. Even being a Warrior during it, it wasn’t hard.
That’s great…for you.
There were many threads on the vanilla forums back in the day comparing leveling between the factions. You can probably still find them on the Way Back Machine website (you can read thread titles but not the actual threads.)
And by the way, this greatly depended on the class. Classes weren’t as homogenous back then as they are today. Warrior was one of the strongest classes in vanilla. And Horde races, particularly orc and tauren, made the best warriors.
So if you were a Horde warrior, yeah, the game probably wasn’t too hard for you lol.
People were playing mostly on dial up and usually didn’t know what they were doing. That’s why it was hard for them.
Warrior became stronger after being geared. It was incredibly slow to level, especially without a healer.
Oh I agree. Blood Elves effectively eliminated the tribal/communal feel of the faction and since then Blizzard has struggled to depict the Horde as anything other than a bunch of warmongering fools. The entire point of the Orc Warcraft 3 campaign was about how Thrall and Cairne managed to calm them down to form a community. They threw that all away after classic.
I’m not even saying all this due to some factional tribal nonsense. I played both factions until Legion and enjoyed the stories of both relatively. But at some point the Horde stopped making sense. Interesting how when the focus went towards Sylvanas, the story was at its weakest. She was best as some mysterious figure who had ulterior motives but ultimately wanted the best for her people.
I can’t believe Forsaken used to be my favorite WoW race. They’re a joke nowadays.
You’re a blood elf, just stop.