What WoW Could Learn From FFXIV

Well, good luck figuring out who to report if it’s that important to your peace of mind. You do you! :woman_shrugging:

It’s really not hard to determine, actually.

Grinding is not necessarily bad design. People can have their preference, but I prefer doing combat to level rather than redoing quests that I already did, especially since there is variety in the type of combat settings I can do. And if you really want to redo quests, you can still create alt characters in FFXIV.

Actually, I’m leveling alts in WoW right now, and the queues have gotten longer recently, maybe because people are busy with 8.2 or people are just not interested in queueing for dungeons. But yeah, just going to do it slowly. :sob: :stuck_out_tongue_closed_eyes:

Many of people leaving the game or going to FFXIV because of Shadowbringers (which is amazing!!! just did the first quest chain with Alphinaud really good right now I’m just doing the dailies for Naj/Mechagon to get pathfinder but not playing much WoW)

Again, countless times and in other threads where I even linked the Blue Post it is not a bug, non subscribers since April can post on the forums.

Good luck on your failed entitlement crusade you have going on.

Stop trying to make Final Fantasy happen. The game is boring. People want others to believe it’s so great yet they spend time on a wow forum instead of playing the game. I tried 3 times to play that game and out of boredom uninstalled each time. The big news for that game is cat girls in lingerie, that about sums it up.
(Final Fantasy 11 was good though)

It’s called good customer retention. You show the customers you value them staying with you as a customer by rewarding them for sticking around and not coming and going like the waves (much like what happens with WoW).

The rewards aren’t huge. They’re cosmetic items, mounts, small things like that. Stuff that has zero impact on your performance.

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I was not subbed long enough to FF14 to notice it, but if they ever implement it, I hope they take a long hard look at SWTOR’s model.

And then run in the opposite direction, basically just add a ‘DO NOT’ in front of every statement. The F2P was implemented in SWTOR in a way that it felt like an actual punishment to play unsubbed. And then the cash shop just singlehandedly and overnight DESTROYED the economy. You think having Blingtron’s vault table mission and an army of alts did some damage to the WoW economy? Imagine if every other player could just run their IRL credit card to the ground and then everyone was floating enough gold to buy a longboi? That’s what happened to the stupid GTN.

LOTRO - now there’s a decent subscriber reward system.

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I like how the trust system works. It allows those who either dps because the queue is horrible or those trying a class because just like wow people expect you to know what ur doing specially as tank the first time you walk in a dungeon. However it doesn’t take away from group play as the benefits from group play are still far greater then using the trust system, and the system is limited to just msq duties. It gives the best the best of both worlds an options to do things if your a lone ranger but doesn’t negate group play nor is the rewards and structure on par with group play.

Not to mention Square’s authenticator app is useless. The thing resets itself at the drop of hat and it took days to get someone to remove it from my account so I could log in.

They stopped doing the subscriber rewards a few years ago.

Leveling is already too fast, imo. It’s only around 2 days /played to get from 1-120 and that’s if you’re playing casually and not trying to speed to max.

I wouldn’t mind this, but as others have pointed out, people lose their minds when Blizzard offers a mount with a six month subscription, claiming Blizzard is “tricking people” into subscribing.

The game is built in such a way that you can easily get around without flying now. It’s mostly useful for leveling alts, since they can’t use the flightmaster whistle, but it is handy for hunting rares. Personally, I’m content with pathfinder as is. Basically one year without it, one year with it for each expansion. I wouldn’t complain if they unlocked it sooner though.

Honestly, the only thing I wish they’d learn from that game is how great a feature housing is. WoW desperately needs it.

I just use the physical one, same as I always have for Blizzard. Never had an issue, and I keep the removal code handy so that if it ever dies, I can remove it myself from the website. I have heard stories about people having issues if they don’t have the removal code though.

Doesn’t mean it WoW cant do something similar.

Hypothetically lets say the reward structure was this-

month 1- Cosmetic Transmog (Lets say Jaina’s Staff, a bow, daggers, axe, and two handed sword)
month 2- Battle Pet
month 3- Toy
month 4- Cosmetic Transmog (Lets say malfurions antlers head piece and arm wings gloves)
month 5- Battle Pet
month 6- Toy
month 7- Cosmetic Transmog (Replica LK’s Helm of Domination head piece)
month 8- Battle Pet
month 9- Toy
month 10- Mount (Theme it based on the current expansion)
month 11- Cash Shop Voucher for 1 free Battle Pet
month 12- Cash Shop Voucher for 1 free mount.
Then the next year change it up where you have a vendor with all of those items and 8 new ones.
Months 1 through 9 you get a special currency BoA Token which you trade in for 1 of the 9 new items, you can also spend it on past items so people can catch up so its not to daunting. Month 10 a new mount and 11 and 12 Cash Shop Battle Pet and mount respectively.
Seeing as 4+ new mounts to the cash shop will be the new norm least they can do is give us 1 for free every 12 months we are subscriber of our choosing.

And this structure would continue on indefinitely where maybe have a new player welcome deal at year 3 onwards where a 1st time subscriber gets 3 of these BoA tokens for sub rewards.

You may have notice I put 8 new rewards and what you would do with the 9th BoA Token. I would have the vendor also sell a race change item which you can spend a token at once per year (so essentially you will have all of the items beforehand).

That is how I would implement a WoW subscriber reward system.

FINAL FANTASY 14 SHOULD HAVE BEEN A SINGLEPLAYER GAME!!!

10/char.

That’s still 48 hours of gameplay. That’s a LOT.

It learned plenty by not making the main character focus anime.

looks at Blood Elves

Mostly.

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WoW could learn a lot from classic WoW and why people actually love it

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Final Fantasy as a MMO looks and sounds really boring.

I will stick to the single player versions, which sadly died after FFX

No one loves Classic. They love nostalgia. Mostly because it was a time when the world wasn’t a complete clusterfork of awfulness and misery.

Didn’t they just announce a remake of 7?