Pvp realms just way more fun. You run out of things to do in vanilla on pve servers. Especially the first phases without bgs. Trust me i was on a pve server on launch stayed only for a short time and rolled horde on a pvp server.
I’m not even a huge pvp fan, but I will still play on a pvp server for one reason:
My characters feel like they have more value to me.
When WoW first launched, we all (my wife, co-workers, and friends) rolled on a PvE server because we didn’t like the idea of being ganked. After getting to 60 many of us were thinking about quitting the game.
One of our spouse’s co-workers were on a different server and begged us to re-roll on their server before quitting. It was a PvP server but we reluctantly agreed. This saved the game for us!
Ironically, being ganked many times while leveling is what made the game more fun. I’m not saying being ganked was fun, but having to go through that and constantly looking over our shoulder and making other preparations really added life to the game for us. By the time we got our new toons to 60, they felt so much more valuable and ‘real’ to us. The game world itself felt heavier and more immersive. We felt our characters had earned their place in the world.
It also forced a more community aspect onto the game for us. We had to reach out for help more often. Since this was before sharding and cross realm and all that crap you really got to know who the heroes on your server were.
Questing along and you come upon somebody of your faction being ganked and you are able to jump in and turn the tables…being ganked and some stranger jumps in to help you…I wouldn’t trade those experiences for the world.
Unlike in battlegrounds, these experience are random, unplanned, and often unexpected. This makes them so much more valuable. It makes the game feel more like a world than just a themepark on rails.
This is why the layering scheme really gets me salty. I know you can pvp with layering - but it won’t be the same. People that didn’t experience it as it was, will never understand.
I’ll be on a pvp server because my guild is. I’m not a hardcore pvper by any stretch of the imagination, but I do expect Classic pvp servers to be overwhelmingly Horde-dominated so it won’t be so different from PvE in terms of actual gameplay, barring a few fights here and there.
Pretty much how WoW is now and has been for almost its entire history.
I played PvP servers for a solid six years and only remember being camped twice. Both times by rogues, though.
Unironically the reason why I prefer PvP servers. Totally changes the atmosphere. You walk away from the guards at a city and just know that you might die. God, it feels great. Nothing else in the game compares. I mean, monsters just stay in their general locations and only bother you when you bother them, but players are so unpredictable.
“Will that guy wave at me and move on? Will he attack me? Will he wave at me and then attack me? Can I handle him? Should I bring him down first?”
“Vale of Cinders, huh? I better be careful or I might die. Oh, look at that, three players that are clearly grouped up. I better lay low until they move on.”
This is the elephant in the room the PvP stans desperately try to ignore. It’ll be fun to read the threads complaining about the lack of the opposite faction a few months down the road.