I actually tried this in the stress test, I didn’t like it. While the level 5 mob will absolutely kill you alone, I was a priest so we were able to kill them. The problem was there was 5 of us and each kill got me 20 exp.
We would have done better to camp a spawn point each for the quests
True, Ion even said that even though they know that sharding is antithetic to a cohesive world (ie; VANILLA WOW) but they were going to use it anyways, just like layering.
You understand a level 1 is going to die to that level 5. This isn’t a pserver, you’re going to die just as bad as you did in vanilla if you try that. A 5 man group going out of the starting zone to grind mobs isn’t going to work very well.
The players Blizzard is trying to capture don’t want layering. They want vanilla.
They’ll walk away if they have to pay for something that isn’t what they want, too.
Thankfully, the promise of it being removed eventually has assuaged the concerns of many, including myself. I am reluctant to trust that Blizzard will actually remove it, and I don’t think it should be there in the first place, but I’m not willing to wait a couple months to start playing when that would put me so far behind.
The way you phrased your statement seemed to imply that an anti-layering thread is inherently spam.
Based on your post history, that seems the most likely.
Queues won’t be around forever. The initial launch will have the highest quantity of players trying to log in at a single time. After a day or two, those players spread out, and the queues are greatly diminished.
It’s a self-righting problem. If queues are causing player retention issues, the queues will subside, and then the problems for player retention they cause go away with them. If they don’t subside, then they clearly weren’t causing player retention issues in the first place.
No layering doesn’t mean adding more realms.
No layering doesn’t mean dynamic spawns.
I don’t care about it growing the same way. I care about providing the game as it was in vanilla.
Classic doesn’t need to grow an audience. The audience for it was always there, waiting for the game they love to be provided once again.
Effort is necessary, actually. Otherwise, I just go to a private server that already provides what I want. They have to put in the effort to actually recreate vanilla with Classic to get me back.
If I and other vanilla players like me were already captured, we’d be paying our subscriptions and happily wasting our lives away on 8.2, and they wouldn’t need Classic in the first place.
Yeah, you said the same thing if sharding would be implemented in the entire world, yet here you are.