The one round solo shuffle is such a cooked idea that i usally stop participating in the conversation when its mentioned. Too fargone.
Nahj has generally good takes on how to fix wow pvp, but imo this is (by far) the worst suggestion.
Actually this is a good point, I didnât think about this. Personally I couldnât care less about pvp ârewardsâ, I just want to play the game. But I can definitely see how the vocal top 1% of players would happily ruin this for the other 99% over their precious little ârewardsâ
If they really did merge 3v3 and SS then anyone who was serious about pushing rating would need to form a premade to maximise their rating potential. Is that really such a bad thing in an mmo that is supposed to be social? Most solo players are bound to find some solid teammates after queuing enough times as solo. I really like how in overwatch you can choose to requeue with your random team if you like them.
But yeah you are right. Merged queue would mean top level rewards would be out of reach for purely solo players.
A more formalized duel/1v1 mode would be cool, even if it was just for practice or minimal honor. Having to camp outside Org/Goldshire (baffles me itâs not just outside SW like it used to be a decade ago) sort of loses itâs charm having to run up to people individually
Itâd just devolve into wailing over premades beating solos/duos.
Imagine a million Beadies.
hear me outâŚ
⌠Different unique rewards for each bracket.
That or require all brackets be played to be eligible for rewards.
could you imagine the forum threads we would see if blitz players had to get 1800/2100 in arenas and shuffles for their elite set or weapons?
Keep inflation the same every season, make 2400 obtainable, give recolors for each bracket.
People keep saying this but I already stated this in my OP.
Pls respond
Everyone had similar complaints like this against solo shuffle before it finally came out. I remember lots of people said SS was a terrible idea because sometimes the matchups would be unfair. But now that we have solo shuffle we can clearly see that the mmr system combined with the random variables occuring across hundreds of games addresses these issues
Iâd love nothing more than to play my premade comp on voice into three people playing a rando comp not on voice oh my god And thatâs why I know itâs unlikely to ever happen
Yeah i donât think you understand how mmr works.
If your premade is 2kmmr and you queue into 3 solo players who all got to 2k mmr by solo queueing, then it is going to be a roughly fair matchup on average. This means those 3 solo players are probably better than you and would be more like 2.2k if they were in a premade, but your team has the advantage of premade so it will be fair.
Imagine how good itâd be off comps alone
Like we have our sick comp and queue into something like sub/arms
Counterpoint: shuffle players trying to 3v3
Once again, this:
Also modern wow class design is so homogenized and cc has been nerfed so much that comp has way less impact on a match outcome than it used to. 3v3 is basically designed like a mythic dungeon now, usually the team that does the most damage will win the game like 80% of the time and not much else matters.
Playing the game against potatoes is no fun. Rewards bring the competitive side on people.
Just delete all existing arena formats and blitz + shuffle.
Give us highmaul collesium and last man standing each game gets glad mount.
Call it a day and easily solve all forum QQ related to arena and class balance. Everyone can disperse back to random bgs and epic bgs after they get their glad mount for season and reignite warcraft movies montages.
We can also restore honor ranks and gate gear by it to incentivize queing
Um⌠There was a huge push for it for YEARS.
Yep Savix started solo queue movement and it got shot down for years until they finally tried it in DF.
Of course our current system still has many issues but solo queue was a huge improvement to what we had before.
This doesnât mean they canât continue to improve it even further. Solo shuffle has 10x the amount of players and we also have blitz fragmenting the pvp base even further. Thereâs not much reason for 3v3 to exist anymore, it has basically become a private tournament realm for ex glads
4 players pump each other up in CR / MMR. Player 4 queues solo while players 1-3 stay grouped. Players 1-4 sync queue until the arena pops for all of them at the same time, player 4 intentionally trolls and plays like crap, making it a 2v3, players 1-3 essentially get a free win.
When player 4 drops to much CR/MMR to keep matching into his friends, they login alts to boost him back into range where they will be able to match with him again. Rinse repeat until X rating desired is gained.
Stuff like this already happens in shuffle but itâs a little more difficult to pull off due to the way teams get shuffled each round. It would be incredibly easy to pull off in normal 3s if premades could face solo queues.
Imagine getting ret enhance x into any premade real comp. No thanks.
The main one I can think of is solo players complaining about getting stomped by premades, but I think mmr should accommodate for this anyway right?
Yes, but players perceptions of their numbers and mmr would likely cause it to âdeflateâ from the solo end because people would complain in an extremely vocal manner about fighting premades or getting an unlucky comp and then just ask for shuffle to come back.
The premade vs non premade is a moot point.
Systems that allow this usually very heavily favor premade vs premade matchups, so thst youre in a premade, youll just be rolling against other premades 90% of the time.
The part about comps is more important, but thats why theres multiple rounds. So that different comps happen in 1 game. But in the case of premade vs randos, it could only be 1 round.