Why are boosts/carries/powerlevelers allowed, exactly?

Blizz is making all their money from token sales. Boosting isn’t against ToS and yes, it does come in handy.

If you never played before WoD just say that.

Tokens more or less. It was always a grey market but tokens made it explode.

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Yeah part of the problem is that it’s a term that just got used for a practice that was never meant to be literally interpreted as “paying to automatically win”.

but then people started doing that so they could defend practices as not being pay to win.

Feel free to check my legacy PvP achievement to see that I have Knight-Lieutenant at level 60, something only possible to have by playing during Vanilla.

If you have no real argument, just say that.

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Boosts and carries sell tokens, blizzard gets rich. Pretty simple.

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Follow the money. It accurately displays motives 100% of the time.

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So I shouldn’t be able to help my guildies gear up a fresh alt? Pretty sure that’d negatively affect my gameplay FAR more than boosters selling boosts

It’s amazing that when this subject suddenly comes up the fabled “new player” is no longer a myth but a reality that must be protected at all costs.

“I couldn’t boost my guildies!”

“I can’t help a new player?!?!?”

“This would hurt first timers if they can’t boost!”

etc, etc, etc

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it was never “super frowned upon”

:roll_eyes:

My experience looking at history, is its the opposite. Winning in previous P2W games had clearly defined outcomes.

You couldnt win the pvp match up if you didnt pay. You couldnt progress in pve at a high end unless you paid.

The advantage the current system gives you is can skip progression. Is skipping gear progression “winning”? Are you able to do something you cant do otherwise unless you pay? Do you have access to anything that you dont unless you pay?

“Pay to Win” has had its meaning watered down. Unless, winning to someone is standing around showing off their ilvl and achievements, while not actually doing anything in game.

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What are you basing this off of?

100% of the people that pay for carries would not win in that pvp match without paying. Hope this helps.

Same goes for this. People hit their ceiling so they pay to bypass it.

For me when I first heard the term the most common usage was pretty close to simply just buying power in a game. I knew a few people who would say that by the strict definition, the level boost in WoW is pay to win(just one that not many people would care about since most players are max level).

Though I’d be fine if we as a whole could put a negative connotation on “pay for power”, as I think it’s too much encouragement for the developers to design the gameplay systems around trying to strongarm players into doing it.

I’m admittedly not even the biggest fan of cosmetics being the first on the sacrificial altar of monetization, but I’ll accept I lost that battle more than a decade ago.

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There are VERY FEW people that still adhere to the strict definition that pay-to-win means buying something that is otherwise unattainable.

Even in this very thread people are using examples (like BDO) that don’t actually fit that definition. They all have their own threshold for what constitutes “pay-to-win” and all of them are subjective.

For example the people saying you can buy an item that guarantees an upgrade for your gear in BDO. That isn’t actually pay-to-win if you can keep taking random chances at the upgrade and attain it that way, but they describe it as such because it breaks their threshold for P2W.

So, speaking from personal expierience, I’ve bought precisely 2 carry services in the past.

One was a carry for an AOTC for Nyalotha because I wanted to do something nice for a friend of mine who’d never really done serious raiding and I wanted him to have a cool mount as a birthday present.

The other, was heroic Sire. I had put in the time, effort and sweat equity to earn that AOTC, but between my work hours changing and the guild having some burn out when I was ready to go again my choices were to either pay for it or just accept that all my time and effort had been for nothing.

The only way to stop it would be for blizz to remove the wow token.

Good luck with that.

It doesnt.

But thanks for playing.

Are you saying that there are people unable to clear heroic raiding, but buy boosts and then clear it and/or mythic?

Yes. Obviously.

No, they buy a carry.

I’m glad we agree that the token encourages and facilitates such transactions.

Ok so what do they do with that carry?

They clear content above their ceiling and receive the rewards for doing so.

In the same way that a person buys currency in a mobile game to bypass the time/skill constraints otherwise imposed on their progress.