Weird terms we use that don't come from WoW

Where did Rofl / Roflchopter originate from? Rofl = Roll on the floor laughing.

ROFL: America Online

aoe, it was hard for me to figure out what this meant

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ROFL predates America Online.

Creep-jacking: to gank a player who is fighting a creep (mob).

Mob is actually pretty “old school”. Back when an “NPC” was just a static 2D person, or in a 3D world was an immovable object, “Mobile NPC” was a hot new label, they became “mobs” for short.

But then of course moving NPCs just became standard, so it applied to literally all of them.

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Aggro, the amount of threat you have; this comes from EQ (likely)

Mob, referencing enemy NPC’s also EQ.

Toon, reference to your character also EQ.

PST, “Please send tell” Vanilla as far as I can remember.

Lol, I just got a flood of memories about that. Then after learning
a few things trying to explain how to respond in chat channels to my friends that were new, using the chat channels. Inevitably you would get a phone call “I can’t figure out how to respond”. Good times, good times.

weren’t Mobs introduced in MUDs? (Multi-User Dungeons)

I still dislike the term toon >.<

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I know DAoC used 10 bubbles to show your progress to the next level instead of an xp bar.

Yup, sure were.

Am I the only one that equated WTB/WTS as Willing To Buy/Sell?

Lol. This is true!

I think Roger Wilco was a voip in the late 90’s. It didn’t work very well on the potatoes back then.

Yup. The other guy said it was waiting. So there’s that but yea like a poster above mentioned. This was short hand for newspaper ads. Want to buy/sell. All good you still bought and sold. Lol.

I believe Toon was started in The Realm because characters looked like cartoons. Same time period, different game. I played EQ for a few years before WoW came out and never heard it called that on my server or by any of my friends who played on other servers. EQ had a pretty heavy RP vibe. Rolling on a wow RP server didn’t feel any different than being on a normal EQ server (aside from a drastically different game obviously lol).

PST is from EQ. /tell (name) was how you whispered someone. (Could have been used earlier if another game used the same command but I know it’s what we used)

Very possible, I never heard PST in EQ, but I did see the use of “toon” in EQ…

I guess experience can very a bit.

Come to think of it, I remember the term “Toon” used in D2, perhaps that’s where it came from??

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I never really played with other people on D2 back in the day, so have no first hand experience from the early years. So you could be right. I only played online back then so I could access my characters on other computers easier lol.

The first time I heard it was a guy I used to tabletop with during…TBC? I asked him why he called them Toons and said he had played The Realm and offered that explanation. So I just assumed that’s where it started given that games had been around forever (or what I considered forever back then lol).

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Nobody said “toon” before Cata, I blinked and suddenly that phrase was in use and I was like ??? wtf are you talking about… oh your CHARACTER?

I was so confused ;_; It’s such a bad term. It means nothing. Like nobody calls them “avatars” anymore but that would still make more sense and I wouldn’t find it the weirdest thing ever.

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An aggressive (red con) mob.

Mobile unit; from Everquest.

Cartoon character; from Everquest.

  • Please Send Tell
  • Pacific Standard Time

Others:

  • Con - Taken from Everquest meaning “Consider” to assess the strength and reaction of a mob.
  • Ding - Taken from Everquest meaning the sound made on Level Up. In WoW its more of a swoosh.
  • WTB - Want to Buy
  • WTS - Want to Sell
  • Twink - Giving powerful weapons to lower level characters, or preparing a character with powerful weapons at a lower level.
  • Add - An additional attacker.
  • CC - Crowd control. Polymorph, Ice Trap, Banish, Entangling Roots, Sap. Used to incapacitate part of a multi-mob pull.
  • Pull - To engage in combat from range.
  • Face Pull - To engage in combat by entering a mob’s aggro range.
  • DPS - Damage per second.