the fact that you disagree with me on how the term is applied only proves my point that it’s in the eye of the beholder.
so then the mindset does matter and its not only time in the game. hmmm interesting that is exactly what i was saying.
edit: i know people that only put in 8-10 hours a week and are pushing over 3k io. the difference is they make a plan outside of the game and coordinate with other players to make groups and use the most of their time while they do play. i do not consider them casual players and neither do they. casual is a mindset at its core its basically saying idgaf and im jsut here for the vibes, and that is perfectly ok.
If you think hard outdoor content would not have toxic players simply because it’s outdoor, you are wrong.
You say you want it to be group content where it’s okay to die and do mediocre damage.
People are still going to flame you.
Current Example: World bosses/rares that have a mechanic which makes them immune unless you kill an add first.
“Stop targeting the boss and kill the add you expletive expletive”
My guild, and I in particular, consider myself pretty “casual”, yet we aim to get AOTC (Heroic raiding) every season.
Back in my days, “casual” meant playing the game without committing too much time to it. It was about the amount of time invested, and maybe a little about the goals.
Actually, it was mostly about whether you’re competing with other people or just want to finish some content with your friends, regardless of other people’s achievements.
A group that attempts Mythic raiding can still be casual (tho I agree that Mythic raiding is mostly not casual friendly).
Casual = going at your own rhythm, non competitive.
Hardcore = competitive.
I mean I’m not going to say someone who watches YouTube videos and theorycrafts for hours a week is a casual just because he is currently raid-logging CE.
That’s not the average player either.
Mindshare matters, not mindset.
and i agree with that its all about your mindset and what you want to accomplish in the game. i have nothing against casual players and i even consider myself one now. they tend to be much friendlier and less competitive. time in the game is a portion of it but its not the whole equation is all im saying.
Yeah sorry… You don’t speak for me or anyone else. You can only speak to your own wants. Most of your list is trash.
So a harder version of Cobalt Assembly?
Have any examples of where our content has ever ruined anything for Mythic+ or raid?
We don’t currently have to really. The only thing that makes this an issue is how the community approaches this whole issue. People that run normals-mythic 0 thinking they have to take the FotM with all the best gear. The community needs to change in this regard.
I really don’t want this. This game was always pretty casual in the MMO space. And questing is just that. It doesn’t need the mechanics creep that’s taken over the game now.
Your feelings or opinion don’t change a words definition.
I want an entire continent focused on pvp.
Too lazy to repost all the details about it here, but it will not be a lazy enlarged version of AV.
I’m intrigued. What does this even mean?
strings random words together to see what happens
“Casuals like me” is what he should be trying to say.
Well, not like me.
True and what is a casual?
And this is where you will lose all those “casuals”. OP =
“I need to have gear from raids to beat this!”
“No, just use the gear from your Elite World Mode Stuff!”
“…no! I want the raid gear!”
“But… you don’t raid!”
“Well I want it anyway even though the gear provided by this new world system is MORE THAN ENOUGH.”
“But why??”
“Because I can’t immediately attain it and so I really want it!”
And yadayadayadayada.
I agree a harder world mode would be nice though, like torments in D3 but with better gear. Again, if you don’t hit a gear barrier, you’ll hit a skill barrier and that’s where the whining will recommence.
I must be that .1% then because I don’t care nor want whatever the heck it is you’re arguing for…
I don’t want to be the very best, I don’t want to collect everything, I can’t even be bothered to play current zones let alone any of the Mythic or other stuff… I just want to be left alone to play the game I pay for as I have done for years.
I don’t know what “casual” means, but I know I want harder open world content, and more interesting stuff to do with my gaming partner (their physical condition and work situation makes things like queueing for dungeons problematic, but questing together to level alts or stuff like rifts in D3 where I can carry them is typically fine) so for that reason I “liked” the OP.
it is not a fact.
Nope not that either.
nope not that.
true casuals don’t worry about that anyway.
no they don’t.
The entire game does not need to be made for one type of player, i.e. the one who plays for challenges. There is plenty of that content already. World content has always been more relaxed and it will be a very bad mistake to eliminate that.
Wanting to Be The Very Best, Like No One Ever Was, doesn’t sound very casual to me.
There is not “plenty of content” in the gap between “faceroll open world content” and “instanced content where the entire group is punished if one player makes mistakes or doesn’t pull their weight”. There is in fact a dearth of challenging content for groups of 1-4. The OP is right about that, whether you think they used the word “casual” correctly or not.