What makes warriors / druids better at solo tanking?

I keep hearing in game how they have better mitigation especially for solo tanking. I kind of wish I ran a warrior now…

I hear this from high quality pallies with T6.

what exactly are pallies good for? seems better to run druid / warrior

warr: shield block, emergency buttons, reflect (niche)
druid: crazy threat gen, mega dodge (sunwell radiance lessens this)

i am no expert but i bet palas can tank every boss in the game. our pala tanks illidan no problem

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It’s strictly because of Last Stand & Shield Wall. That’s not to say that Paladins can’t do it, nor is it saying that Warriors are significantly better at it.

Paladins are unquestionably the best AOE tanks, to the point that guilds basically need to have one for any 25 man T5/T6 content.

Holy Shield is significantly better than Shield Block in the vast majority of scenarios. The main downside is that Holy Shield can’t be cast while silenced.

They can. Sometimes it requires a little extra effort due to some niche reason, but they’re 100% fine for the vast majority of bosses.

Funny I saw this post after reading the ignorance floating in this one Feral tank is terrible it was hilarious to read and yet another reason to take most posts here with a grain of salt. Pally is great on demons and trash. Druids threat kings period end of story on single target.

Druids are better at solo tanking due to there high ehp and avoidance with good utility and high threat. This allows for dps to pump to the point of a feral geared right can reach threat levels thab even hunters without Salv and never using fd wont pull. While the high dodge cheeses many things eg bloodboil stacks that are only applied when hit if you dodge never get a stack or vt threat reset that you can dodge. Mother where if you dodge can’t trigger saber lash preventing any tabk from being hit.

Pallys are the aoe tanks while they can solo tabk every fight just fine they require giving up more to reach high ehp levels. That being said pally is the optimal tank for many fights as the boss tank when aiming to max raid dps as the druid goes kitty. Thou druid is almost always the optimal tank if aiming for lowest chance to die.

The best tank comps all include one pally tank in fact rhe “best” t6 tank comp is double pally druid, druid third tank, if wanting to speed run and double druid pally druid third tank if wanting more safety at slight speed loss.

As for warriors your more likly to see a warrior tank as fury than prot so if looking at picking the wrong tank to roll that would be warrior if you want to be a pure tank. In fact pally is the only pure tank. Druids are outright expected to dps when not tanking and warriors in “optimal” raid comps are dps members via fury spec that step in to tabk when a third is needed. This dosent change in sunwel. Prot warrior is the raid member you greif to reroll pally or respec fury. And wrath pally gets better warrior gets worse. Druid remains about same in power diff between the tanks.

At this phase in the game prot warriors are not better than an equivalently geared prot pally, however druids will always be the kings of single target, we just scale better. However a pally can still easily tank everything in the game.

My prot war to lend some credence to my claim. I play both and the druid just puts out much more threat and has a higher EHP.

They can tank 20 mobs while druid / war can do 2, at most 3 properly.

Not sure who you’re talking to but this is just silly.

In terms of Effective Health: Druids > Paladins > Warriors

Mitigation is silly to compare since its only part of the overall Effective Health value. Having low max health and really high damage reduction is no different than having high max health and really low damage reduction, aside from Healer concerns. Paladins have better scaling Health than Warriors and only marginally weaker damage reduction. In terms of Avoidance, Warriors wearing actual Tank gear will tend to have very very high Avoidance, but then they struggle because of lack of Rage for threat (which is why you see Warriors using PvP gear for the higher threat stats, less avoidance, and beefy armor/health values).

Paladins are absolutely sturdy as can be, have fantastic snap threat, and can handle any number of mobs rather easily with Consecration. We use a Paladin MT for everything and he does just fine. His worst-case is using a bit too much SP gear on fights like Illidan or Archimonde since sometimes debuffs don’t go up as fast as they should, but otherwise he’s just fine.

