THIS, just generally bring back MoPās talent and stuff and itās basic class design where itās actually fleshed out.
Absolutely, some of the BEST pets donāt even keep their unique features: Sanguifang/Lonehunter and their swords, the giant ghost wolves around various expansions are untameable even though they ARE undead, Gorehorn, etc.
THIS, and allow a bit of mix and match, even the minor NPCs establish that not everybody uses the same armor type even in the same classes. We have battle mages in plate, as minor NPCs. In the very least let us use and mog the next armor type down or in clothās case UP.
If story is garbage, everything is, as the story sets the tone and establishes most other aspects of a setting, if the story is consistent everything is inconsistentā¦
A good case study of analyzing how character and plot mesh.
The only thing that will keep WoW competitive is the āA Realm Rebornā treatment.
Lots of lore-friendly ways that could be pulled off as wellā¦ but Team 2 probably thought SL was going to be an absolute smash hit so we havenāt got anything like that coming down the line in the near future.
We will get:
4 zones!
8 dungeons!
1 raid
A new hub city, with 3 mailboxes and a portal to org/sw!
NEW STORY featuring Sylvanasā character developmentā¦ starring Sylvanas!
New āDark Rangerā class, led by Sylvanas!
10 new mounts
200 color variations on those mounts.
What we will not get:
-player housing
-Dyable armours
-professions mattering
-advancement paths for casual players
-resolutions to the hundred or so unaddressed plot loopholes and unfollowed plot thread.
-We will never fire the goblin cannon
No, they should focus probably focus upon fixing fundamental issues with the game and not try and add more. Also there are builds that probably need to be revamped and balancing that needs to be done.
And not to nitpick but the Nightborne, Highmountain, VEs and Lightforged were actually a BFA feature. It was opened near the end of Legion for anyone who had pre-ordered BFA. Same goes with the Allied DKs at the end of BFA, that was actually a SL feature that was released early for those that had pre-ordered SL.
Update - and for crying out loud, finally give the rest of the core races their damn heritage armor already.
They are having trouble pushing out content as it is. Every new race/class combination is more work in armor, game play design, and balancing that has to be done. And the classes are already pretty thin in terms of uniqueness.
And Iām not sure how they would make legion work with a new class.
Remember when blizz was all if we dont do tier sets for all the classes and just go by armor type weāll be able to make some really cool sets! Yeah
No new class doesnt guarantee we get better class balance. It just means we wonāt have a new class. Which would be one of a handful of sure fire ways to bring people back to the game, at least to try it out.
The classes are never going to be balanced as much as they are now since they all do different things. Thatās a pipe dream. Never going to get 100% balance unless everyone plays the same thing.
More zones, a lot more quests per zone than the last few expansions, multiple story lines for each faction and some different class quests. 7-8 medium to large zones would be nice.
Multiple dungeons per zone. Come on, it canāt be an asset issue after 17 years. You have assets up the wazoo. Give use a lot of dungeons. 2-3 per zone.
more raids including some with one-off BBEG that are related to the main story. There have to be are rulers and despots around the cosmos that just have to be poked.
Around the content build new towns and cities. Again, these should be different for Horde and Alliance.
Toss in some arenas and battlegrounds for good measure. These always get left out and while not actually new content, they give players maps to build their own PVP content within.
Finally, if there is time, then worry about races, classes, new model tweaks, and class/race combos. These are all great ways to encourage people to play content but they arenāt content by themselves.