I can see what people mean about Spellbreaker; its obvious that ex-Proletariat people worked on Plunder. It would be interesting to hear what plans they had for people who were experienced at making a br game, whether this temporary event is the only thing an experienced team like that would be put on to do.
The thing is, we do not think you guys are having fun with the game mode itself. We honestly think your enjoyment is coming from a place of trolling, that you are only enjoying when you kill people who just do /bow, and are enjoying the ‘tears’ on the forum.
Your thought process is wholly uncalled for. Now you wanna play the whole I’m offended card cause you said something stupid by calling people trolls for pvping in a pvp event. Get over yourself.
personally i don’t hate the limited time game mode, but i think it should have been its own game.
if they wanted it connected to wow like this is fine i guess but they really should work on it better, i mean ranking up is a pain in the ***
just saying they could have made it so PVP don’t activate right away and have the captain give orders(quest) to complete the first 10 min after that it is a PVP free for all and the last one standing get higher rep than everyone not only that but this could help rank faster.
cus lets be honest not everyone is into pvp specially Fortnite style pvp.
To be honest, there is a lot of timed content inside Blizzard games nowadays, so even with more development time, men power the chances of coming up with something with more depth are slim.
I feel that Warbands are a huge step forward, but also 20 years too late.
As for Plunder,
the issue is the forced pvp. If they can hotfix that, it should be fun and worth it. I did actually believe queing from a pve realm would fix the pvp aspect, that is how naiv I was about this.
I also can not stress enough, that the Devs are just humans too and they may truly love this pvp mode. We should therefore be constructive and not with hate or rude arguments.