If you were to upgrade to anything, go Druid, not Warrior. Your Paladin can already handle the Shield-specific fights like Kael’thas and Illidan, which just means going to whatever Tank is better, and that’s Druid. We outscale everyone on EH, pump out a ton of damage while Tanking, and have the added benefit of doing pure DPS on the fly.

But Paladins are wonderful enough to stay, plus all the utility they bring. Don’t be discouraged.

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warriors have the best tank cooldowns so they can recover from a bad situation easily. Druids are just chonky bois with giga stats. Paladins are gods of aoe tanking and that is super duper mega relevant especially in T6. I can’t imagine doing hyjal trash without a paladin lol. Every tank has its strengths.

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It would be unbearably tedious.

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Emergency buttons(Last Stand, Challenging Shout, Shield Wall) that don’t get your raid killed is the big thing. And bears just skyrocket in threat the better their gear. And being able to apply debuffs like demo shout and thunderclap without hindering your DPS warriors is worth consideration.

Paladins shine in AoE tanking, but that doesn’t mean they can’t single target tank/tank bosses. Where as Warriors and Druids will always struggle in TBC with multiple target tanking.

And it’s on the GCD. Makes pally tanking Illidan MUCH sketchier than warr tanking.

Bears are best solo tank because they just scale so stupidly due to agility being overloaded for stats causing bears to have freedom to get even more damage stats as a result. They hit armour cap in t4 and from there just continued to become tankier with more dodge and an outrageous amount of TPS due to the ease at hitting armour cap. Bears cannot tank every single boss despite being the tankiest and highest threat due to not having a shield. To be able to tank fights that bears conventionally wouldn’t you would need to utilize warriors intervene to soak the mechanics that bears cannot deal with.

Warriors are best progression tanks, but they scale very poorly. By Sunwell the edge they have in cooldowns will not outweight the massive advantage bears have in threat and EHP. Warriors can tank every single boss but there will be threat issues

Paladins are extremely good tanks for aoe situations but they also are able to gimmick fights like Bloodboil to solo tank it. They have not a terrible amount of threat and holy shield is better than shield block. Demon fights paladins will easily be the highest threat tank. Paladins should be able to tank every single boss without much issue.

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You’re misinterpreting what’s being said to you. They’re probably saying “even that warrior is a better tank than you.”

Your problem isn’t your class…

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No you don’t, beleive me lol. Paladins overall are BiS tanks. They can single target tank if they’re getting MD’s or if its a demon with ease. They’re also the bis tanks for heroics (heroics are terrible if your tank isn’t a pally). Druids are big meaty dps tanks but aoe threat is basically non existant. Warriors have even moreso of an issue. Be happy that you went prot pally for TBC.

warriors are trash in t6 and beyond

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2 bosses where you let your pally have some fun

Why the other tanks were basically brought up in Wrath, not because they needed to be, but because druids were too strong. Really they should have nerfed Bear damage by 85% and then tweaked the threat to the right spot, and killed a lot of their AGI scaling for dodge, this would have made them far more balanced.

Paladins needed their consecrate damage cut by 80% so that they can still AE Tank but not AE tank for big DPS mage / lock AE.

Warriors were actually the only truly balanced tank in TBC, and the other two were way over buffed; they needed buffs but blizzard went too far.

Healing is also in the same spot in TBC, I play healers and ill straight up tell ya its OP, it needs a nerf by probly around 20% straight off the top; either the spell healing coefficients are in need of a nerf or just cut 20% of the +healing off the gear.

TBC’s a great game, but its in dire need of tuning super bad; but its got insane potential to be easily the best at its core version of WoW respective to class concepts and designs (not tuning)

WoW’s biggest problems come from stats that scaled too well, mechanics that are for the lack of better words auto-pilot, and players who think they need buffs and never nerfs.

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The best tank setup is 2 feral 1 prot Paladin. Warrior tanks don’t bring anything to the table in terms of raid buffs, and their CDs aren’t really a factor if your raid team is good. Additionally, their threat really falls off after tier 5, assuming your DPS are good.
Most serious speedrun guilds have their Paladin tank roughly half the fights in t6 since they do well against demons.