Wouldn’t bother me if they went back to 280% flying, but not any slower than that. 280% was max speed in TBC, and WOLK. But not any slower than that. As long as they did away with pathfinder though.
My special joy is the world boss that spawns right in the middle of a “kill naga”/“collect crates” quest area.
Exactly. Having a WQ and a World Boss in the same spot is a mess waiting to happen. I’ve ended up clipping too close with my hunter / warlock pet and its taunt pulled the world boss. Of course I died in almost 10 seconds flat from its attacks.
Let this bad idea fall into the Classic servers and stay in it.
You can run, but it will spit through walls to kill you. And a good chunk of the naga in that area are around the pool where he spawns, so it doesn’t even take a pet class to aggro it.
Just used the pet as an example. Kind of hard to control your pet when they have an aoe taunt and you need that taunt active to keep mobs from chewing on YOU because your damage will easily outstrip that of the pet.
But yeah, world bosses / mobs tend to be horrible about paying attention to LoS. You want to fire at a mob, you gotta have LoS. Mob / WB wants to fire on you and has aggro, it can fire through the wall.
But that’s a topic for another thread.
Nothing. And my post in no way implied that there is. There is something wrong with your reading comprehension.
The fact that they are still adding servers instead of removing layers means the jury is out. Blizzard was provably wrong about demand.
There’s a similar mechanic in Mechagon if I recall. The tracking thing. You have to actually land for a few seconds for it to untrack or get out of that area all together.
Its just enough that you have to think about where you’re flying but not so often it becomes a serious annoyance.
Which I think is a nice balance.
There is, but it is neither aggressive nor hard hitting enough to actually present a threat. And you never get to turn it off.
Jury isn’t out yet. An initial wave of popularity was always expected.
Also my reading comprehension is fine, you should word your posts better.
It’s clearly far more than expected. There were originally 11 NA realms. Now there are 35. That’s more than triple, in case math is as hard for you as reading.
Pointing out that the female healer is usually the one who gets taken is in no way insulting the female healer, especially since I said always choosing to victimize the female is sexist and misogynistic. My wording was fine, you should read better.
Nah, the jury isn’t out for classic for at least 6 months.
If it’s still a roaring success in 6 months, you could probably then say it’s pretty popular.
WOD was also launched with some of the highest sub counts in known wow history, and we all saw how that ended up.
Again, my reading is perfectly fine, maybe you didn’t -intend- to come off that way, but ya did.
I still disagree tho, even with your corrected statement.
Using a non-WoW example, look at Anthem. It was supposed to be a “ten year plan” and look at how fast it plummeted.
Valve created a card game, and within months it died horribly. It launched well but it died fast.
So yeah, the first couple weeks mean nothing. There have been many games that had a hugely successful launch, but then players saw what was under the surface and they quickly abandoned ship.
An arbitrary, meaningless amount of time. Businesses and investors are concerned with fiscal quarters, which are less than 6 months, because 25% of 12 is 4.
Even one month of many additional subs is enough to drastically change the outcome. Every stock analyst who follows this business sector is talking about Activision and their stock price is up substantially.
J Allen Brack was wrong regardless of whether or not people continue wanting Classic. Customers wanted classic, the investment is over, and releasing the game has paid off. Keeping the lights on for those servers costs basically nothing now that the work is done and even a few hundred subs remaining active for the game will be a profit.
No one cares, or even knows, what you disagree with. Whatever interpretation you came up with is linguistically impossible.
This is a horrible example because WoW Classic isn’t a surprise. People know what they are getting.
It’s a re-release of a game that already proved, for 15 years, that it was succesful.
It’s business. You can’t just look at the first couple weeks and go “its a smashing success!” You have to consider long term before you can say the money & time invested makes it a success.
They have to recoup their losses. Creating Classic cost them time and money.
Until they’ve had enough months of subs that they can attribute to Classic, its not a success.
You can try to claim it’s pointless all you want, but time and time again, it’s been proven over and over again, through various mediums, that a good launch doesn’t mean long term popularity.
You can delude yourself and count all eggs before they get in the basket if you want, prehaps in 6 months time, you’ll be proven right, You also could be proven horribly wrong.
Also, welcome to the forums, people are allowed to comment on stuff you post on the forums.
Just like I doubt many people care you think games are sexist/mysogonistic if they endanger a female healer for story progression in a video game.
But you posted it anyways.
WoW cost them $63 million to make the original game from scratch.
Re-releasing it cost them peanuts. They didn’t even remaster or update it.
The pay off is already obvious.
Hahaha! What I like is the graveyard in Naz is like a mile away from where that one world boss is in northern part of the zone. If you don’t have ghost flight by the time you get back the boss just died lol. Rinse, and repeat until you get into a group that actually has healers that heal on ocassion lol.