Ummmm two equally skilled players go head to head but one with trash gear and one in better gear who wins? Gear is always a factor no matter what.
Well assuming they’re the same class.
The thing about PvE content is that it’s eventually beaten when no more content comes out. PvP content is eternal so long as there are PvPers are about. There are always more enemies to be identified, faced, and vanquished.
You roll on a PvP server, because it is the true Classic experience. At level 60, the least amount of time spent is raiding, which means that the rest includes outdoor activities. These outdoor activities will often become epic battles while farming, going to dungeons, world bosses, random events etc.
Someone just ganked a guildmate’s alt in STV? The ganked guildmate logs on to his 60 and farms some Horde, the Horde log on to their 60s and overpower him, your guildmate calls for help.
Also BRM is battlezone, and extremely fun. Who doesn’t love killing members of the freshly world buffed Horde raid? It makes for excellent drama.
World bosses? Imagine hearing that Azuregoes is up and yikes another guild already tagged it GG, Horde can’t kill them etc. Sure you can use one of your Hunters to… we won’t get into that.
On a PvP server, there is always a chance to get it no matter which faction tags it. Another Alliance guild tags him? Well, watch as the Horde swarm them, can your guild help those Alliance? Sure, but your guild wants the Azuregoes loot, that Crystal Adorned Crown is truly precious, it’s not personal, it’s loot. So you watch the Horde wipe the Alliance and then you wipe the Horde, and since your guild is Godtier you wipe the Horde even when they try to fight you while fighting Azuregoes.
Etc.
The ONLY thing that is more fun on a PvP server is world bosses, but no guild except the hardcore will realistically kill those bosses a decent amount of times. It makes farming gold in the open world a living hell if you aren’t a PvP spec with great gear as well as leveling an alt. It is not fun to have to constantly log your 60 in STV because of some mouthbreather or two that can’t do real PvP. Those that have jobs prefer to be productive in their limited time. Also what happens when you are a new player and don’t have people that will help? You are just out of luck. It would be fun if they limited the forced flagging to areas near world boss spawns and raids.
FOR SOME MOTHER EFFIN PVP SON.
That being said…
There are plenty of people ive heard that will be planning on going PVE realm. My neighbor and her family, most of her retail guild and a number of my old guildies have decided on PVE this round.
I need a way to release my violent tendencies so whatever gnome crosses my path will just have to do
World PvP is a huge component of WoW Classic (at least to me), so cutting that out would be a waste.
They probably want to experience the game as it was intended, because its suppose to last forever now.
Only reason there are pve servers is because some people can’t handle that stuff, even though the game was created with pvp intended that is why there are 2 factions to make it easier for people to choose a side and because having more then 2 factions can worsen it for people who want to try pvp but don’t know anything about it.
To kill people in redridge… nahhh. The whole aspect of danger is awesome. And the fact you can kill people who have wronged you like someone else said. The community can be built like that. For good, or bad
I’m going PVE. I don’t know why everyone likes PVP so much. Have fun being ganked by 60s in the lower levels. Have fun being grieved by larger enemy guilds. Not my problems anymore.
Agreed friend.
Yet the only one we are getting is the RPPVE.
I see the benefits to both server types. For us in Oceanic the only real option for us will be PvP since that seems to be where most people are going to play. Sad but the truth I’ve been noticing this for a while now.
You don’t say.
Well everyone is coming to pvp servers whether they like it or not.
Imagine you’re a night elf living in Ashenvale and you see a horde of orcs rampaging through the land and cutting down the entire forest. You go to attack them and… you can’t. Because you’re on a PVE server. My point is, night elves and orcs in Ahsenvale fight to the death. Why would two enemy players just stroll past each other in such a hostile area? Does that make sense?
It kind of goes like this. If you can get in a guild that runs together and you are not always out there alone fighting off or getting killed and camped constantly by gank squads PVP server can be fun otherwise PVE…just my thoughts on that.
One guy gets ganked, he cries in general and then the boys show up and a brawl happens.
Those are some of the best moments in the game, better than the actual game content itself
I was on a pserver a couple months ago and relived some world pvp in stranglethorn. It was extremely fun and exhilarating, I almost jumped out of my chair when I called in my boy and we killed the dude who was camping me a couple hours ago somewhere else in the zone.
Idk, I just feel like pve servers miss out on what to me are some of the best experiences this game has to offer.
im sorry but PvE servers still have world PvP. its just usually organized and much larger.
back in BC the alliance and horde organized a 150v150 raid in hala that lasted for 3+ hours.
on that same PvE server enemy cities were raided constantly by each faction.
sooooooo ya… no “content” being missed on a PvE server. unless you count, cowards 1 shotting lowbies because they dont have the cahonies to fight people their own lvl, content.
Because the stigma is still there and will always be there that players on PvE servers are carebears. Doesn’t bother me. I made the switch near the end of wotlk and haven’t looked back.
Playing on a pve server is missing out on a big part of the game. It’d be like if you played on a server that was missing bgs.