to a normal person, this would be the definition.
…but this is a subculture of people who like to redefine meanings.
Feel free to start a thread and ask “how do you define casual?”
you’ll get a whole bunch of different answers.
how do you propose that I provide a citation that there are people in the world?
that number actually sounds a little low.
based on the quantity of people here who ask about boosts, or say they’ve bought boosts, i’d say that more than half of the playerbase is buying.
people just don’t have the time or patience to gear up, waste time learning the fights, spending hours wiping and getting frustrated.
Not all casuals want stupidly difficult questlines unless they are 100% optional.
Not all casuals want fewer options for talents than what we have now, things that help with open world events and bosses.
Not all casuals want groups to be 5 mans or 10/25 mans we want events to scale.
Not all casuals want challenges some of us play these games to relax or escape our problems this should never be a job.
Not all casuals.
One last thing, can we lose the inability to mount when we’re being targeted by mobs?
That’s as cliche an mmo system as mobs dismounting you or mobs shooting you out of the sky when you’re flying! TY
If you spend 80 hours a week you are not part of the casual majority. The casual majority are two night a week raiders playing six to eight hours a week ranging from normal up to AOTC.
I think greasy degens have the wrong idea how many people are like them. Casuals are like my brother and his wife - they play a little WoW for fun, don’t post on the forums, don’t beg for WQ gear onthe forum, don’t whine about their imaginary PTSD, etc. they just play the game causally for fun.
depends really by definition both of those require you to understand the mechanics and be proficient in your class while also putting in the time to gear said class so that you are useful. i would say that alone will put it outside of the avg player. it may feel casual to you but after raiding in a mythic guild and then going back down to casual guilds i can honestly say that most of the people in my aotc guild couldnt kill the first two in mythic and a 20 would be outside of their skill level.
that is your definition of casual. once again time in the game for me has very little with beign casual or not. its what you accomplish in game and how hard you push while in game that matters. akk its a mindset
My definition of casual is one that aligns with statements like “casuals form the backbone of the subscriber base”. Your definition does not, and therefore is not a useful tool in discussing player demographics.
What you need to understand is your definition of the word casual doesn’t change the actual definition of the word casual.
Your opinion or feelings doesn’t change the facts of what the word casual means.
It’s not a conflicting statement because I play maybe 8 hours a week. Just because I’m decent at the game and can push the harder content doesn’t mean I’m not a casual player.
let me ask you a question if you have two people who play for 8 hours a week, one player comes in and pushes high m+ for those entire 8 hours that they are on and the other does just runs around the main town talking in chat and going out to do dailys occasionally, would you classify them as both casuals?