Nice try to try and turn it around on me instead of actually addressing the issue. If you care about what people spend their gold on then you’re the problem. And if you care about them buying a boost, then you are definitely part of the problem. Posting on a non-max level toon to try and not hide anything.
You can see my achievements on this toon. I am no where good enough to be a booster and I clearly throw myself at the content. Which is not something you look like you do.
Loot boxes are predatory but not pay to win either. They are pay to gamble.
The WoW token could be just disabled for adding gold in game, but then that gets rid of the reason it was created in the first place. To stop predatory gold selling. So it’s either from the company or someone else.
I’m not sure if you’re being fictitious or not but i’ll bite.
Boosting has been around for a long while. The fact you haven’t heard of it, or heard someone else talk about it is…well it’s interesting. It’s not so much for lvling, it’s more so for gear and Mythic-Mythic+ achievements and even PVP (which is gear related almost 99% of the time).
Normally it’s in trade chat, though I haven’t logged in since things got announced to check anything so I can’t say what all is happening currently. Just got home in fact.
Make sure to stay hydrated, and have a good night.
As long as token is there, it’s not going to stop. This, or they redesign the game so that harder content stops giving character power, only cosmetics, so less people boost. The pandora box is open.
The difference from before is the cross-server element.
There’s nothing wrong with people on Dalaran making a guild on Dalaran and selling runs to people on Dalaran for gold on Dalaran, and doing them with their characters on Dalaran.
What the new system is designed to prevent is people making a guild on Dalaran and selling runs to people on Dalaran for gold on Dalaran, but doing the run with their characters from Tichondrius.
It’s reverting carries back to a server-by-server system. Advertise on the server, to the people on that server, for gold on that server, and do the run with your characters on that server, and there’s no problem.
It’s not boosting as whole that’s a target, it’s cross realm boosting. Communities pretending to be guilds will be easy for Blizzard to pick out they’ll being trying to ferry money between realms, whereas most real guilds don’t do that.
As long as they keep everything per-server with those advertising being the ones actually providing the carries, it’s kosher. As soon as server lines are crossed, people are getting hired to advertise, or third parties are involved in the transfer of money the banhammer comes out.
We can’t really have non-trivial content because of the reward structure needed for carries to work. Player power progress is broken up into hard walled segments. Every hump you get over trivializes that hump, and that is why carrying works at all. If they decoupled ilvl progress from content difficulty, carrying stops working entirely. 80% of the customers just vaporize into the natural content, and that cosmetic hoarder minority that would want carries can’t get them because there’s no ilvl back hill for carry companies to exploit.