We've been utterly LIED to about Layering

Elo, there is no way they fixed all the inconsistencies of the world that layering is causing, because most of the inconsistencies are the features of layering.

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On a serious note, those poor people in Ridgecrest.

Last night I was on the phone with my SO another very very long rolling aftershock hit us. And I live in central Cali

Felt like I was on a waterbed.

That would be the layer hopping limitations they’re currently adding. If they add the rested zone layer swap requirement, 99% of exploits are fixed.

I know. Friday’s shake here took nearly a foot of water out of the pool from splashing. I’d hate to have been a couple of hundred miles closer.

Not really, how often do you actually need to swap zones to restart a farming path? How often do you need to layer away from a pvp scenario? How many time do you think you can actually get a world chest uncontested? It only requires 1 hop to exploit, and that one is free.

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Sure, but most farming paths, the nodes respawn before you get back to them anyway, so you don’t need to layer hop to keep getting nodes.

The exploits that matter are the ones where they hop from layer to layer to layer at one location.

How often to you PVP in an Inn?

If you get a chest, then have to run back to booty bay, swap layers then get back, the chest is not going to be there. Too many people know about it.

Are you seriously looking at this from the perspective that you’re going to be the only person? Odds are, if you found that chest and it’s on another layer, so did someone else on that layer. If you change layers to follow a farming path, are you forgetting that people are going to also be farming on those other layers?

I really want to understand what you’re all imagining the people on other instances of the continent to be doing while you’re online. Do you seriously think that they’re not going to be PvPing, or farming, or camping popular spawn points for stuff?

They are imagining 500 layers with 50 people on each one. Or something like that.

Sure, but that’s absurd.

It’s convenient as far as your speed leveling career goes.

Where did you get this nonsense, and why do you keep repeating it? I will not be setting any records at all.

Did you or did you not say that you would feel cheated not being able to speed level with so many people around?

I said that if I was doing that, yes, I’d feel cheated if there were 4x as many people in that area. I never said I was doing that. I intend to get ahead of the pack and get some clear air, but not set any records.

And was that argument used for pro-layering?

You’re losing track of your spurious arguments.

That was in response to “Shard lower level zones, and no sharding at higher level zones”. Where you dump 4x as many people into higher level zones.

This rationale and logic also apply’s to layering, 12k pop is 12k pop if they are equally distributed. Either competition is or isn’t a reason for you to prefer layering.

All you do is offer problems… do you have any solutions??

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No. If you implement sharding at lower zones, then 4x as many people will be in the single layer higher level zones than otherwise would have been.

I know logic is hard, but its not that hard.

I want the equivalent of 3000 people in my “world”. Whether I’m level 1 or level 40. With sharding only low levels, you will have 4x as many high level players, because your feeder group is 4x as much. With layering, you will have 1x.

Yep. Dynamic Layering. 3-4 layers, 3000 people on each.

And you absolutely ignore/accept all of the negatives that creates?

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