Welcome to the rogue life, mate. LOL
You can thank only having 1 spec option for that. DH is the only class that would literally die if their sole DPS spec is bad (tanks arenât popular enough to hold up the class).
They HAVE to make that spec good or the class withers and dies.
Honestly, I also think we have plenty of utility and if anything has to go, if at all, I hope it is Chaos Brand and Consume Magic is kept. But on another note, I also hope they donât take anything away because their new philosophy for Shadowlands is âgive back, donât take awayâ.
Now, this quote is something you hear all too often, but completely wrong. Warlocks were never meant to have Metamorphosis as it was never yours in the first place. You only had it because Blizzard thought they would never introduce Demon Hunters to the game, as it this spell is ours since the very beginning; you were just borrowing it.
Now, when it comes to Mythic Raiding performance, if you look at the 90th percentile, which is what should be considered a great parse, DHs donât have that high of an increase from the one before (around 0.5 score differece). The only time you see a bigger margin is when you get to Fire Mages (around 0.9 difference from the one before) and Fury which is the next in line (also around 0.9). But then, after that thereâs Shadow Priests with a whooping 6.66 score difference from the one before. Thatâs what I call imbalance.
Of course, thereâs also imbalance in the form of the under performers, with Frost Mage, Windwalker, Unholy and Demonology being the ones at the very bottom with the bigger difference from the others above, which is also a problem and Blizzard really should address that.
All in all, in raids we are not OP. In PvP we do have the Mana Rift shenanigans (which I personally hate, as well as the Dampening Meta) that I donât really mind if it were gone as long as the meta shifted from the current boring one we have. In M+ we have strong utility and this is what keeps us going strong, but Rogue and Rdruid are by far the biggest offenders in this category.
I get what dh did cuz of meta but what did DKs take from locks?
Deathcoil, though really only in name, since Blizz just renamed it to Mortal Coil for warlocks.
Another reason why your class shouldnât exist.
Daaaaaaaaang.
Someoneâs still butthurt over loss of Meta.
Remember when all the hate in the world was directed to Rogues? Pepperridge Farm remembers.
I mean, even Iâm still a bit bitter about that. That Demonic Power/Meta version of Demonology was a ton of fun, and I still regard the removal of Dark Apotheosis as flat criminal.
i agree Dark A should have remaind for Locks
yall should be mad at the devs for doing it not us. they are the ones doing all the boneheadd stuff
Weâre not mad at the devs. We like the class. This thread is wondering why other classes hate us so much and chose to come here to our forums to whine.
It still isâŚ
People always talk about the easy Havoc rotation, but if you look at the top Mythic raiding Demon Hunters, they average about 70 fury over cap in a 7 minute fight. Now you go make your DH and try to keep yourself from overcapping fury when thereâs so much rng involved.
Yes, we have very few buttons necessary to do good damage.
No, it is not as easy as people assume to do top dps.
Yes, there are other classes that do just as much damage with just as many, or even fewer (lookin at you fury) buttons.
Yes, other classes are also easy to play well, but all classes are still hard to play perfectly.
Arcane is a brilliant example. Their primary rotation has only 3 abilities in it, and the vast majority of the damage is done by only 2 of those (Arcane Blast and Arcane Missiles). Itâs fair from the easiest spec to optimize or play well, however.
Actually, Fireâs right up there, too. Dominant build has only 4 buttons, one of which is a micro-cooldown (Meteor), and yet they are also not exactly easy to optimize.
Donât forget though that Arcaneâs burst phase is literally one button.
Why are DH so hated?
Many new players choose DH for the really high starting level (maybe to join friends, etc). This leads to a very large amount of garbage DH players. Be it completely ignoring mechanics in mythics, raids, well really any group content, coordinated pvp etc, You will find plenty.
It doesnât take a rocket surgeon to discover 3 buttons that make considerably large damage numbers. Couple this with above average specials/cds for output and self sustain, these ânoobâ players are enabled to completely bypass learning any âroleâ function. So when they choose to do multiplayer group content they horribly lack the skill developed by other classes that have spent 62-120 levels learning the game aspects. This maybe is increased by that same playstyle being attractive coming from other mmorpgâs, sub par games, that are far less role dependent.
Please do not mistake this for a class envy or hate because, imo, a well played DH is like icing on the cake to a gnarly good mythic+ run etc. A good DH is def hero class worthy.
tl:dr
waaaay to many untrained kamikaze dhâs plundering group content, whilst wielding nigh nuclear capabilities.
There are so many other classes filled with these same players. I see them all the time. To come here and say âHey! Why donât you nubs l2p?â is one thing. To come here saying we need to be nerfed, and talking crap about our class because weâre so op is another. As you pointed out any idiot can mash the buttons, but it takes skill to maximize the toon.
Thatâs really quite funny. You have heard of the character boost feature I presume? Rarely do I see âskillsâ exhibited or peeps âlearning to play the gameâ. No matter the toon everyone just power grinds their toon to max level. Unless youâre a mythic raider or run M+'s over 13âs thereâs no need to exhibit any skill. Heroic raids still require some skill but the bar is far lower than at anytime Iâve played since Vanilla. I still see peeps getting guild carries and doing 14k in heroics simply because the raid needs the numbers and donât mind taking undergeared or unskilled players.
This has been going on since the introduction to Xrealms. When your skill and reputation on your realm got you into runs or didnât. When Blizz opened the gates to every ninja, goofball and devil may care player itâs been terrible since. With the advent of zero accountability this attitude of who gives a sheeet has permeated WoW for years. So please donât point to DH as the cause for that nonsense. Goofs still zerg TW dungeons. Idiots think they can power through mechanics in every raid. Whether LFR, Normal or Heroic. And in M+ itâs awareness that is the biggest clock killer I have seen. Pulling mobs and doing other crap to make the group miss the timer. And thatâs by every class in the game.
Every class has 4 buttons these days and it has already been pointed out by others earlier in this post. I donât disagree that DH is very easy to l2p. But so are all the other classes. Itâs what Blizz wants. For any player to be able to pick up any toon and have some degree of comfort and success at playing it.
I appreciate your post. You at least have tried to articulate the why behind the hate. But I still donât see the logic and feel like itâs misplaced. Or at the very least way overblown. And if youâre not a DH expressed in the wrong forum. Go to your own class forums and complain. Blizz Iâm sure is reading yours too.
Because Havoc has the most payoff of any spec for the least amount of effort. It has top tier mobility, top tier utility, top tier aoe burst and decent survivability, all for the most braindead rotation in the game. Itâs an idiot-proof spec with disproportional payoff, so itâs hated.
The whole game is idiot-proof when everything is spoon-fed to you and every class rotation has similar amount of buttons.
How is Havoc any more âbrain-deadâ than Fury or Assassination? Arcane Mage? Outlaw Rogue?
I just donât see it.