Sure, but covenants are 2 abilities and 3 soulbind talent trees.
The simple answer? It’s a time gate to prolong play time. It’s yet another obvious quality of life change that Activision will put off until the very last possible moment (see the recent changes to Anima and the new achievements that increase the amount you get)
So a talent system. I agree.
2 abilities and a bunch of passives is just another talent system.
We haven’t even seen the first major patch released, and you’re calling for a major change to gameplay and story?
Blizz told you it would be like this. They designed it to be like this. The story is written for this.
It’s not going to change. The fact that you can easily change at all is more than they originally planned.
It’s not major in either case.
Players just don’t have to go through a 2 week timegate to make a meaningful choice. And it makes sense from a story perspective to let the Maw Walker have access to all covenant abilities to go beat down the Jailer.
Which is one of the weakest parts. Because the story is closed off partially in covenants. So when you pick one, you don’t get the full story of another area. It’s to Youtube then to find out what happens to Ysera or Uther.
Being that the overworld area has very little story to begin with, it takes a lot from it. If they wanted to do like Legion halls then they should have had an independent story not linked to what story you start to get in the area of said covenant.
Yes, because their favorite streamer was throwing a tantrum over it for clicks and they quit in protest. In the meantime on the non hysterical side of the player base reached wrath levels of subscribers…
And sorry but if you think that “The longest opening patch in wow’s history” has nothing to do with people leaving… I don’t know what even to say to you.
Yeah, and it shouldn’t even be surprising these days. There has always been a culture for gamers to chase new games. MMOs are only “new” during patch releases, and those players move on to new games, or other MMO patches. Trying to get 9 million people to stay for 6 months, while you work on new content for them, is unreasonable. Blizzard understands this. Not sure if the investors do. GD obviously doesn’t. lol
Well, the problem with the soulbinds and covenant signature ability is they’re covenant wide which means they can’t really interface with the class in a significant way.
And I guess to contradict myself a little, If I’m thinking about subclass. Something along the lines of Wildfire infusion for survival hunters. Which is a single talent, but it greatly changes the way Survival plays. Though that is spec specific and interacts with 4 of their abilities, and only makes sense to that spec. It’s something the covenant ability can’t really do.
Freeing up covenants would instantly create content for players to extend the life of such a long patch.
Because Blizzard doesn’t want players to have fun.
It’s simple as that. There is literally no other possible reason other than intentional sabotage.
It’s bad design. They were told by everyone, yes even the streamers, that it was bad design through all of the beta.
But that’s Blizz. “You think you do, but you don’t”. FYI that quote is from the now Blizz president so…yeah.
You think you want covenants unlocked, but you don’t. According to them. And when you read Ion’s recent interview he’s very clear that they are doubling down on locking people into covenants. There is no ripcord.
I’ve canceled my sub and it runs out soon enough. I’ll check back in for 10.0 and see if they’ve figured out something that works by then.
It’s more like, “You few hundred people on the Forums don’t know what the millions of players want or like.” Maybe Blizzard doesn’t know either, but they are sticking by their decision, and only they have the data to back up whether it is good for the players that are still enjoying the content. The people who do not feel the need to run to the forums to yell how content or happy they are with their covenant choice, because they aren’t following the meta, and playing the game the way they want.
No, it would just create another talent row that you sometimes change when the guide tells you to.
For the record, I would have preferred an improved talent tree over the covenants being used as a system for borrowed power.
Because that’s basically what it is, in every way except for Blizzard’s stubbornness in making the system as user-unfriendly as humanly possible.
Traitors who change Covenant should be publicly shamed in Oribos and be forced to wander in the Maw for weeks or eternity.
I don’t see why. As the Maw Walker we are allied to ALL of the covenants and at some point helped them all. Many people are even exalted with them. We shouldn’t be tied to any ONE Covenant at all.
I agree. You should be locked in. Switching should put you back at 1 renown. And missing all your soul bind talents
well considering the community was told they would be balanced is the only reason that system held merit to any player. they may be a subclass but you can change sub classes with one click, try swapping from surv to mm to bm, its as easy as one click.
and thinking them generous for allowing swapping when they can nerf one and change the balance at any time throwing the skills out of wack is kinda weird, especially since some classes need a different covenant for each spec, they are not all hunters who are uvu Forrest across the board.