So, 1v1s do matter in the random BGs then.
I’m beginning to think that a lot of people who say “1v1s don’t matter” are people who lose most of their 1v1s.
No shame on a warlock though. It’s not really a good 1v1 class.
So, 1v1s do matter in the random BGs then.
I’m beginning to think that a lot of people who say “1v1s don’t matter” are people who lose most of their 1v1s.
No shame on a warlock though. It’s not really a good 1v1 class.
Lost the match not the 1v1s…
So, your team would have had a better chance of winning if you had lost your 1v1s?
No, we would have won if they played better. You know, kill or cc healers.
So, 1v1s are important in random BGs where you aren’t bringing in a full premade.
Got it.
Last response because I’m going in for work but no, I’m not a great 1v1 player but I know to call inc if defending. And full premade? You can’t bring 10/15 players into a bg. I solo queue as much as with 1-4 others and when I premade we face a premade so that excuse is moot.
So, 1v1s are important when defending an objective in casual BGs because you can’t depend on your team to come support in time when you call INC.
Got it.
LMFAO stahp it
1v1’s mean very little. Maybe in a node map with 1 defender.
I can’t think of another legit scenario that has any 1v1 value. A lone flag carrier should just run and kite. Other lone stragglers aren’t really impacting much, and your presence is probably needed in the team fight.
I wouldn’t say it’s the norm but I’ve had several ABs and BfGs where I was sitting alone defending a flag and was able to keep solo attackers away. My success rate in that is no doubt lower than it would be as a rogue or druid but in many games just sitting alone far enough away from the flag to prevent sap-caps is enough to ward off would-be ninja cappers.
Before or after the buffs. With buffs - priest is more important, since the PVP feast buff is much smaller - Horde are often in the 150-160k average range, while Alliance are often in the 130-140. That’s enough to make a difference.
I just did a BG 430pm CST with 2 others and ilvl 239 on purpose. No change whatesover other than the number i saw were lower. But, the enemies died just as fast as 370 ilvl.
This. I’m just about ready to give up on my Alliance character.
You have to be trolling. I didn’t say 1v1s win or lose games. Sometimes it will help your team to be good at them but they aren’t the end all be all of most matches.
Okay but 1v1 doesn’t matter for Bgs
Sometimes it will help your team
Rogues and ferals can’t properly fulfill their roles on a team if they are bad at 1v1s. IMO
If I had to guess, it’s because Horde has a more active Mythic+ and Mythic raiding scene = more gear / better gear in general.
I notice on my Alliance toon that the Mythic+ PUGs list is only like 2 pages long, but when I log over to my Horde toon the Mythic+ PUGs list goes down for like 5-6 pages. I know it’s a small sample size, but I notice the Alliance’s Mythic+ PUGs list is consistently smaller than the Horde’s.
Not sure if anyone else has noticed this, but I like to spam Mythic+ PUGs and this is one of the first things I noticed when I first checked out the Alliance’s Mythic+ LFG list.
If gear doesn’t matter why not stay in fresh 120 greens/blues?
Scaling might close the gap somewhat, but let’s not kid ourselves here - gear ABSOLUTELY matters.
There is also an inherent skill level “built into” someone having really good gear - because if they have very good gear than they must be a fairly skilled player (otherwise they wouldn’t have gotten into those Mythic raids, completed those high Mythic+ keys, etc). Very high iLvL gear and high(er) player skill are often inter-twined.
On the other hand, any dude off the street can be a fresh 120 wearing nothing but quest greens. It takes no skill at all to level / quest - you can do it half AFK.
This is true. I could and would probably win and lose the same.
If gear doesn’t matter why does anyone bother to gear up for PvP though? Why don’t RBG teams play with green gear? If gear doesn’t matter there would be absolutely no reason to progress through conquest, and it makes no sense that would be true.
Can someone undergeared who plays objectives and is supported by teams that play objectives do as well as someone who is geared and is not supported by teams that play objectives? Sure. But that doesn’t mean gear in itself doesn’t matter.
My guess is gear matters mostly in terms of weapons, azerite traits, and trinkets that synergize with blizz’s design of certain specs.