so do you think they should removed the yak? reforging is gone, it’s whole purpose over the mammoth. they found a replacement but according to you it’s not worth it? it’s better just to phase things out rather than reinvent
Good question op, I doubt they do they wouldn’t have to time of day to even start , since they relies on others to test it out which have their own judgements for their play style .
all the time considering it’s the most current mount with vendors that doesn’t require playing the AH or buying WoW tokens. plus people who want to transmog quickly on the go. You’re just making a fool of yourself now, no one is on your side with this “dont’ rework just remove stuff people spent lots of gold/time on” mentality.
You seem rather defensive and quick to jump to insults. That’s such a shame.
You spent lots of gold and time on getting your Tier sets back in the day, but it isn’t like you didn’t throw them out (or disenchant them) the moment you had something shinier fall into your lap, right?
heirloom gear isn’t end game gear, in fact they exist in the same tab as every other item/collectible in the game that is permanent. no one expects the latest raid gear to last longer than the next patch. heirloom was always on a different precedent.
Like toys, they still remain, but have lost most of their use and/or relevance. And often get functionality removed when people use them to break the game.
heirlooms were never used to break the game nor have toys ever lost their functionality. slightly altered at times but again just changed, as opposed to your desire to fully remove items.
the current Ion B team of diablo devs designs by spreadsheet
participation for a given reward is largely what they track, not whether people actually had fun doing it. Game is just a casino dopamine feedback loop addiction behavior test nowadays.
Word from inside is that the game is on a slow death and extract as much money as possible on the way down. F2P will come eventually, along with a crazy much bigger cash shop. Selling gold was the first step combined with making a ton of the game more grindy and making the grinds unavoidable.
Up until about level 100 heirloom gear is equivalent or a single stat below at-level dungeon gear. So a dungeon piece might give 11 crit and 8 vers, and the heirloom will give 11 crit and 7 vers. 15 minutes later the heirloom catches up, and 15 minutes later it passes the dungeon piece.
Unless you’re expecting to get a dungeon drop for a slot every single level, heirlooms are stronger.