I am quite confused with the intentions of other people who play this game and it’s developers.
Retail World of Warcraft is like playing a child’s game. Super stream-lined, impossible to fail, very few consequences, no purpose for leveling, highly stimulating, etc… basically corporately-updated into a game that solely appeals to players who just want to do the same dungeon, pvp arenas, and raids thousands of times until an update with “more content” to do the same thing comes out. People that are addicts to stimulation and repetitiveness.
Classic WOW seemingly was made to bring back all of the RP elements that were stripped from the game. For example: no server layering or sharding so there is consistent communities, no ridiculous scaling that makes leveling zones meaningless and takes away world immersion, no transmog that takes away the novelty of items, and more… It was just a better game from the start because it was made with better intentions than those who create it now.
Therefore, I am highly confused why people play classic WOW if they don’t play on an RP server. Also, I am confused why they would ruin RP once again by ruining world immersion and adding layered servers. Also, I am confused why they are re-releasing the updates without modifying them and removing the mistakes that made people return to classic WOW. They could basically just rework new WOW into old WOW continued. It’s a chance for revision. Why even update with The Burning Crusade at all?
Your topic was well written but because people on this board only speak in kekw’s you never got a reply.
Here is a free bump.
Hard to Role play with spy beeping and DBM telling what the big bad monster will do.
From automation to buying lvls then jumping into GDKP to buy gear.
Way past that line imo unless a player is willing to not take part.
I feel like ‘Old WoW’ wasn’t necessarily about Role-Play and immersion so much as it was about being part of a community and creating a social experience with like-minded players, whereas Retail nowadays is built around the idea of solo-playing.
As much as I enjoyed my Vanilla experience, TBC is when the game really came together for me. I could bore you with a detailed description of all the things I love about it but I don’t think that’s really what this thread is about nor what you’re hoping for.
I did play on RP servers back then, it was ok, but I soon found out I prefer to keep my role-play in tabletop form and focus on the gameplay itself, hence why I have been playing on Normal servers for 12+ years. I appreciate that some like a good, immersive game experience, I just like to watch netflix while I grind out some mobs. To each their own.
And as thrilled as I would be to see some new content made in the old WoW style, I don’t see that ever happening, so instead I focus on enjoying Classic in all of it’s iterations.
A lot of people play Classic like they play retail. Which is rush to endgame through obnoxious ingame P2W methods. WTS/WTB dungeon runs and GDKP. Along with a majority of competitive players pushing for mods/addons to streamline the experience.
Not really something I can get behind. The social aspect when it happens is what makes Classic great. The RPG progression elements are also good when not in a guild that breathes down your neck to run meta builds.
The problem with the game is the people who play it. You will never get back the mindset of players who were there in the dawn of MMO’s. Everything is zooming and metas and boosts and GDKP that is because players make it like that. I wish things were more like they used to be in that regard but it’s not going to happen. That’s why trying to force the way things were isn’t going to work. The people who want that are the minority.
The internet got big. That’s really all there is to it. The internet wasn’t big when we started playing MMOs.
Well said
/10chars
Have you ever been on moon guard? The rp and immersion is great and about the easy stuff…m8 wod came out 6 years ago
I also tried rolling on RP pvp servers my first time around and the short of it is that it difficult for some of us to jump into RPing. I’m sure its a lot of fun but there is an unease to some of us and a worry that we may be ruining someone else’s experience by doing it wrong or asking a bad question.
I suppose asking where a warrior trainer is may not be so immersion breaking but then asking what level we get pummel at could be too mechanic related.
In this sense just joining people who can openly speak of game stuff or talk about their day and things outside of the game as well just feels easier to approach.
TBC I think is an opportunity for people to retry an adventure that they either finished before or failed to clear last time around. My sole goal for classic was to make it to 60 and I was able to get it done this time around. These are opportunities for us to beat a game that we can’t play anymore.
Not reading that. Use paragraphs.
I played WoW to have fun with friends and new people. Retail doesn’t appeal to me because a lot of them are casuals who can’t dedicate tremendous amount of time. The PvP content was also exclusive which soured what I really enjoyed the most when I first started playing 16yrs ago. Now that I’m leveling a new character in Classic I actually enjoy questing more than I ever did enjoy raids.
Not rushing content and just playing with friends has been a far better experience. In retail all those aspects are shifted into dungeon/daily grinding and doing raids. Why can’t there be more to it?
Thanks for your response. I suppose I understand that half of the purpose of an rpg mmo is rp. I also understand that isn’t how some people want to play this game, but I believe it it was the intention of the game. It is easier to capitalize on a solo game experience and I suspect that is why new WOW became essentially solo game. I simply wonder why people come back to play and rpg and do not rp. It’s more a question for the developers to ask why they wouldn’t reboot classic to make it even more of an immersive RPG since new WOW is a great outlet for those who don’t want that aspect. I guess there are no real answers. Just wanted to see if others share in my confusions.
exactly the same charge that was levied against classic wow. It was always the super easy, no consequences, impossible to fail MNO.
Looks like they’re launching a fresh EQ server later this month starting with base EQ. You want all those elements, I’ll provide you with a link.
My response would be that wasn’t classic rebooted for the minority? My confusions mostly lie within the intentions of the developers not utilizing this new opportunity to do something with a little more passion.
I hear what you’re saying, but passion doesn’t pay the bills. The game became a ton of players doing everything they could to avoid exploration or immersion and who just want to zip past content. If blizzard became convinced it was in their interest to cater to that crowd then we’re gonna get what that leads to. I don’t like it any more than anyone else but we can only play the game they give us. If the game doesn’t remain enjoyable I’ll just play something else. It’s not that big of a deal. But this arena weirdness and the shop mount everyone is freaking out about doesn’t get me anywhere near the point where I’m not enjoying the game. All the people pulling their hair out over a video game need a little perspective.
You could I dont know…play on an rp server.
People do that you know, role play
Layering will be excellent for the first few weeks until people spread out, or else it’ll be nigh impossible to quest. Though I do share your distate for it. I am quite certain they will remove it when it’s no longer as necessary, just like in Classic 'Nilla.
There are going to be forever Classic Vanilla servers, I think ill be staying on one of them.
I do play on an RP server and… you know, role play. My intentions for this post and my words may not have come across the in the best way. I guess there’s not really a better way, that I know of, to discuss confusion and frustrations with the developers of a game you enjoy playing and wish to continue to enjoy playing. I suppose I felt WOW classic could be more catered towards people who have similar interests with this game as I do, but it doesn’t seem to be continuing in that way. If it would, I believe it could allow for a different experience with this game that is more aligned to the original intentions of the creators and have an even greater outcome than their current version of WOW.