You gave 0 reasons? You are taking specs from OTHER expansions and saying they are fun and want to implement them in classic? And now you are dictating what roles should mean in raids. Certain classes are there for debuffs and buffs. Now you are telling us how raids should be done. You are giving 0 reasons and comparions. You said you want all these others specs to be playable? Ok how. You going to take abilities from other expansions? What is the most basic role in raid by the way? Is the goal of a raid not to clear the raid and kill all bosses as a team? Please elaborate because you have given me 0 information on basis for any of these changes.
Also please clarfiy what an underperforming spec is.
And you don’t have to have changes. It’s not like the era servers have gone anywhere. It’s weird how quick people will say “Go back to Retail” or “SoD is that way” when the same sentiment is so readily applied to themselves. You have what you want already, so why can’t others ask for what they want?
Ah. Sounds a bit annoying. Should probably crusading to get that reverted rather than shouting down changings in other game modes. Just my opinion, of course.
Brother, when did I ever say anything about about implementing anything from another expansion? I did give you a reason, it’s bad for game balance because you exclude nearly half the classes from being able to perform the basic raid role. This exclusion is unhealthy.
AGAIN, why is it good? You are literally spouting nonsense. Warriors bring sunder warrior which is one of the most import debuffs yet they are top dps and tank. If certain classes are there to bring debuffs, why does warrior who is the top dps/tank have one of the best debuffs?
In regards to how to fix hybrids there are a few ways you could do it without just ripping abilities from other expansions. First off, mana regen is a big one. Half of the hybrids are very mana hungry and go oom very fast. You could also do something about resistance on bosses. Specs like elemental can’t even be played during AQ-40 because of the fact they can’t do damage to bosses. You could also look at giving the struggling hybrid specs added utility, however I’m not as in favor of this change and TBC is a great example with shaman stacking.
Do you really need an answer on the basic role? I thought DPS was pretty obvious considering that make up half the raid.
If a shaman does 300 dps compared to a warriors 1600 who do you think is the struggling spec. Again pretty obvious answer here.
Honestly, half of your post your just being disingenuous. Half of your questions have very obvious answers, I’m starting to feel like you’re just trolling. I’ll ask one more time, why is it good for the half for half of the class roster when specced into DPS to do a fraction of the damage the viable specs do. Why is this good game design?
No problem. Its ok to admit when you are wrong. Others admit it different ways. I appreciate you bumping the post as its obvious you have nothing to contribute to this discussion. Thanks
Again, i asked. What is the basic raid role and you never mentioned that. Oh yeah DPS. They are doing DPS. its just not a number high enough for you on damage meters, is that it?
So curse of elements is terrible? Noted.
The shaman brings totems for the whole raid. Their dps could be calculated by the increase they give on windfury totem, strength of earth, agility totem, even tremor totem.
What about paladins. Kings, might, salvation is one of the most OP buffs in the game.
You are the only one being disingenuous. You just want a higher number on a damage meter to feel special. Bosses die because of teamwork. Funny how you dont mention anything about healers, cause you dont care about that.
Because people are playing as a TEAM. As a GUILD, to accomplish a goal and cleared the raid. Not everyone cares what warcraft logs says.
It’s clear from reading your post history, that there is no way to have a discussion with you. But one thing is clear. You are RIGHT, we want changes, we can play a game mod like sod. BUT,
You say you don’t want anyone to have a bad time, and you know what, I don’t want you to have a bad time. So if you want classic as it was in original launch, feel free to go play it else where. Clearly, the fresh re release that (you say you aren’t playing) isn’t for you. I’m sure you’ll find a home somewhere though.
Alright, I can’t take you seriously. When did I ever sad CoE was bad. You mentioned buffing/debuffing was the reason for bringing classes, if so why does the best DPS numbers wise also bring one of the best debuffs.
Kings, Salv, Totems, all can be brought by the healers. So why bring them as DPS?
Feeling special about topping the meters is nice, but asking to do enough damage to justify a raid spot isn’t even in the same ballpark.
Okay, how many TEAMS do you see running around with a balance druid, a ele shaman, an enhance shaman, and a shadow priest?
This is why I can’t take you serious because you live in a fantasy world. The guilds that will roster someone off the streets playing one of those specs are nearly nonexistent. You’re just lying to yourself if you think this is anything but the truth.
Also, how does classes having poor balance equate to team play? You can have good team play and accomplish goals without taking meme specs. The only way balance does effect teamplay is through exclusion because you’re playing the meme spec.