What I like
-The new profession system is one of the best things that WoW has done in awhile. For too long have professions felt like an afterthought and completely useless.
-The design of zones are beautiful.
-Dragon flying strikes the perfect balance of feeling fun and useful, but also not trivializing the scenery and adventure.
-The world pvp quests and scenarios are fun and well designed imo.
-I think the reputation/reward/renown system was well designed. I think proffessions really helped bring something of value to the game that wasnāt directly player power that you could work towards.
What I donāt like
-The questing and story has been a real downgrade in comparison to previous expansions. Honestly think itās pretty bad.
-Dungeon/raid mechanics are not innovative enough. Only thing that comes to mind is the ice mechanic in the spider boss for raidā¦ thatās about it.
-You succumb to the streamer pressure of enabling group loot for raids instead of personal loot. I am back to having everything loot counciled, as a healer giving away all my gear is NOT fun. People wanting a system that they can funnel gear to a single person just doesnāt make any sense in a community game like this. It also makes things LESS competitive, as a select few people get all the gear and can blow everyone out of the water because of it.
-All of the exploits and errors that occurred during the expansion giving people a huge advantage either in gear or professions.