There was suppose to be a Shatrath Raid in WOD but it got scrapped.
You’re playing the expansion fully released. Honestly BfA might not be as frowned upon in a few years when people who didn’t play during the time play the entire thing at once.
You weren’t there when there were only two patches in two years. You weren’t there when one of those patches added Twitter integration and a SELFIE camera. You weren’t there when you finished the garrison content and there weren’t dailies outside of one sole quest to fill up a bar. You weren’t there when your garrison followers played more of the game than you did. You weren’t there when we were told that, after being strung along for a whole year, that flight would be removed from all future content. You weren’t there when it was the start of a huge prune.
You also weren’t there before the expansion, when they sold us the idea of class accessories or Farahlon or capital cities not in Ashran or being able to customize your garrison based on location and race of the buildings.
Warlords now? Is a fine addition to the game. But at the time, it had the least amount to do, the least amount of fun to do, and the least amount of story to do. Now, playing it all at once with everything available, it doesn’t feel bad.
I stayed subbed through all of WoD. It will always remain the worst expansions that Blizzard has ever given us.
I remember vividly, the launch of Legion and how much people hated it. It was louder than Bfa. Now, people talk about Legion lovingly lol.
People are fickle and really have no idea what they want.
But also notice how very few people, even two expansions later, have fond memories of WoD. People now are saying they enjoyed Legion. But very few who played WoD will say it was a good expansion.
Like I said, all at once, it’s not terrible. But living in those two years was hell for this game.
See that? that right there was why WoD was awesome. This is why I love Warcraft in the first place, love it more than hawt Nelfs and bikini chainmail.
I hear less bad about WoD than I do about Cata or MoP.
But I’ve been hearing a lot more positive about MoP recently.
I know MoP’s reception was so bad that even I left the game for a while.
It’s like they stopped trying in WoD and subsequent expansions.
It’s because you’re playing it when it wasn’t current. It was 1000x worse than BFA while it was. Less raids (there’s only 3) no Mythic+ dungeons. No WQ’s and all the dailies were just go to a zone and kill things with no narrative ties to the story. So we stretched 3 raids over 2 years, with barely any story content. World was also dead since everyone sat in their Garrison, there was no reason to ever leave it. As said no WQ’s and daily zones were pretty much useless.
That’s a shame to hear. The problem with MoP was that they double downed on the talent system no one liked, and people would insult the Pandarens as just “lol Kung Fu Panda.”
Fact is, MoP was my favorite expansion. At the time and even now, it was the best version of the game for me. I didn’t go a day without playing, everything was fun (even the daily hell), and it still felt rewarding. I would go back to MoP in a heartbeat if I could.
I know I’m looking forward to playing it.
On my horde alt I just made I took my time in the Jade Forest and really loved everything there.
I’m kind of befuddled that nobody has brought this up, but here goes. Apexis Crystals.
People nowadays dislike Azerite Power, and prior they disliked Artifact Power. The thing is: AP in BFA and Legion had a purpose. That purpose was to fuel the power creep. It’s not perfect. But it’s way better than Apexis Crystals were.
The fel raven (I do agree, it is a SWEET mount) was added later because there was no reason to keep farming Apexis Crystals after the first few months of the game. The initial purpose for Apexis Crystals were to buy gear. The problem was the gear was garbage, not competitive with Heroic gear. And the cost was comparable to the current system we have with residuum - one piece would cost thousands of AP for a not great piece.
AP was also used for some reputation mounts, pets, toys and some meh trinkets -and one legendary ring quest.
Would be less of an issue if AP was easy to ignore but AP was the reward for the daily dungeons, garrison invasions and the 1 (ONE) daily you would get from the table.
WoD had great class design (That I have to assume it mostly inherited from MoP) and very little content to do with all those well designed specs.
EDIT: By the time the fel raven mount was added, I already had amassed 100k Apexis Crystals on my main without even trying. Because I had nothing to do with all that garbage.
Good point. I remember running through some of the older lands again, and thinking, “wow, they really fleshed this area out with content-- it feels complete now”. Which is virtually every region I go to, lol.
As well, the combat and progression is a lot more fluid than it was at the time of each expansion’s launch. Pandaria for example is definitely much different than it was back then.
It gets better from there. Jade Forest is one of my favorite zones, but god damn if Kun-lai’s music doesn’t make me tear up from how good it sounds.
Not to mention the farm in Halfhill. I STILL go back every now and then? Because it was fun at the time, and it’s rather relaxing.
Ask yourself, Do you like watching paint dry?
That will clear up whether or not you like WoD and/or reasons for it.
It was unfinished.
Is this worth it?
I ran into this right as I dinged to leave for next expansion area.
Does it really go anywhere?
It’s literally just a farm. At the time, it was a great way to gather all types of materials. But now, it’s just a farming simulator. But with all the killing, grinding, world quests, and the like that we do now, sometimes just growing some crops is oddly enjoyable.
Agreed, haha. Playing the expansions through now feels fine, because you’re doing them all at once and moving on. But many expansions at the time felt grueling.
I don’t know what’s wrong with me, though, but Wrath and BC are still painful to level through even now.
Because many of the developers revealed what would be or could be coming in Warlords of Draenor at Blizzcon and they shot themselves in the foot with so many broken, “promises”.
There was so much cut content that I could probably spend half an hour just typing it all out.
For the first 7-8 months of the expansion, outside of the first two raids, there wasn’t anything to really do. No outside max level zone, no Mythic plus dungeons, no daily quests outside of maybe one in your Garrison, not much to do other than Garrison chores locked behind time constraints.
I enjoyed the leveling and some of the Garrison experience. I did like Hellfire Citadel and some of Tanaan Jungle, but as a whole, the expansion was poorly done, with much cut content, only one major content patch and most of the development team was gutted early on to focus developing Legion and it showed big time.
The world felt like an empty husk. The city in Shadowmoon Valley after you end the storyline has no NPC’s you can interact with, just some random NPC’s that are mostly static. Wasted potential, some for Bladespire on the Horde side.
Just an all around horrible experience from top to bottom.
I’ve always defended WoD.
I think Cata was the worst xpac until BFA. Only two expansions i have actually quit at some point.
wod had good class design and pvp vendors.was was great.