What's the point in time-gating LFR?

For guilds who’s relevant difficulty is heroic, it does take months. Wowprogress data shows that isn’t an exaggeration.

Guilds clearing heroic in 1-3 weeks are mythic guilds not heroic guilds. Same as heroic guilds clearing normal in 1-3 weeks.

For example heroic Sylvanas first kill was 7/8. Killing her 3 weeks later (7/29) would put you as a world 1369 guild per wowprogress. For reference ~1700 guilds got Cutting Edge this tier.

Over 11,000 guilds clearing heroic, with only ~10% doing so in the first 3 weeks.

The exaggerations on kill times don’t match up with reality.

Aotc required pugs that fast are very good mythic players on their alts. They aren’t the target audience of heroic.

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They delay it so raiders won’t cry like children that they are forced to run LFR.

Because raiders are not equipped with the ability to control their own actions like grown-ups are able to do.

That’s actually one of the primary reasons for most of the time-gating that blizzard gives us, that players will rush rush rush and then cry because they have nothing to do, because they “felt forced” to rush through the content.

It is what it is at this point, the devs have to design around people who cry like five year olds who eat their halloween candy on one night then cry because they dont have any the next day.

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Ah so if you’re in a guild you can magically queue for the content-ah you can’t? Odd, that doesn’t solve any of the issues I spoke about and in fact makes you deal with an entire guild of people instead.

Again, no blue post citation, curious that.

That is the point, it’s a lot less about gear and more about players that want to outgear the content they’re fighting against in raids. Which is ironic, because they’re really against that for any other form of content.

got news for you then, mythic was never part of raid progression. it was added later on. in fact, LFR was added before mythic raiding >>>

The LFR feature was first released in patch 4.3 while Mythic Raiding released with WoD; Mythic Dungeons were added in patch 6.2

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it also dosnt help that most guilds raid at night.

dosnt help for people like me who work the night shift and have to toss up between a guild thats on the same server/time zone as you or one if a different country/time zone where if you join a raid you may lag and totally stuff it up for everyone, making them not willing to invite you to future raids

Wrong. Heroic was renamed Mythic at that time. Same time Normal was renamed to Heroic.

Mythic’s been around a long, long, long time.

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If that’s what you want to pretend the point I’m making is because you’re fur is still ruffled about something I said previously than have at it.

Didn’t realize you needed a blue post to review data.

Let’s not pretend eventually being able to outgear mythic so players can more comfortably progress is the same thing as wanting faceroll raids we can plow through on day 1.

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Idk reading through this it seems the LFR only crowd cries more than the < 1% Mythic raiders.

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Entitlement is the answer you looking for and the reason they gave is almost always selfish wrapped up in pretty words. The thing is, how a person plays the game should never affect another person’s game. Yet, to many LFR to them is an insult that needs to just be done away with. Never mind a player doing just LFR has zero bearing on that other person’s life/happiness/ social standing(?). That person just believes he should go first because of many selfish reasons and LFR just should eat dirt. For the life of me, I can not understand why a company allows another paying customer to tell other paying customers how to enjoy their game.

The fact is this is a game for the vast majority. You do not get paid real money, get the endorsement, or anything else for the majority of the base. So what if a player does LFR and completes it before anyone else. The fact it has zero, absolutely zero effect on another person. Except for their ego and their desire to control another person’s life.

Let us forget:
EGO drives most Devs and some players to force their personal views, restrictions, and how they want another player to play this game. It is insulting to say at least.
LFR gear is mostly below Heroic dungeon.
LFR trinket most are gutted.
LFR does not affect or add much to Normal Raids.
Mythic offers more to the next raid.
LFR is there for a good core of players that do not want to raid normally. Many arrogantly say that LFR is super easy. Thanking everyone has their skill level. Forgetting that not everyone is a superstar. LFR for some is hard and others easy.

fix most mistakes. opps not been asleep for three days. gandkid go the hoops

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What are you on about?

We are not talking about the past, we are talking about right now.

But even if we were talking about the past, from the moment mythic was added, it was a part of raid progression.

LFR, on the other hand, is the one that has never been a part of raid progression because it’s just an easy mode for non-raiders to see the content.

So what?

When they were added is irrelevant to this conversation and my point.

LFR was not and is not a part of raid progression.

Whereas mythic was and is.

It’s not the 1% world first or very top end mythic raiders complaining , it’s the 5 to 10 % mythic raiders that think they are world first material but actually aren’t

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I bet Blizzard loves that people blame raiders instead of them just wanting another months sub $.

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I don’t really care how they approach it, I just think that if it’s a time investment it should feel rewarding for the time. This at least happened with badges or titanforging. This doesn’t happen anymore. It’s dead content with no purpose other than being a longer version of a youtube video.

They’re failing at making content feel rewarding. The other MMO I play doesn’t have that problem. This is on them. If they don’t wish to fix it, fine, I just won’t participate in most of the game’s content. Like I said, FFXIV does casual group content far better. WoW’s end game is just chore areas for casual players and the occasional M+ if you wish to play a meta spec.

You can’t play what you want in this game and PUG content. This is where queueable content shines. I can literally bring anything I want to play into a LFD or LFR group and experience the content in a reasonable amount of time. I can’t do that easily outside of that.

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Why would it have to get rid of it’s sense of progression because some people can’t practice self control? Just don’t do all of the difficulties if it’s that much of a pita.

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That was your point, if you were trying to talk about the quote you replied to of mine yes.

To authenticate data, as in actual official data. Because what was given isn’t official data, it’s heresay.

You mean normal raids? Hmm. Quite a few normal runs make it through day 1, including pugs. Curious, that. You can stop acting like ‘raids’ are magically hard because suddenly they’re not supposedly ‘lfr’.

Self control… yeah that’s not what that’s about. That’s not what any of this is about. :smirk:

But they’re the ones who will max out all the grinds, do multiple tiers of raid, PvP if it has benefits, and be more likely to at least stay subbed till all that stuff is done. After that, they’ll sell carries which brings in token $. They’re also the ones making guides, addon’s, and streaming for free Blizz advertising.

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Keep more casual players subbed. If they can beat the raid week one they may not come back.

and to comment on this. lets just say if you are a new or returning player it will gimp you from experience on the boss mechanics and put your chances back even further from normal or heroic raiding because of this. making it harder to get a group in custom or a guild.

agreed makes 0 sense what so ever.

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There’s really no learning the mechanics from lfr though. It’s basically don’t stand in the puddle and the harder to see mechanics are so nerfed down you don’t even notice them. Most of the more complex fights will have completely different strats than you’d even do in normal just for a higher success rate with a group of people that’s going to target dummy a boss for 5 minutes. Huntsman and sire from Nathria being prime examples