I clicked this without seeing that it was a Ralph thread and then I saw his icon and how it was flagged and I lost it
Every time someone had suggested to disable or scale down mythic gear in non mythic raid content was aggressively dogpiled on.
It is pretty clear they want gear to be locked behind mythic for very specific reasons, none of them healthy, it is pure elitist delusion and wanting to keep everyone else down
All of them.
Yeah to keep people subbed by getting them to play content that requires a significant time investment and engaging with a guild that will add a social incentive to stay subbed. This is a basic business model for any other subscription service.
I realize your making your point and nothing against FF14, but that’s not much to brag about.
BFA was pretty …
Just saying
Ralph, if you’ll leave for SWTOR we will miss you. And we’ll rather miss you, than read those topics.
As pointed out by this thread many mmos are not doing that and are doing fine, even better than WoW
Those MMOs have more of a freemium model I believe
And the time to obtain the items on someone who is replacing another person?
If you twist it ever so slightly its almost analogous to a class structure.
I will agree to one part of OP.
Yes SWtOR implemented a way for all to progress to end tier gear. There are many different avenues to achieve this gear. Yes I like it.
Would I like to see something similar in Wow? Maybe, and that’s a huge maybe. The only way I could see this working is a currency or token vendor type system in WoW.
I definitely don’t think tokens/gear currency should be equally earned across the board. Those who’d progress endgame should have tokens and gear drop, when those not progressing endgame have a change at earning tokens other ways.
Now, will/would this work in WoW? It could, but it’d definitely see a S.ton of backlash.
I like how gear is currently handled. As the gear score increases, the gear from WQ iLvL also increases. It’s slow progression for those of us that don’t actively take part in endgame other than to complete storylines
Nah I am not leaving, I am just posting less and less since I am enjoying Swtor these days, especially due to the better class design and gear progression.
Sadly can’t rly have it as my main mmo since it lacks public dps meters and 300ms from Australia is a pain, mainly playing cuz it is always fun and cuz prepatch is dead
I think the better question is which mmo is more successful and why isn’t it tor?
Because they’re removing my content in an attempt to force me to buy tokens to pay for carries. Unless things are drastically different from the prepatch, world quests will no longer give gear upgrades.
This is an entertainment product. Being forced to spam hundreds of dungeons to get still less than adequate gear doesn’t sound entertaining to me.
I enjoy the story, and having Theron as my companion. I love his voice actor
Yeah I am leveling an annihilation marauder since it is a class I rarely touch and it is very fun, especially in pvp, can’t wait to get fully geared by just doing random bgs and murdering ppl xD
I have no doubt that you go to the SWtoR forums and complain about that game as well. There’s something that you like to do above anything else, and it isn’t playing games, it’s complaining about them.
Say what…
What is going on here omg
Or you could just, you know, actually join a raid team? Crazy to have to work for what you want I know, but that’s the thing that makes this game great, it mimics life so well. You either do it yourself and save money, or pay for a service.
If everything in this game get handed out with minimal effort, we would eat the content faster than it is produced. At this point the game gets boring and the crying for content begin. With no reason to play, most would move on and stop paying Blizzard.
It’s a Busniess, they make money by giving us a product. You may not like their model, but it works.
Guys its a false alarm. Ralph saw a forum post get made about this exact topic and just threw in his own buzz words to cause drama. Nothing to see here.