Serious question. I’m not usually one to complain about the game but man, this takes the cake. As if getting a fat 0 for going 4-2 in a lobby was bad enough, I lose points when this Hpal gets mad for losing 2 rounds in a row and rage quits.
It wouldn’t suck as much if I didn’t have to wait 20 minutes for both of those games. Oh well, rant over.
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ik it sucks but people need to start viewing shuffle as 6 individual games instead of a 6 rounds of 1 game
if you lost more games than you won out of the 2 or 3 you played you’re going to lose points
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Yeah but I was 1-1 when he rage quit…
I’ve honestly just started viewing SS as a place to practice my mechanics and not really care about climbing. As I improve so will ratings.
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Your mmr was most likely higher than the average in the lobby.
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Ye, sometimes you’ll be 2300 in a 2280 lineup and lose a crumb of rating for going 3-3 or 2-2 or whatever before somebody leaves.
This isn’t really worth thinking too much about because it doesn’t matter or affect how you play or choose to queue.
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Yeah true, I think it was more the combination of the 0 rating for going 4-2 and then the leaver that had me butthurt lol. Just needed to let out a late night rant xD.
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Yuhh. There’s CR forgiveness in the event of a leaver but the MMR still takes the full hit, so you’ll go 0-2, they leave, you lose 12 CR but like 34 MMR and your next win gives you beans.
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Agree with what others have said above, and hoping blizzard addresses the queue times. I don’t recall a single effort to address queue times in the war within, but the queue times are definitely unacceptable to most dps players, and the main reason why someone leaving the lobby often sucks [e.g., is average dps queue time was 5 min or less, most probably wouldn’t care about leavers].
Sometimes things balance out and the leaver benefits you, for example when someone leaves prior to you being teamed up with the person that has a high chance of going 0-6, or when it lets you escape from having to face extremely unfavorable matchups (e.g., mage into double hunter, warrior into frost mage or locks on mugambala, etc.).
Yeah I mean I was under the impression que times were just due to lack of healers. So I’m not sure what else blizzard could do to address it.
I just think if someone DCs or rage quits your lobby everyone should be guaranteed at least something positive in the CR department even if it’s only 1 or 2 points. I feel like you should never be punished for that. At 1-1 I still have the chance to go 5-1 for example lol.
that’s my understanding as well.
Blizz just doesn’t care to do anything meaningful to incentivize playing a healer in shuffle. I suppose they don’t want people to feel forced to play a healer by making such a good incentive, which is why we got trickle-fed a few mediocre incentives to help throughout DF (e.g., conquest boxes, shorter trinket cd, an 1800 title), but it definitely sucks that they seem to have given up trying.
There has been zero effort to incentivize healing this expansion unless I’m forgetting something.
I understand the pov. Like Remi mentioned above, it’s helpful to consider each individual round of shuffle as it’s own round instead of thinking of every lobby as guaranteeing 6 full rounds. It will still suck going neutral or positive and losing mmr sometimes due to the way matchmaking works atm, but it really does balance out for the most part if you queue at least a few hundred games.
The issue with the DCing or rage quitting thing giving players in the lobby points is that it can and 100% will be exploited by super sweaty players, boosters, etc., where throwaway accounts or players lacking integrity will leave lobbies in order to mitigate losses and/or boost their main accounts, friends, etc.
The penalty for leaving is still not that severe, at least not for healers since they get short queues [e.g., 15 minutes is kind of a joke, 30-60 minutes should probably be the initial deserter debuff, and the cooldown shouldn’t reset daily, or reset at all unless you complete a certain amount of full 6 round lobbies].
I’ve never understood why people leave a solo shuffle match cause they went 0-2 first two rounds (for example). You might’ve played much better with the other 2 DPS and ended up going 4-2.
Even if it’s a bad lobby for you comp-wise, it’s good practice against unfavorable odds. Make them earn it instead of just quitting and taking guaranteed losses.
I’ve had 0 rating gain for 4 wins before also. Feels wrong. On the other hand I’ve gained rating for going 3-3 which was very welcome but 99.999% of the time a 3-3 Lobby was a waste of your time.
MMR in a lot of situations feels like it does not work properly.
Well, if your MMR is roughly equal to your CR then you shouldn’t get anything for going 3-3 as you’re going even.
This generally occurs as a result of, well, coming off a loss streak (or just had a few losses and somebody left)
Think of it like you’re falling down a hill (losing every game) and going 3-3 or 4-2 is the last branch you grab before you fall off the cliff
You gain MMR which means you’ll gain more CR in the future
wait til you experience multiple blitz games in a row where you are 300-400 higher cr/mmr than the lobby average/the next highest person in the lobby so you get 0 points a win. that’s the worst feeling imo. Feels like it’s unavoidable though if you queue at normal hours of the day 
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I’ve honestly tried so many times to get into Blitz and I just can’t. On my main I started like 0-10 and just can’t get out of the 1600 bracket.
Meanwhile one of my alts is like 2200 mmr after like 3 games because I got lucky. Oh well.
yeah luck is a huge thing for awhile. I was stuck around 1700-1800 on one of my mains for a lot of games (dozens iirc), and then eventually between me learning the map strats (e.g., not throwing because I cap flag while holding 2 bases in eots, trying to be at the right place at the right time on capture maps, etc.) and some occasional win streaks, now it feels relatively easy to cruise up to 2400+ in blitz.
It doesn’t really work in the other brackets but blizz if you do well in placements you can just hang around up there forever.
Some people get stuck low-mid mmr and try another spec or alt and get like 400-800 higher.
You really just gotta think of it as random BGs with a different format and an arbitrary number on it, because that’s exactly the experience you’re going to have.
Oh definitely. And on the same token I don’t really enjoy random bgs LOL. Unless I’m running with friends, then they can be fun.
It’s a real shame RBGs are completely dead.
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