Well, not too soon.
ZG would mean casters will beat out a lot of melee DPS.
And with such a huge increase in DPS, BWL will become a lesser raid than now.
Are you even playing wow classic? Because this statement is so incorrect.
I donât think a couple spell hit % is going to make casters suddenly double their current DPS.
That t2 is fire for elemental shamans.
Do you mean ZA?
ZG will not trivialize BWL for the bulk of the community.
For the very small % of the community that can clear BWL in 40 min, ZG is a meaningless increase to their already absurd speeds.
For casters a LOT of ZG gear trivializes previous gear. Bloodvine set will be BiS for pretty much every warlock, mage, elem sham, moonkin, and maybe shadow priest.
ZG gear is often a sidestep or fill in for pieces that mc just doesnt have.
People who think bwl needs to be on farm first forget ZG is mostly blues.
&
ZG is actually great for the casual guild / player and wont push progression.
April release sounds great.
yep, cannot wait.
For mages, the 3pc bloodvine set = tier 2 PLUS 4% hit. Hardly a sidestep.
And that includes two of the best pieces of tier 2.
âBWL has taken LONG ENOUGH⌠STOP DELAYING IT BLIZZâ
BWL releases
two weeks later
âSo ZG is pretty much a staple of vanilla, how much longer is blizzard going to keep us waiting for this content that should have been in the game at launch?â
You didnât notice, but I used the word often.
Thatâs not a fair and complete comparison.
Wearing the three pieces of T2 that the Bloodvine set takes up leaves you with an extra:
45 Stamina
34 Intellect
6 Spell damage
30 Fire res
20 Arcane res
10 Nature res
a set bonus, which depends on how many pieces of T2 youâre already wearing.
VS
4% Spell hit.
45 Stamina - LOL, not a raid stat. If mages are taking significant damage, youâre doing it wrong.
34 Intellect - worth about 6 spell damage
6 Spell damage - OK now up to a total of 12 spell damage
30 Fire res - LOL
20 Arcane res - LOL
10 Nature res - LOL
So 12 spell damage or 4% hit.
Not even close.
You make it sound like 4% hit on a mage is something extraordinary.
Itâs worth about 50-60 spell damage. Itâs the single best mage stat in the game.
It is extraordinary.
You clearly have zero experience raiding on a mage.
Alright letâs use that upper value.
48 spell damage VS
everything I listed and a set bonus.
No but I know that 48 spell damage on a mage isnât significant at all. If you give all the mages in the raid 48 more spell damage, thatâs what? 1% more raid dps?
lolol.
zero experience.
Iâll take your two word response as admitting you just lost lol.
I canât wait till WCL comes back and I can see just how bad you are and how much that extra stam would help.