I have recently found Consecrated Blade active as a passive ability, but I did not choose it as a talent. It is really annoying because I use Repentance for crowd control and when I use Blade of Justice, the consecration is cast and breaks it. Where did this come from? I did not select it.
It was in the patch notes.
It’s no longer a talent and is now a passive you learn as Ret.
From how you explain it, I don’t know why you would cast BoJ on a target that you that’s CC’ed though.
Amazing change for PVE.
Apparently problematic for PVP because it can break CC if the remaining players you’re attacking stand in proximity of the CC’ed target.
Blizzard makes more money from PVE and therefor cares more about it.
If you want a game that caters to PVP, you’re playing the wrong game.
I assume they mean in multi-target scenarios in solo open-world gameplay. I imagine they are casting Repentance on one mob while the other is next to it to focus one down. By using BoJ in this scenario, I also imagine they did not take the talent that makes it AoE.
I don’t think this will be changed back before TWW or anytime soon for that matter. I would recommend CC’ing the mob in question and then kiting the other mob a little away before attacking. That’s just good practice in general for CC as any stray hair could snap the CC’d mob out of it.
Yes, Blade of Justice is being used on a nearby mob. And I also do not take the talent that makes it AOE. It is for solo open-world gameplay. I realize it’s not an issue for group content, but I have used Repentance for what seems like forever for leveling. Having it break is annoying. I don’t expect this to be fixed anytime soon.
Honestly, they should either make Repentance not break from Consecration damage or make it so that monsters affected by Repentance do not take damage from Consecration.
I think you can blame the whole talent tree mess for this. It used to be a talent I think but I am sure some people complained that they shouldn’t have to waste a talent for it. I am really against making a single target ability into an AOE/cleave automatically. It should be a talent. But because it is a “tree”, you can’t just randomly stick in a talent as a toggle. I hate talent trees for this reason. A tree implies a heirarchy or relationship, when a lot of talents should really be stand alone.
Nobody asked for this as far as I’m aware and I spend a lot of time here.
That being said, great change.
Consecration has no value as a button for Ret and they are starting to scale back its value on other spec as well.
Glad I can have it without passing a point on it.
The only people I see complaining are PvPers because they can’t break stealth.
Design isn’t oriented towards PVP so that’s the kind of things that are to be expected.
you’re wrong
I don’t like it because I do a lot of open world content, and I expect single target abilities to be consistent, and not cast consecration every now and then. Since nobody asked for it to be automatic, I don’t understand why they put it in. Probably to free up something in the talent tree, but they did not want to get rid of it entirely. Overall bad design as far as I am concerned. Single target abilities should not turn into AOE/cleave unless you make that choice.
Consecration had amazing value as an on demand stealth catch.
“Game isnt designed for pvp!!!”
Literally nothing is lost if its kept in the talent tree considering ret has one of the most juiced up trees as is. Terrible change.
A talent point to put elsewhere is lost, are you kidding?
As it stand, where that talent was, we won’t pick Divine hammer so we gained a point.
You’re wrong. Go on a holiday.
sigh (Puts hand on face and shakes head)
Benmarch literally just said this.
(Looks at previous quotes concerning saving Talent tree point, shakes head again)
You can’t make this $#!+ up…
I love that BoJ casts consecration every 10 seconds without me wasting a talent point on it. Consecration doesn’t do enough damage to be worth a GCD to me but it’s worth having if it’s passive
I did phrase incorrectly, so let me try again. Consecrated Blade used to be a talent in the talent tree, maybe it was one of two choices. They did rework the ret tree some, and they removed Consecrated Blade as a talent and made it a passive that you automatically get. That is not good if you are doing open world content and are using Repentance because the automatic consecration breaks it when you hit another mob with BOJ.
So please explain why it was a good idea to remove it as a talent point and made it automatic with absolutely no choice. Because I do NOT want Consecrated Blade while I am doing open world content. If I want to do Consecration, I can do that as a choice.
Why didn’t they find a way to make Consecrated Blade optional?
The solution to this is to pull with your taunt or judgement and kite them away from the target.
And that’s why it’s a good ideas for it not to be a talent, because fighting away from cc’ed mobs should have been something you were already doing and is pretty much common practice.
So the situation you’re describing quite literally doesn’t happen because people knows to not fight beside Cc’ed mobs.
That’s part of the ABC of WoW.
That’s one of the first thing I learned to do while trying to solo some elite quests back in Redbridge TBC.
I also think its not as good for open world content cause while levelling up or farming for stuff, it keeps you in combat constantly if mobs respawn too quickly. I noticed this in the starting few quests in Isle of dorn (even in the dalaran quests during the stress test yesterday). Mobs just respawn into the active consecration while you’re moving away and get you into combat. I wish there was an option to turn it off, it might be a good change for instanced content, but for open world its not as good.
I thought I was just in combat from social aggro, but when I logged into my mage, priest and rogue I was just… out of combat. Its not a fun experience.
I am not asking for them to get rid of this, but maybe just despawn consecration if you leave combat and have consecrate not break cc.
Are we happy to have dead talents? The positive aspect of negative thinking?
They could bake Consecrated Blade into the BoV/HF node, both choices, and those that don’t want it can avoid it.
I thing this is a brilliant change. It helped my dwarf paladin alt in Remix to get Proven Assailant last night without having to press Consecration. It also is nice for questing and doing world events since I don’t have to press extraneous buttons.
I’m easy about it with suggestions. As long as they don’t make it a point Talent again. Saving that point and putting it somewhere else is a buff for us.