I’ll preface this by saying I’m not trying to yuck your yum, I just want to know what if anything I’m missing out on. In Hearthstone, Rogue is my most played class and I actually like the class fantasy. But in WoW, Rogue is the one class I could never see myself maining. The energy mechanic seems to run entirely counter to what I think of when I think of the thief archetype, seeing as from where I sit, it seems like the single most restrictive anti-fun “hold-your-horses” resource.
At early levels, the class feels like fighting your way out of a plastic bag, and the other specs don’t offer any respite like I can find while playing feral druid, as an example. I understand that this is partly smoke-and-mirrors, and that casters will superficially seem to be doing more at low levels since the casting times fill the empty space in combat that would otherwise be filled by auto-attacking, but on the other hand I also don’t see why I would grit my teeth and bear through that with sheer force of will when there are other classes that seem more fun right out of the gate- so my low vantage point leaves me wondering, at what point does the class become fun? Does it become fun at all? If I want to play up the Agility stat’s namesake, should I just play DH instead?
On a related note, it seems to me the main reason that DK and DH were successful as hero classes is because you get to skip that part of the game where your number of available skills is below the threshold at which melee is a tolerable play experience*. Every time I try to roll a rogue, by the time I’m level 50-60 I’m just ready to swap back to Unholy DK because, get this, it feels faster. A two-handed sword wielding plate wearing no-mobility juggernaut feels faster than rogue by the time it becomes available.
*(for this reason, I actually think a caster hero class would be relatively unsuccessful- casters already feel better right out of the gate, so there’s a missing prong to whatever appeal they’d have)
TLDR : What do you like about rogue? If it takes meeting a threshold to enjoy the class, when does it become fun, in your estimation? Am I just outside the target audience for it’s mechanic set? I don’t want to boost, I’d prefer to learn each spec as I go.