Why was Classic created?
If you ask me, Blizzard honestly thought that they had the game in its best state, appealing to the same audience since 2004 as of WoD, a la “You think you do, but you don’t.”
Private servers, Nost, in particular, proved differently. They demonstrated clearly that their was a large appetite in the player base, and even beyond into the territory of new players, for an authentic recreation of the game that is considered the best MMO in the world, in its original state.
Blizzard even met with the administrators of Nost to discuss their project and their experience.
Then, in light of all of this, they created Classic, and stated clearly that boosts, LFG, cross realm grouping, achievements and beyond were not in keeping with Classic.
Now, at the very announcement of TBC, that has changed.
To those of you that support the boost, I would ask one thing of you, and I’m curious as to how any of you will reply and rationalize your position…
What systems or changes, if added, would ruin the point of why you play Classic and not retail? For you personally?
There has to be an answer as to why you are playing an older, more dated game instead of the new, optimized, ultra convenient one.
From this, I think the argument against the boost is twofold:
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If you support the boost, but oppose, say, LFG, the Token(which is already on the Chinese client), or cross realm play, how can you argue for one but against the other with any objectivity? That one is advantageous to you and helpful to the company and another isn’t as advantageous to you, or doesn’t “feel good”? Is the hypocrisy here not evident?
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If it can happen to one person’s hated retail system, it can happen to yours, too. If Blizzard can go back on what they told the community in that boosts are not in keeping with classic, then they can do the same with any other feature they have previously stated doesn’t belong in classic by the same means, and with the same justification. Ones they haven’t explicitly said they wouldnt add could be added without any justification at that point at all!
It just requires a bit of empathy, in my opinion. Put yourself in this situation, and suspend disbelief for just a moment:
Blizzard just announced that whatever particular thing it is you dislike about retail is going to be added to Classic. What argument would you make that hasn’t been made by the community opposed to boosting? What would you think of the people telling you to just shut up about it already and that is actually a good thing for the game, and you don’t know what you’re talking about?
If you love the game and don’t want to get the same feeling from it that you do from retail, wouldn’t you feel obliged to try to say or do something to protest?
How can you rationalize the boost, without throwing away the only legitimate defense we have against Blizzard adding as many retail features as they think they can get away with?:
You told us that you wouldn’t. It isn’t in keeping with the entire point of Classic. This isn’t what you told us you would do. Don’t go back on your word.
Blizzard, please. Don’t add the boost. You think you want it, because it’s a quick buck and the player base won’t really mind, just like in retail…
You think you do… But you don’t.