You know what else would reduce chat spam? A dedicated set of LFG channels, separated by level brackets, and penalties for clogging up trade. That would be FAR better than an automated grouping mechanic.
There is a portion of the LFG system in Retail that allows you to do this. It’s the “Premade Groups” tab at the bottom. It has categories for questing, dungeons, PvP, etc. Once you start a group it just has a form making it easy to list what you want. Then people can click a button to apply and you get a list of candidates to choose from. You can of course also invite friends/guildies/whoever outside of that.
The part that some people may have issue with is you can invite them with the click of a button. Might be too uninteractive for Classic IMO. I think making it so you can whisper and inspect and whatever else would be good enough, so people have to talk to the person first and then manually invite.
It also doesn’t have a button to add your advertisement to LFG chat. If anyone remembers Vanilla Aion that’s what I’m thinking of. I’d love if there was a feature to add your group ad in LFG, so it’s the same LFG spam we see anyway but it saves you the trouble of having to type it twice.
I dunno what I’m saying is I think a modified version of that particular portion of the UI would work for people that want that.
BUT, it’s not something that was in Vanilla, so I’m not sure if it makes sense to even have that with an addon. It might be too much of a change even if it’s just making grouping easier, albeit still manual.
Those servers were mid-low tier servers. No top guilds of note, no top pvp’ers or streams of any fame, mid-low populations. If those statements cause you to react emotionally it certainly explains a lot.
you’re right, thousands of people across WoW were wrong and morons
They still are. No need to use the past tense.
Like I said, there is an objective and logical argument that can be put forth about using DM as an abbreviation over VC. The arguments for VC often rely on personal anecdotes a la “My server always called it that” or “People made fun of me for calling it DM so I just called it VC afterwards”. Those aren’t actual arguments for the case though they’re just statements after the fact.
You can use the argument “not to be confused with Dire Maul” but the counter-argument to that is “Dire Maul didn’t exist when Deadmines was first around so if you were confused it’s because you didn’t play pre-Dire Maul”. Again if that statement of fact causes an emotional response well that’s a little bit unstable.
You alone are the authority of how to name the dungeons and how communities should interact. Well done big fella. You really got us there!
I didn’t claim to be an authority I just claimed that your argument makes no sense which really seems to have hurt your feelings.
Because different servers couldn’t evolve in their own ways, right?
Never played past Cata, but curious as to what social interactions are missed via a “lite” LFG addon? Did you read my post or just see the title and assume the worst?
I’ve only seen the argument that you miss a social aspect of the game by having a party made for you. I’d say you are only missing having to spam or read the spam in trade. Which is a social interaction, though not a quality one. Are there other interactions that are missed or is that enough?
I don’t think the matchmaking itself is what is so bad about LFG. It’s when it’s cross server. And when they dumb down the content so people in the group don’t have to talk to each other or coordinate.
That said, I’d rather anything resembling LFD/LFR be kept out of Classic, if possible. Because it could be the first step toward the things that ruined retail. #nochanges is the safest route. The game is fine as is.
Everyone talks about the social aspect. To me, being social was when a bunch of us were talking about a boss fight, or games we used to play. I never saw typing “Ill go” as a response to “LFM Scholo” as being profoundly social. And in a good amount of groups, that was the only communication between us, because sometimes you just don’t feel like talking and just want to get in, do what you need to do and be done.
What happened was dungeon finder became the scapegoat. The reason that the game became non-social was because of everyone playing it. Throughout wrath and cata until I pretty much quit, my dungeon finder groups were almost all premade. I still ran with my guild. I ran with friends. I made friends still.
Dungeon finder didn’t hurt the social aspect of WoW, the players who CHOSE to make solo queuing in it the end-all of grouping hurt THEIR social aspect of WoW.
And it would be the same with a group finder. There isn’t a single thing about something like that that means you can’t be social. There’s nothing stopping you from making friends on other servers. At some point, after 15 years of this game, people need to own up that their social experience in WoW was the result of the choices they made. It wasn’t dungeon/raid/group finder, it wasn’t cross-realm zones, it wasn’t raid sizes, it wasn’t cross-realm BGs… It was their own CHOICE to give up the social aspect of the game.
Cross-server is absolutely what caused issues! Finally, someone who can think rationally.
Cross-server created a vacuum for accountability. I love this whole it’ll kill the social aspect argument. Giving an organized list of people and what they are looking to do doesn’t affect anything other than I’m not spamming trade chat for an hour or spamming /who until I find some one to ask.
A server exclusive tool that allows me to see those people simply streamlines an unnecessarily convoluted system.
I’m still going to add people who are actually good to my friends list as I still do in the current retail.
This is one of those moments where I think we are remembering incorrectly the absolute brutality of attempting to build a group especially for people who simply cannot devote 8+ hours to a game.
It’s funny how all of the people in this thread, all are surely seasoned vanilla veterans, forget that there was an LFG tool in vanilla, a built in one… head to the nearest innkeeper and see for yourself.
None of this matters at the moment either way, player-to-player add-on communication is disabled. It’s just literally impossible to create these add-ons.
I wouldn’t mind having one where you can post your character and what you’re looking for without having to spam chat, but people have to manually look through it for what kind of players they want and invite. Invitations should never be made automatic in Classic, there’s too much nuance to program into an algorithm for all the players to be happy with their group, composition and loot-wise.
Actually really funny. The innkeeper/meeting stone will just throw 5 random players together, you could end up with no healer or tank, and be spread all across the world.
The problem with custom channels is that their ownership transfers to the person playing longer than others. For example, now in beta one person got ownership of /world chat and just locked it. Now entering /world requires a password.
I’m curious if /lfg channel exists in the beta and if it’s worldwide.