All main story and cutscenes. I’m sure I did all sidequests for achievements, but I don’t remember any of them so I won’t bring out a flanged mace in the direction.
Agree. Them saving sylvanas is more of an insult.
100% agree, where are the badass moments like legion had? Even preceding that garrosh had many cool moments. Not everything needs to be soppy character reflecting. I was okay with some of it with Saurfang’s story, but it’s just become the entire game. Anduin processing trauma is cool and all, but should be a side plot. I think alleria and her focus with using the void and her being her own type of “betrayer” should be more of the main focus.
I have to mention baddass moments dont require a villain.
You know that thing weve had since the game started? These kind of teams what were tbey called? Ah … FACTIONS. You have lots of faction specific characters that could use a nice questline with a skirmish r revelation in the end. We are lacking “oh thats COOL” moments at the end of each zone.
Man I remember legion stormheim the alliance going out their way to stop the horde while looning for the pillar of creation slowly uncovering a plot by marysue and that ending cinematic!. Or illidan opening the way to argus, illidan coming out of the crystal to crush guldan. Not even raid endings are cool now. We just get feet snd monoloogues by xalatah. You can have her talk all she wants while questing or soing campaign quests but end of raid / zone moments have to be impactful.
They OP is heavily cherry picking, conveniently leaving out the really dark stuff that happened in both Dragonflight and TWW, and leaving out really silly stuff from earlier expansions.
Remember the time Bane went berserk and massacred an entire village of centaur after they killed some tauren and good centaur? And all the silly goblin quests in “serious” expansions? Or in Cataclysm how there was an entire zone that was just an Indiana Jones parody?
I remember that, they all had a BBQ afterwards. Baine admitted that he was wrong used that experience to reflect on his leadership zzzzzzzzz
Clearly you haven’t been to Azj-Kahet, at all lol.
We all know Xal is gonna be the victim of Titan machinations though. My money is on Sargeras.
Having cool questlines like that time we murdered a wife and husband is good but those are miniquests.
We need big moments to return.
You say that but even the wow writing team has no idea where this story is going.
What about “Family”? lol
Oh I know but there’s sol pretty obvious signs that the Titans are gonna be the bad guys. They already tipped their hands there.
The Arathi mage side quest was…
Up until WoTLK it was about that, of course with a bit of silly jokes sprinkled in here and there. Cata toned it down a bit and MoP, well, Pandas… WoD tried to bring it back but it had too little content for it to really be a contender.
I must say though that regarding MoP, Garrosh was an S tier villain.
You do know this can go for every xpac starting with BC, just change it to the different friends we made along the way.
If you look at the story of DF, it could have been made more for teens than it was. I wish Blizzard would speak about why they make the story more light and simple.
Examples, please? I sat out of DF so I only know of one.
I’d be okay with this if true.
Sargeras has been one of the supreme arch villains of the franchise for a while and he…certainly has some strong feelings about the Void.
He’ll be involved somehow. He is possibly the last Titan and if so he could be the ultimate bad OR we team up with him to defeat Dimensius.
i think they’re out of ideas. everyone who wrote the good stuff left or got took over by tumblr left overs needing an outlet. the story is super bad and has been for years, namely sl.
don’t help that this game looks like disney daydream lmao
Nah, Brennadam is still a thing, it’s one of the things that only happens in the Alliance questline.
IIRC, it was believed that the Quilboar in the area were originally going blow up the town, but it was changed to try and make the “rah rah faction war” more prominent, which might explain why Horde players could visit the ruins and kill the Horde commander there in early BfA and why it was weirdly out of place compared to the rest of the pre-War Campaign questing.
It’s also a bit weird now timeline-wise with how Chronicles 4 says the expansion played out. (all of the KT questing up to Jaina becoming Lord Admiral is resolved before the Horde even sets out for Zandalar)
This dagger chick/old god occupying the body of a (probably) dead lady mage and snookering even Dadgar into believing her and then nearly killing him seems like a pretty dark start to this sordid little tale of woe to me. Better than “it was a dark and stormy night” (I entered that contest years ago).