Who else is irritated thats in 2019 and we still dont have flying yet?

And yet Blizzard still feels the need to gate it from the game. If it’s so useless to us now, what’s the harm in having it?

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Artificially slowing players down has become a key game design.

I leave roads now with FP and flight whistles. I can’t tell you the last time I actually had to fight mobs on the way to where I am going with all the things we have to avoid them now and that’s while on the ground.

Taking away players ability to fly freely and enjoy immersion in the way they want to is a bad choice for the most part.

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Apparently flight is both entirely inconsequential and so massively detrimental it breaks the game.

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I hope that you’re being sarcastic. lol

I have toons on a couple of different realms and rarely ever see anybody unless they are doing invasions and if I do see someone they finish whatever they were doing then use a flight whistle or hearth right out and rarely leave on a ground mount. So how is flying going to change any of that?

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The arguments against flight always range between one extreme or the other without making any sense.

The fact of the matter is we’ve already done the experiment with flight over four expansions. The game did not fall apart when we simply had it at max-level.

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I’ve been waiting patiently but think we should have gotten pathfinder 2 this last patch.

I don’t think so.

We already have ways to avoid mobs, like you’ve said. If you want to run through things, you’re given the choice. There might be situations though where you’re required to map out a path after a few tries. You realize too late that there’s a canyon between you and the destination. Now you have to reroute, but there’s a massive group of red mobs and a Horde base along the easiest route.

You can weigh your options and either go to the road and take the safe route, or maybe shave time off your journey by risking the wilds again.

It’s small things like that that I appreciate and make the game better.

For you it might but for others it doesn’t. Like I said I never fight mobs on the way to where I am going.

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I see, sorry for the confusion; but fully agree.

At what point though does “if you don’t want to do it, just don’t do it” begin to compromise the game’s integrity?

Where is the line drawn that says it’s enough?

Where do we draw the line at for player choice? You choose to ride ground mounts but I have to wait 7 to 8 months to fly like I want to.

I’m not asking to take away or delay you riding your ground mounts but you want to take or delay my enjoyment.

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That’s not what I’m asking. Hmm, let me rephrase.

If I said that my idea of fun was simply logging in and jumping into Mythic difficulty raids, and I’m petitioning for a button that gives me Mythic tier gear because that’s the way I want to play, would my saying “if you want to earn Mythic gear, just don’t press the button” be something you’d feel is fair?

The player draws a line by choosing whether or not to fly. No one else chooses for others. When our flying destroys your experience, then you can ask that. Otherwise, there’s no logical support to remove flying from everyone that plays.

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There is. See my above question.

They don’t allow steroids in professional sport, not because they are trying to stop the players who want to take them from having fun, but to keep it an equal footing.

Whether you play it that way or not, WoW is a competitive game. Flying affects that. It has to be available for everybody or nobody. “Don’t fly if you don’t want to” is not a valid argument.

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Hmm that’s a terrible comparison, no offense lol

You’re actually comparing mythic gear to flying? Instant grabs at gear is balance breaking, as to what is needed to acquire it.

Flying only changes how you get somewhere, breaks zero balance. There’s no comparison.

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All I know is that you are getting a choice to do what you enjoy but trying to delay what I want to do. How doesn’t that seem selfish to you?

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