Why wouldn’t you want to do them anyway? You get a burst of gold, Carveds that you can transmute up to Runed, and some other stuff in less than an hour.
While I wish “Watch An Earthen’s Back Simulator” and farming a dozen elite harvesters were replaced with something else, I like Theater and S&H is fun just dashing around Undermine and doing some quick stuff.
You can get around a dozen keys, especially with them being purchasable this next week due to the Delve season progression. That’s a dozen personal normal-tier raid loot drops just for you. Don’t have to contest with other players or guildmates or anything, in addition to the freebie weekly Hero track and Hero track Vault.
I don’t see how doing the world events is such a drain of time, when you have a whole week to do them. And as mentioned, it’s not like you wouldn’t want to do them anyway.
This. They could even continue to gate how many keys we get. That would be fine. Give us a key at the end of our first four non-bountiful delves and give us fragments at the end of the subsequent ones. Keep us limited to 6 keys max per week. Easy peasy.
I mean, WQ’s are tiresome after you’ve done them 3 times each, and if they wanted to keep us delighted to do daily work, they could do it in a way that means we only seek them out sometimes.
I don’t get tired of the pet battle WQ’s because I only do them when they drop 15+ coins or a blue stone. If they started rewarding embiggening cookies, I’d do them for those, too.
My point is: I don’t get sick of them because I feel no compulsion to do them every time they’re up. I feel like all WQ’s should be that way, but with key fragments, I have to do all of them every time.
If I could kill the crest weekly while gathering keys in delves…that would be nice. There are rare cosmetic and pet drops in delves that I have never gotten, and I would much rather pull the lever on a Heavy Trunk in a non-bountiful delve than do another round of WQ’s.
Im asking why the system exists. In otherwords, the content that awards a key is not difficult, so its really just a time sync. You could, in other expansions, call it a mission table event or two.
They don’t even need to do that. Just make bountiful chests stop appearing after X number of chests opened each week.
The point of the keys is to keep people doing stuff out in the open world. Not to limit gear acquisition. That could be done easily enough without keys.
Exactly, which is why I think Aylene’s suggestion of making non-bountiful delves worth doing by offering key fragments is the best way to go. It gives you less trivial content, more of a time sink (win for Blizz), but far more engaging stuff to do in the weekly delve grind.
Sure, so the resistance aspect is a time sink and timegating rather than difficulty.
At some point, there has to be some sort of effort involved with acquiring gear, especially higher end gear. There is no difficulty effort in delves, so I guess there is a time sink effort, if you could really even call it that.
Which is why they only give out champion gear, even at the highest level. How on earth can anyone begrudge anybody…champion gear? Within 3 weeks of a season launch, champion gear is catch-up gear only. I don’t want a return to raid or die, and I don’t care how people get their catch-up gear.
You have to complete 3 tier 11’s to get 21 gilded crests and more than one shot at a heroic piece once per week in the vault. My druid has gotten 4 heroic items from delving this season. Two were repeats and two were trinkets I will never use. It’s not like they make raiding obsolete, y’all.
I would argue that many delves for many specs are difficult and complex enough to warrant that at T11.
I say this as a person who raids heroic and tries to get KSM every season if people are logging in.
It’s not true to say that solo delving is not difficult. Sure, a T6 isn’t, but then the T6 isn’t giving out good gear.
Its week two and without any raiding or m+ gear I have 4 hero pieces and a 475 staff, a weapon that’s higher item level than I’ve gotten in years, and the rest is all champ gear. It just blows my mind that people are acting like its too much effort to do a few world events to get keys.
Maybe its a different perspective from people who also raid and M+ heavily vs those who are mainly delving.
Lets also keep in mind that the only thing you need keys for is champ gear, which wont really matter soon. You can just do three 11s and the bounty map and be done without even getting any keys.
I don’t think it’s too much effort. I think it’s boring effort in tasks I don’t particularly like doing. Suggesting that delve rewards come from delves is not asking for a free pass.
Congratulations. You got lucky. My RNG hero offerings were not as kind.
M+ offers gilded acquisition up to weekly cap whereas delves only offer gilded up to 21…in roughly the same amount of time (for a healer, anyway).
I do raid. Every week. I do M+. Every week. I still don’t see a problem with champ gear going to delvers with a shot at heroic items once per week via the vault. No, I don’t have a problem with the map runs, either. For a person to get fully decked in Heroic track gear through delving alone, it will take either galactically good RNG fortune…or it will take an entire season, as designed. I think that’s acceptable.
Like I said, I did 11’s and maps both weeks so far, and I am not wearing a single one of the heroic pieces I was offered…because none of them are better than the dungeon gear I got in champ tier and I won’t be wasting crests on them.
Edited to add: The final point is this. People who join us late in a season for IRL reasons or people who want to swap to an alt for balance reasons or simply on a whim, delves give them a starting place to get a high enough ilvl in a short period of time to START doing M+ and raiding. I don’t want that removed from people.
It’s 21 gilded crests, and I do delves because it’s a fun way to spend time doing solo things that I can actually make hard enough to be engaging. I’d rather do delves than world quests…especially when said time sink is in service of getting delve rewards.
Let me get delve rewards (including the keys) from delves.
That’s it.
(and right now–at this moment in the season–champion gear is still relevant, even in raid…again, unless people have had galactically fortunate rolls on loot)
The delves? Sure, but you don’t need keys to do delves. You still get the crests, including the 31 gilded, and your hero piece from the bounty map, without getting any keys. Keys just give you champ gear.
So…then why are you so invested in having people run open world content to access them?
You’re asking why I like them or bother with them and I’ve given you very lengthy and complete answers.
What I don’t understand is why you are invested in having people investigate 10 scrap piles for kobolds or kill 12 bullies in Vatworks to get their keys instead of doing delves to get them.
Because the key system makes the loot guaranteed instead of being RNG like M+. I’d rather take an extra 30 min to get keys and get 4 pieces of loot in 4 delves, than have to run a dozen delves to get 4 pieces of loot.
Also, because delves are currently amazing for people who dont raid/m+. If this is the method Bliz chose to make that happen, fine whatever. Its the best that casual players have ever gotten.