We've been utterly LIED to about Layering

That was irrelevant banter. Good point, nothing to do with the topic though.

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Hey, you included it in your list of “red herrings, ad hominems and strawmen”, not me.

Touche ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀

I can confirm this. The best thing I ever did in life was leave that cesspool.

Yes, que times will eventually self correct. That is part of what I am saying. Que cause people to leave.

What you are saying is only true if Blizzard uses ques to MAKE people leave. They are going to leave, ques will make it happen faster and more than what would have without ques being high.

The difference here is with layering, the populations will be higher when they remove ques and institute ques.

With ques only ALL servers that lower to not need ques will end up well below 3,000 players.

Layering is planning to mitigate. Que is planning to merge/transfer/combine.

What part of every single mob spawn was actively being camped are you not comprehending?

Again, 100% of mobs in the level 1-5 range were being camped

its sharding on a large scale.i want to see if they remove layering before the first world boss if they dont it will get nasty.

Yep, thats what happens at launches, go explore if you don’t like it, like he said.

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Yep. Then they can come back at another time, as many other hundreds of thousands will be doing, spreading out the player base and reducing the queues.

Queues aren’t being used to do anything other than allow people to wait in line to get into a game that is designed to have a limited capacity.

If people leave the queue because they don’t want to wait, that’s fine. They can come back later. WoW isn’t going anywhere, and subscriptions are monthly.

Just because they leave doesn’t mean they can’t come back. If anyone quits completely because of queues, they weren’t that interested in the first place.

The population will be higher when they remove queues and institute queues? What?

Servers don’t need to be at capacity at all times, and there will be way more than 3k players on each realm. Otherwise, there wouldn’t be queues.

Even if 70% of people end up quitting in the first week, you’d have more than 3k people on each realm.

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I actually doubt they will. I agree with the people saying Classic will be way larger than they thought and they’ll just come up with some excuse to keep it and not care.

the new level squish mite totally screw up modern wow so its good that we have classic as another wow game…lol.

Layering might ruin Classic too though

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I am curious.

How much money have all these streamers made from a free beta?

Well since BFA sold 3.5 day 1 and Classic has no up front cost. Since the current wow player base is around 1-2million subscribers (not active players) how is that number not accurate? in fact I believe that number to be a low ball.

depends on what you mean. The data going from your machine to servers is still the same. Their hardware to process the data is different yes. But there is still a huge surge of data coming in that needs to be processed. The advancement isn’t enough to handle the amount of data going to be pushed during the first few weeks of Classic. This is also a passion Project for Blizzard not a big budget title. They are not using the top end technology they will be using older hardware and parts that other departments are not utilizing.

Layering is a blight and ugly disgrace to Classic

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Fiber to the x ( FTTX )

That is very misleading, it was total sold as of release day 1 which included a 6month long preorder.

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“Blizzard Entertainment today announced that as of Battle for Azeroth ’s first full day of launch on August 14, more than 3.4 million units of the latest World of Warcraft ®expansion had sold through worldwide—setting a new day-one sales record” - investor.activision (.) com

Not sure what is misleading since its Blizzards words I used?

** I see I put “3.5” in original post and that is a mistype on my part.

I think this is the misinterpretation. “Day One” includes all pre-orders up to and including the first day.

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