Who else needs a rework like shadow priest before SL release?

I don’t think the goal of unpruning was to give core rotation things. It is more of giving players more tools that work in different situations that increase the gap between those people playing with a single bar, and people playing with all bars enabled with macros on every slot. It’s hard to see the impact of it before that gap becomes relevent and people using these tools get edge out advantages over people that aren’t.

I wish they would unrework sub rogue from legion.

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The transition from legion to bfa was really poor. Most classes barely changed, maybe 3 spells reworked but the rest was the same. Now almost all classes show their age which is almost 4 years of the same fee buttons. Expand don’t maintain blizzard!

they could of just left my enhance shaman alone unless they pull some miracles out of there butt and actually make us do damage tired of being garbage til the the end of expansions getting old just make me good and leave me alone

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Havoc works as intended. They shouldnt rework what already works.

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I would love to see DHs given a really over haul. Give the class a more robust and complex play style but instead they took the easy way out and just nerfed the the old easy playstyle and called it a day.

Outlaw needs RtB thrown in the trash and given something else to distinguish them.

I think the specs that need a glaringly obvious rework is Guardian Druid, Windwalker Monk, mostly because WW Monks don’t scale at all, and MM Hunters. But I feel as if Guardian has a huge gaping hole in it, and it is only half of a spec. I think that should be number 1 on the list.

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Yes that is very accurate! I’m not sure why people think this game has ever had classes with hard core rotations. It hasn’t. Does no one remember WotLK Arcane Mage, and that funny faceroll video?

The point of the unprune was to give back specific niche utility abilities that aren’t pressed all the time, but still useful in very certain situations. That’s what brings flavor to the class/spec. Warrior Intervene, Warrior Reflect, Warlock Portal, and other stuff like that just to name a few off the top of my head.

I feel like Blizzard could’ve showed more un-pruning love to some other classes, but we need to stop pretending like this game has ever had classes with extremely difficult and complex core rotations. This has never been the case outside of a handful of exceptions.

Have you read the feedback thread:

https://us.forums.blizzard.com/en/wow/t/feedback-demon-hunter-class-changes/490707/1

Because there are some serious mechanical issues with the class. Most notably lacking baseline that makes talents feel horribad.

Elemental currently feels awful but could be fixed really easily

From what I have read so far:

Feral, guardian Druid

Arcane mage

Ret pally

Marksman hunter

Elemental shammy

So these are the top 6?

Is that on beta or live?

Arcane mage.

Survival hunter

I just read there was some big changes for Arcane, are they not good or something? Looks good to me.

You just got work done.

Have people completely forgotten about balance? Or am I missing something.
I intend on maining balance once SL hits and I really hope the class performs well. I haven’t look into the changes being applied to the class all that much, but I’m currently leveling one atm and the class is super fun, but I feel like I should be pulling bigger numbers than what I am. I personally would like some sort of refresh system when it comes to Starfire and moonfire. Having to constantly top up dots just doesn’t seem fun, considering those two abilitys alone make up for a huge percentage of the class’s dps

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I just discovered arcane missile spam and agree it is great, or is at least much better than every other rotation I tried… until I run out of mana. I’ve been mixing in a barrage and that seems to help… sort of.

At least my favourite character is playable now.

You need MORE buttons to press? Aren’t you guys buried beneath 9 seconds of gcd bloat just to even begin the fight?

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